Primecast 45: They took our BEARS!
Jun 14, 2017 22:24:04 GMT
Swampmist, eathotlead, and 1 more like this
Post by Rowdy Dragon on Jun 14, 2017 22:24:04 GMT
Its that time again for a not fully accurate rundown of the 45th primecast so you don't have to listen to a bunch of rambling nonsense!
00:00- 04:45: Introduction
00:45-36:00: New Releases
36:00-54:00: Plot Stuff
54:00-1:16:00: Future Stuff
1:16:00-:1:37:00 No Quarter Stuff
1:37:00=Whatever Don't care organized play
Noteworthy Stuff:
New Releases:
Talking about Ret stuff...
Goreshade may be pretending to be alive...Huh? Hes not really alive. Just illusion life
Wicked Ways Book: Follows the Strangelight Workshop. Inner Circle has a different agenda.
Plot Stuff
Nyssor pretty much coming back because well...Pretty self-explanatory.
They Had slums in Khador but didn't feel Welcomed. If this was Cygnar they would be living in 3 story mansions with private butt massagers. Probably Stryker.
Used to be pretty Xenophobic. Had to change but remained pretty cold (Padumpish)
They were prejudiced against in Ios....Before it now got REALLY desperate.
Nyss coming back is an actually not really a friendly arrival.
Maybe they want Goreshades Sword back.
Cults of the Forgiven pop up
Legion still out there!
Future Stuff:
Company of Iron
Many of the Existing Rules, but game is smaller (Duh)
20 or 25 Point Armies
5-6 Missions.
Models all activate separately 1 by 1
No Journeymans but Jack Marshals Allowed
Beastwardens: Jack marshals for Beasts
Nothing on a Large Base Allowed. Khador is sad
Even more Granular: Can be competitive but Highly Narrative
Characters Allowed
Mercs ARE a faction. Mercs not allowed in other factions
Play it on a rumble mat
More terrain then a standard game (No Hills, Around 10, lots of LOS blocking obstructions and such).
Northkin:
Uncivilized Trolls from the North: The Drunkkin
The theme is Drunken Barbarians, not "Highwaymen" or such.
Just listing SOME of the stuff:
Borka 2: Getting a CID: Field Marshal Northkin: Makes his beasts northkin. Casts 1 Animus for free. Defiant Rage (+2 Str And armor on Hit).
Some effects will target Northkin
Northkin Battle Engine (Hooch Holler): A Giant Beer Catapult. Hits with oil and causes fire. Pulled by bears
Veteran leader Northkin: Stumbling Drunk
Alternate Kommand Attachment for Krielstone: Elder has 3 alternate abilities in aura: +1 Cold Damage, +Str, + Speed to Northkin Models
Ice troll: Different then winter troll. Throws icicles, that Crit Stationary, doesn't have far strike and gains recoil. Just as capable in melee or ranged but much cheaper.
Bears: 3 Man Unit: Ambush....WITH BEARS. Gang and Prowl. Base Pow 14 and 15. Freakin Rediculous. Large based bears. The Kossites better receive a core redesign. FA 2 currently
Cold Grandma: Ice Witch: Different then a Shaman, Can create clouds, control weather, like Northkins old Witch. She's a withered old Crone. Has arcane vortex. Creates Zorka 1s Clouds. Comes with hunters mark herself. Feat is similar to krueger 2s. Pushed back 3 inches, if they end their activation in your control they get Blind
This is less then 50%
No Quarter Stuff:
What is no Quarter Prime:
No Quarter is going epic
Starting over at Number 1
Because of CID: Theme force books and such no longer make sense. Putting that stuff in NQ
Compilation of all the Fiction: Story being retold issue by issue. Mix of essay content, and narrative elements
After Acton Report: Devs talk about in CID Cycles. Details in the final decision making. Some of the final stats will be shown. Thought processes will be shown.
Hostile Territory: Focus on a landmark and region, go in depth into the background. Feature senarios to play in the setting. Guide for building battlefield elements and rules to play with those elements. Probably not steamroller legal unless devs so.
No quarter Games: More games happening
More standalone RPG rules
Unbound: Finished the first draft of Mark 3 Unbound. Soles wanted to bring it back. With some rules to speed it up. Current goal is to have full unbound rules for november.
