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Post by oncomingstorm on May 3, 2017 23:07:54 GMT
So with the recent buff (okay, technically 'change') to DoI, I've had to retool a couple of lists to make the most out of the extra free points. Here's what I'm thinking so far in terms of lists for Ossyan and Thyron. Issyria definitely has game with the list, but I'm not sure that anything in her list changes, since I don't know that she wants HES in particular.
Ossyan (+28) -Fane Knight Guardian (Free) -Hypnos (18) -Banshee (18)
Arcantrik Force Generator (17) Houseguard Halberdiers + CA (17) Stormfall Archers + Soulless Escort (10) Stormfall Archers (9) Heavy Rifle Team (4) Heavy Rifle Team (4)
Houseguard Thane (Free) Fane Knight Skeryth Issyan (Free) Arcanist Mechanik x 3 (6)
75 points on the nose, went up from 1 free solo to 3, giving me the points to bump by sphinx to a banshee and include an extra arcanist (not needed, but helpful.) I think it'll be pretty solid, though it doesn't ameliorate Ossy's usual problems with high-volume stealth (particularly on large battlegroups)
Thyron (+27) -Fane Knight Guardian (Free) -Banshee (18) -Sphinx (13)
Houseguard Halberdiers + CA (17) Houseguard Halberdiers + CA (17) House Ellowuyr Swordsmen + CA (21) Heavy Rifle Team (4) Heavy Rifle Team (4)
Lys Healer (3) Houseguard Thane (Free) Fane Knight Skeryth Issyan (Free) Arcanist x 2 (4)
74 points, so I could swap out the 2 HRT for a unit of stormfalls, but I think the armor cracking is more important than the utility they offer. The list should be very capable of clearing infantry swarms due to sidestepping HES and sheer volume of attacks, and charging halberdiers threaten...most things. Has bad matchups to covering fire spam, and any kind of dedicated infantry removal, but paired with a V2 Helicarrier list I can see a place for it.
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Post by Tom_Bombadil_ on May 4, 2017 2:09:17 GMT
They look like solid lists I especially like the Thyron one though I will say that soulless escorts by nature of being a weapon attachment that can be added to any unit are allowed in any theme.
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Tucker
Junior Strategist
Posts: 103
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Post by Tucker on May 4, 2017 3:47:34 GMT
What are the Fane Knights doing in the Ossyan army? Does Ossyan tend to die a lot to shooting when you play him? That's the only reason to have them in there - to be shield guards. I get it, it's cute to get Skeryth for free because he costs the most points, but he's not always the best value for every army.
It's a pain in the neck to offer specific advice about theme force armies because changing your choices changes the free points you get, but if possible I would add some Riflemen or maybe more Halberdiers to increase the volume of attacks in your army. You have decent AOE power but outside of the feat turn you may struggle to deal with lots of hardy infantry, like a Khadoran Iron Fang army.
I do like the double archers and double rifle teams, though. Nice choice.
The Thyron army looks fine. Personally I prefer to run him with some Griffons because Cleave is great for them, and swapping out some infantry for them might give you a little more flexibility. The lack of guns is a concern, but you can always address that by constructing your list pair the right way.
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Post by oncomingstorm on May 4, 2017 5:44:10 GMT
What are the Fane Knights doing in the Ossyan army? Does Ossyan tend to die a lot to shooting when you play him? That's the only reason to have them in there - to be shield guards. I get it, it's cute to get Skeryth for free because he costs the most points, but he's not always the best value for every army. It's a pain in the neck to offer specific advice about theme force armies because changing your choices changes the free points you get, but if possible I would add some Riflemen or maybe more Halberdiers to increase the volume of attacks in your army. You have decent AOE power but outside of the feat turn you may struggle to deal with lots of hardy infantry, like a Khadoran Iron Fang army. I do like the double archers and double rifle teams, though. Nice choice. The Thyron army looks fine. Personally I prefer to run him with some Griffons because Cleave is great for them, and swapping out some infantry for them might give you a little more flexibility. The lack of guns is a concern, but you can always address that by constructing your list pair the right way. It's a combination of not having much else I want to fit into the list which is within a similar points bracket (rejigging to fit a full unit of rifles would take work, and would likely mean tradeoffs I don't want to make) and Ossyan's relative fragility/need to play forward to get value from the feat. I want to see if/how tables change as a result of SR2017, as if we start seeing LOS blocking terrain in the center, the need for shield guards goes way down - if that happens, I'd think about swapping the Fane Knight for Sylys (though I find him tremendously unexciting with Ossyan.) This would almost certainly not be my drop into Legion of Steel - it doesn't really bring the volume of fire necessary to bring down 3+ units of shield walled IFP. I'd much prefer to drop Issyria, Helynna manticore spam, or Elara in that match up, honestly.
