draycos
Junior Strategist
Posts: 167
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Post by draycos on Jul 18, 2017 14:14:11 GMT
Rules question: do the castigator's FLAME FIST attacks get an additional die under feat? OR to ask another way... The attack will cause continuing fire but is the attack considered a fire based attack?
Edit: I assume not. Eye of truth's Gaze has both the fire symbol and Continuous fire symbol...
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martini
Junior Strategist
Posts: 119
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Malekus
Jul 18, 2017 14:24:52 GMT
via mobile
Post by martini on Jul 18, 2017 14:24:52 GMT
No meele attack has an elemental type.
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blakeh1
Junior Strategist
Posts: 181
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Post by blakeh1 on Jul 19, 2017 0:31:37 GMT
Sorry if it has been mentioned before, but Reckoner's are great jacks with him
With Choir they give you effective POW 16 rolling 4 d6 damage on top of Flare making it easier for other things like Cleansers to hit
My core list is usually pair of Reckoners, Eye if Truth (or HOJ if not in theme), a Hierophant, Rhoven and Co and then fill in the rest
Rhoven and Company are a near auto include for me. he really benefits from the two shield guards and Rhoven can contribute a Magic ability 8 RNG 8 POW 14 fire AOE on feat turn or if facing a Stealthed target, he can dish out eyeless site to help a Reckoner shot them and remove stealth for everything else
Hierophant and at least 1 wrack is my other core list option since it helps Malekus use Open Fire twice for effectively 2 FOC on the Reckoners so you can get up to 4 POW 16 (with choir) fire damage shots on feat turn.
Add in Eye of Truth for Blessed weapons and the ability to arc Scourge
The problem I find sometime though is I have to activate a Reckoner first to try to get off flare so the other shots can hit more reliably or I have to activate Scourge first to get into arcing position for Scourge so that is one less feat damage bonus shot
Recently I have been trying him in a Creator's Might list that nets me 3 free cards Malekus - Hierophant - Reckoner - Eye of Truth - Reckoner Vessel of Judgment Covenant (free) Vassal of Menoth Vassal of Menoth Vassal mechanik Vassal Mechanik Vassal Mechanik Initiate Tristan Durant (free) - Repenter 3 Wracks Creators' Might) (free) Choir (max) Rhoven & Co
The mechaniks keep the Vessel running, Vessel can heal the jacks
Between the Vessel and the Repenter there is a good deal of anti-infantry. Vessel can contribute during feat with Gun Fighter charge followed by Eruption of Faith as well
use feat and open fire to help Reckoner's and Eye of Truth take down bigger targets at range unless I can realistically go for a caster kill
I might swap the Reckoner to tristan and the Repenter to Malekus, but I then lose out on an Open Fire target. Although Tristan can probably support it better FOC wise than Malekus
things will probably change once the Revelator comes out. I think that will be my new auto-include
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Post by stelios on Jul 24, 2017 5:42:49 GMT
How well has this fared in game?
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Post by charlzheimer on Jul 24, 2017 22:35:02 GMT
i currently run this:
Protectorate Army - 75 / 75 points
(Malekus 1) Malekus, the Burning Truth [+30] - Eye of Truth [20] - Hand of Judgment [18] - Reckoner [16] - Hierophant [3] Deliverer Arms Master [3] Deliverer Arms Master [3] Reclaimer Gatekeeper [3] Wrack [1] Deliverer Sunburst Crew [5] Deliverer Sunburst Crew [5] Flameguard Cleansers (max) [15] - Flameguard Cleanser Officer [4] Thorn Gun Mages [9]
the idea is that you kill infantry and burninate it all. try and get your eye of truth close enough so you can use malekus his knock down spell via the eye on the enemy caster whilst beeing in 14" of said caster.
then pop feat and ENJOY.
the deliverer solo's are there for the acuracy buff and for arcing fire/re-rolls on shoddy dmg rolls during feat. the thorn gunmages are there cuz Firetruck it, i have em and 16" threat during feat. the cleansers assault on the kd caster, mini feat active if possible. the reckoner is just a good gun that lower the DEF. the reclaimer is to ensure early casualties are converted into souls so you can Boost to hit after rolling.
