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Post by LoS Jaden on Jun 21, 2021 17:14:46 GMT
I think there are three primary reasons why lormahordes kinda dried up.
1) The mod team/admin of the forum was inconsistent, biased, and unfair. This is a big part of why I stopped engaging much with this place.
2) The driving forces behind the wmh community changed demographically pretty hardcore. Chain Attack et all are gone, and most of the new content creators are in their 20s.
3) Discord and facebook are much easier to use on a mobile device.
3.5) No one knew about this place. Like legitimately, no one knows about lormahordes.
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Post by Soul Samurai on Jun 21, 2021 17:56:14 GMT
3.5) No one knew about this place. Like legitimately, no one knows about lormahordes. Unfortunately I believe that was partly due to how PP handled the "trimming" of the old forums. It was kinda sudden. There were a few general posts afterwards inviting people to this forum, but... I dunno.
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Post by michael on Jun 21, 2021 18:12:33 GMT
I'm not blaming you for occasionally honestly expressing your honest frustration. It just feels weird to see one of the saltier people on this forum getting salty about other people getting salty. Like you say, most people have their moments. I started a blog just to rant about movies. I just feel like you especially might show a bit of empathy for people expressing their frustration for something they are very invested in, since you clearly know it's something you've indulged in yourself. And sure, a lot of people took it much farther than you, almost certainly too far, but you can still understand where it came from, right? Speaking of blogs and movies (that is what we were talking about right?), I just watched Army Of The Dead and I'm wondering if it's worthing knocking out a quick rant review. I don't know that I have too much to say really, but I'm still a little tempted. Oh, no, trust me, in certain cases, I can extend sympathy to people. I get the emotional investment, I really do! But what I can't get behind is when somebody calls out the negative behavior, instead of amending or even acknowledging their behavior, the other person defends their behavior. I've had a handful of quiet "Don't rant about how much you hate Warmachine, while playing Warmachine, in front of the new players" to admonish people at the game shop over the years. I don't actively rant about WM myself (beyond showing exasperation with the occasional series of "Get on the plane and go to Vegas right now" dice rolls in my opponent's favor), and I ignored that sort of negative behavior for years elsewhere and saw how it negatively impacted the community. Oddly, when somebody's opponent, or the guy one table over, rants nonstop about how much this game sucks, the new folks don't came back the next week! I have practically nonexistent tolerances for the ridiculous "Everything is PP's fault" arguments, though. Don't say you refuse to play anything but the most cutthroat list for SR practice, gut the new guy who just bought his battlegroup box in a "demo game", and then blame PP for not doing enough to bring in new players. That's nonsense, you know? Nobody from Privateer came to your store and said you had to play Steamroller 24/7, or decreed that you could only ever use flat terrain, or whatever. (And by "you" I mean "hypothetical person", of course, not specifically "Soul Samurai." I just can't think of how to rephrase this in the proper person perspective at the moment.) So, basically, my personal philosophy is: rant about balance in moderation. It happens, we've all been there. But the minute you claim clairvoyant powers for how PP should run their business, and shirk all personal responsibility for your behavior toward other players and how it impacts the community, I have no sympathy for you and I will call out your BS. (P.S. -- I'm pretty much out of content on this topic now.)
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Post by Soul Samurai on Jun 22, 2021 7:08:37 GMT
But what I can't get behind is when somebody calls out the negative behavior, instead of amending or even acknowledging their behavior, the other person defends their behavior. In my experience that's absolutely everyone's default response to absolutely anything that they already have an opinion about. I include myself in that as well obviously. I've put a lot of thought into it and my conclusion is that I have no idea what the solution is. I think it's a big part of why there's so much conflict over so many different topics; I feel like people invest their sense of self into their opinions and stances (political, ideological, etc), and as a result instinctively feel attacked when someone voices a conflicting opinion. I legitimately get very depressed thinking about it. Makes me want to give up trying to have meaningful discussions. Anyway. Something something discord short attention span not help communicating complex ideas blah blah blah forums ftw. Anyone wanna talk about running cooperative campaigns using Company of Iron rules?