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Post by Kallas on May 4, 2017 11:54:16 GMT
The Thyron list is similar to what I am currently thinking: Thyron - Guardian - Banshee - 2 Manticores 3 Arcanists Skeryth (free) Lys Healer 2 Ghosts 2 Stormfalls Swordsmen +CA +2 Soulless It's got solid ranged output (the Stormfalls can often aim and because of Reposition they aren't left out in the cold later; the Ghosts add some precision; the Banshee obviously has a great gun which can enable the SFA; the Manticores bring covering fire which is super useful against the rising Bane spam in my area.) I used a Thyron gunline in Mk2 (SFA, Electromancers and Riflemen) and it was great. With Mk3 bringing more heavies to the table having the three heavies is worthwhile as he can bullet them out pretty far (12", with Pathfinder if you need it) and then you can support their damage beforehand with the ranged models. Spellpiercer also really helps the ranged game. Honestly, the new releases have made me really happy to play Thyron again. The Guardian makes Thyron absolutely terrifying late game. Edit: Got your Ossyan and Thyron lists a little confused I'll leave this here for reference anyway, it's a solid list!
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SeBM
Junior Strategist
Posts: 102
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Post by SeBM on May 4, 2017 13:04:32 GMT
I can see both Thyron and Ossyan liking the theme a lot. Here's my take on Issyria, I think I like it:
Theme: Defenders of Ios 2 / 2 Free Cards 75 / 75 Army Issyria, Sibyl of Dawn - WJ: +29 - Sylys Wyshnalyrr, The Seeker - PC: 0 - Hemera - PC: 16 - Hyperion - PC: 36 (Battlegroup Points Used: 29) Arcantrik Force Generator - PC: 17 Fane Knight Skeryth Issyen - PC: 0 Houseguard Thane - PC: 4 Arcanist Mechanik - PC: 2 Arcanist Mechanik - PC: 2 Houseguard Halberdiers - Leader & 9 Grunts: 13 - Houseguard Halberdier Officer & Standard - Officer & Standard: 4 - Soulless Escort - PC: 1 Stormfall Archers - Leader & 3 Grunts: 9 THEME: Defenders of Ios
I would greatlty consider this version over my current out of theme list with Elara1 and Discordia, Sentinels and Electromancers. It will need some testing.
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Post by ElaraIsBae on May 8, 2017 3:52:46 GMT
Retribution of Scyrah - wutface.jpg Theme: Defenders of Ios 3 / 3 Free Cards 75 / 75 Army
Adeptis Rahn - WJ: +26 - Sylys Wyshnalyrr, The Seeker - PC: 0 - Helios - PC: 34 (Battlegroup Points Used: 26)
Fane Knight Skeryth Issyen - PC: 0 Houseguard Thane - PC: 4 Houseguard Thane - PC: 4 Arcanist Mechanik - PC: 2 Arcanist Mechanik - PC: 2
Houseguard Halberdiers - Leader & 9 Grunts: 13 - Houseguard Halberdier Officer & Standard - Officer & Standard: 4 Houseguard Halberdiers - Leader & 9 Grunts: 13 - Houseguard Halberdier Officer & Standard - Officer & Standard: 4 Houseguard Halberdiers - Leader & 9 Grunts: 13 - Houseguard Halberdier Officer & Standard - Officer & Standard: 4 Heavy Rifle Team - Leader & Grunt: 0 Heavy Rifle Team - Leader & Grunt: 4
Theory behind this would be to play an extreme pressure game. All 6 of the scenarios in SR 2017 support scoring 3+ points a turn although the ones with objectives make it a bit harder. Two of the 6 scenarios have objectives in zones but only one of them causes a huge issue with this idea (The Pit II). Four of the 6 scenarios have a possibility of 4+ points every turn; I am not saying that is easy. Just doable.
You could do something similar under other casters. I think what Rahn brings is additional push/pull/place and helps protect the Halbs from deviating blast damage. You do give up pathfinder and/or threat extenders beyond Desperate Pace. I will try this next weekend and see what happens.
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