NOW about that "no choir" thing that everyone noticed. the entire idea of this list is an EARLY assination via feat. all jacks in this list hit like a mofo already and aside from hand are def 12 vs shooting.
I lacked the points after the wrack so i was like.."Firetruck it...i don't REALLY need em"...so there.
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blakeh1
Junior Strategist
Posts: 181
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Post by blakeh1 on Jul 24, 2017 22:54:24 GMT
How well has this fared in game? Seems promising against high ARM stuff I've only had a few games with it. Still trying to get a handle on the order of activations and what are bad matchups for it
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Post by djgibraltar on Jul 25, 2017 4:34:17 GMT
first of all i think a reckoner is a must. the biggest issue with fatman is the fact he has very little hit buffs. flare is gold. also what is especially nice about fire guns on jacks is you can boost for 4 dice damage. so insane. last list i ran was something like vanquisher, reckoner, hand of judgment, eye of truth and maybe a 2nd reckoner. he ran a mammoth near enough of me that i was able to walk and get him within 5 of hand who sprayed him. then i activated malekeus and did feat and open fire on a reckoner for flare then the vanquisher and hand. then they activated. that mammoth was toast at range easily. greytemplar i very much like your ideas of open fire costing 1 and your upkeep hit buff. that would make him into such a better caster. although i think open fire at 2 is not terrible either. you can often use it 3 times in a turn even 4 with the right support. as you don`t always have ignite upkept and what else are you really casting.
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Post by greytemplar on Jul 25, 2017 5:23:57 GMT
Yeah, thats the main problem with open fire. You CAN use it multiple times a turn. but you often only have 1-2 jacks its worth casting on, and you can't double up. And it sucks up so much focus that you aren't doing much else. And you have no hit fixer other than Scourge, which is hideously overcosted at 4, which means you basically have to choose between casting scourge once or open fire twice, and if you do either you're not allocating much.
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Post by Swampmist on Jul 25, 2017 5:37:22 GMT
Scourge is only overcosted till you put it on a caster with fast suicide nodes (or a collosal flying base) and an arm debuff or 3.
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thelat
Junior Strategist
Posts: 480
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Malekus
Jul 25, 2017 15:00:51 GMT
via mobile
Post by thelat on Jul 25, 2017 15:00:51 GMT
Scourge is a spell that wins games, not something you cast every turn.
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Post by stelios on Sept 12, 2017 12:35:56 GMT
Any thoughts on Malekus with faithful Masses? There's some potentially nasty synergies with zealots.
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draycos
Junior Strategist
Posts: 167
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Post by draycos on Sept 12, 2017 13:24:38 GMT
I will probably Give it a Try. But there are a number of casters that just seem more exciting to play with Faithful masses. Harby (just to have a way to play her), Viny (actually getting to use zealots), and maybe Testament though I am really liking him with the Exemplar theme. Though Malekus with Fire bombs seems like it could have some merit.
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Post by macdaddy on Sept 12, 2017 13:39:35 GMT
Any thoughts on Malekus with faithful Masses? There's some potentially nasty synergies with zealots. I mean on feat turn yeah...but thats his problem he feats and then....what? You have to obliterate your opponent on feat turn or you go down horribly in attrition. Malekus needs a way turn by turn to keep momentum going and he just does not have it.
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Post by chillychinaman on Sept 12, 2017 22:41:23 GMT
He can swing +6 on up to two jacks in theme, that might be enough to keep him in game after feat turn. Access to Thorn Gun Mages is also nice as well as Taryn for Shadow Fire. The problem comes down to trying to fit in all the tools.
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doopsie
Junior Strategist
Posts: 341
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Post by doopsie on Sept 13, 2017 1:14:23 GMT
I think Feora3 may be a better fit if trying to go super-Zealots. It's a little riskier, but Incite + HoJ (yay being able to take your own character jack in theme) + prayer makes them RAT7, POW18 bombs with POW12 blast damage. It's also repeatable, and she also has Redline to crank a jack.
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