More hobby content.
Shedule remains the same
Hope you people appreciate what I do for you.
00:00- 04:45: Introduction
00:45-36:00: New Releases
36:00-54:00: Plot Stuff
54:00-1:16:00: Future Stuff
1:16:00-:1:37:00 No Quarter Stuff
1:37:00=Whatever Don't care organized play
Noteworthy Stuff:
New Releases:
Talking about Ret stuff...
Goreshade may be pretending to be alive...Huh? Hes not really alive. Just illusion life
Wicked Ways Book: Follows the Strangelight Workshop. Inner Circle has a different agenda.
Plot Stuff
Nyssor pretty much coming back because well...Pretty self-explanatory.
They Had slums in Khador but didn't feel Welcomed. If this was Cygnar they would be living in 3 story mansions with private butt massagers. Probably Stryker.
Used to be pretty Xenophobic. Had to change but remained pretty cold (Padumpish)
They were prejudiced against in Ios....Before it now got REALLY desperate.
Nyss coming back is an actually not really a friendly arrival.
Maybe they want Goreshades Sword back.
Cults of the Forgiven pop up
Legion still out there!
Future Stuff:
Company of Iron
Many of the Existing Rules, but game is smaller (Duh)
20 or 25 Point Armies
5-6 Missions.
Models all activate separately 1 by 1
No Journeymans but Jack Marshals Allowed
Beastwardens: Jack marshals for Beasts
Nothing on a Large Base Allowed. Khador is sad
Even more Granular: Can be competitive but Highly Narrative
Characters Allowed
Mercs ARE a faction. Mercs not allowed in other factions
Play it on a rumble mat
More terrain then a standard game (No Hills, Around 10, lots of LOS blocking obstructions and such).
Northkin:
Uncivilized Trolls from the North: The Drunkkin
The theme is Drunken Barbarians, not "Highwaymen" or such.
Just listing SOME of the stuff:
Borka 2: Getting a CID: Field Marshal Northkin: Makes his beasts northkin. Casts 1 Animus for free. Defiant Rage (+2 Str And armor on Hit).
Some effects will target Northkin
Northkin Battle Engine (Hooch Holler): A Giant Beer Catapult. Hits with oil and causes fire. Pulled by bears
Veteran leader Northkin: Stumbling Drunk
Alternate Kommand Attachment for Krielstone: Elder has 3 alternate abilities in aura: +1 Cold Damage, +Str, + Speed to Northkin Models
Ice troll: Different then winter troll. Throws icicles, that Crit Stationary, doesn't have far strike and gains recoil. Just as capable in melee or ranged but much cheaper.
Bears: 3 Man Unit: Ambush....WITH BEARS. Gang and Prowl. Base Pow 14 and 15. Freakin Rediculous. Large based bears. The Kossites better receive a core redesign. FA 2 currently
Cold Grandma: Ice Witch: Different then a Shaman, Can create clouds, control weather, like Northkins old Witch. She's a withered old Crone. Has arcane vortex. Creates Zorka 1s Clouds. Comes with hunters mark herself. Feat is similar to krueger 2s. Pushed back 3 inches, if they end their activation in your control they get Blind
This is less then 50%
No Quarter Stuff:
What is no Quarter Prime:
No Quarter is going epic
Starting over at Number 1
Because of CID: Theme force books and such no longer make sense. Putting that stuff in NQ
Compilation of all the Fiction: Story being retold issue by issue. Mix of essay content, and narrative elements
After Acton Report: Devs talk about in CID Cycles. Details in the final decision making. Some of the final stats will be shown. Thought processes will be shown.
Hostile Territory: Focus on a landmark and region, go in depth into the background. Feature senarios to play in the setting. Guide for building battlefield elements and rules to play with those elements. Probably not steamroller legal unless devs so.
No quarter Games: More games happening
More standalone RPG rules
Unbound: Finished the first draft of Mark 3 Unbound. Soles wanted to bring it back. With some rules to speed it up. Current goal is to have full unbound rules for november.
More hobby content.
Shedule remains the same
Hope you people appreciate what I do for you.