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Post by michael on Jun 22, 2021 18:14:57 GMT
Due to the pandemic, it has now been a rather long time since I played CoI.
I have always imagined -- not that I ever played Mordheim, mind you -- of some CoI / Mordheim hybrid, with persistent characters, equipment, and whatnot.
I remember one of my friends telling me hilarious Mordheim stories about his warband (or whatever they were called) based on Jem and the Holograms. It sounded deeply amusing!
I have never had the gumption to try to make something like that, though. CoI itself ended up feeling a little too much like Warmachine in its pacing. Also, there was not, at the time, any terrain available except standard Warmachine-sized and purposed terrain at the store, and that made a more tactical small experience like CoI harder to play. Also, like I said, I never played Mordheim -- I just read the rules and some battle reports here and there -- so I would not be the ideal candidate to make such a thing.
Or maybe I would! Who knows.
P.S. -- I am vaguely aware that LOS put up something in this vein around the same time as Brawlmachine. I have never checked it out, though.
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Post by LoS Jaden on Jun 22, 2021 19:28:54 GMT
Due to the pandemic, it has now been a rather long time since I played CoI. I have always imagined -- not that I ever played Mordheim, mind you -- of some CoI / Mordheim hybrid, with persistent characters, equipment, and whatnot. I remember one of my friends telling me hilarious Mordheim stories about his warband (or whatever they were called) based on Jem and the Holograms. It sounded deeply amusing! I have never had the gumption to try to make something like that, though. CoI itself ended up feeling a little too much like Warmachine in its pacing. Also, there was not, at the time, any terrain available except standard Warmachine-sized and purposed terrain at the store, and that made a more tactical small experience like CoI harder to play. Also, like I said, I never played Mordheim -- I just read the rules and some battle reports here and there -- so I would not be the ideal candidate to make such a thing. Or maybe I would! Who knows. P.S. -- I am vaguely aware that LOS put up something in this vein around the same time as Brawlmachine. I have never checked it out, though. Yes we have! It's very fun! Beta rules and mini campaign are here: www.loswarmachine.com/fallen-corvis/2021/4/17/fallen-corvis-update-11
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Post by Soul Samurai on Jun 23, 2021 5:28:14 GMT
Due to the pandemic, it has now been a rather long time since I played CoI. I have always imagined -- not that I ever played Mordheim, mind you -- of some CoI / Mordheim hybrid, with persistent characters, equipment, and whatnot. I remember one of my friends telling me hilarious Mordheim stories about his warband (or whatever they were called) based on Jem and the Holograms. It sounded deeply amusing! I have never had the gumption to try to make something like that, though. CoI itself ended up feeling a little too much like Warmachine in its pacing. Also, there was not, at the time, any terrain available except standard Warmachine-sized and purposed terrain at the store, and that made a more tactical small experience like CoI harder to play. Also, like I said, I never played Mordheim -- I just read the rules and some battle reports here and there -- so I would not be the ideal candidate to make such a thing. Or maybe I would! Who knows. P.S. -- I am vaguely aware that LOS put up something in this vein around the same time as Brawlmachine. I have never checked it out, though. Yes we have! It's very fun! Beta rules and mini campaign are here: www.loswarmachine.com/fallen-corvis/2021/4/17/fallen-corvis-update-11Cool, I will check that out, thanks. We tried a coop game of Zone Raiders recently but I didn't really enjoy it. That was partly my fault for not preparing properly (so busy these days), but also the rules were a bit too crunchy and not as intuitive as I would like. I do love the setting though, so I was contemplating trying something similar but with a simpler and hopefully more intuitive ruleset. I was considering CoI or Infinity; the issue is the "growing and upgrading your warband" campaign element, and also the AI rules (which I can probably adapt from Zone Raiders if I can just find the time).
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