Post by davycannonhound on Mar 11, 2021 0:32:17 GMT
So, has anyone had experience really using the MINIONS/MERCENARIES side of Oracles of Annihilation? Every warlock likes the upkeep benefit, but that only counts for turn 1. The other two benefits are geared towards "buffing" minion warrior models in your army. You can spawn incubi from them, they become blighted, and blighted models (not just the minions but legion blighted models too) cause continuous corrosion on enemy models that END their activation within 2" of them.
Incubi are annoying I guess, and I'm sure there are ways to buff them. Kallus1 comes to mind.
Blighted by itself doesn't really do anything, EXCEPT for when you consider the Blight Archon has Veteran Leader [Blighted], so you get an MAT/RAT buff to any minion you take. That's actually kind of neat.
The corrosion effect is... good, now that virtues exist. My only concern is whether or not minions are actually SURVIVABLE enough to cash in on this benefit.
Does anyone have any tips or tricks on the last benefit? Do you have a list designed to spread that corrosion around with maximum efficiency? Alternatively, do you have a list that makes incubi worth their while with minions?
What I have gathered so far:
Incubi are annoying I guess, and I'm sure there are ways to buff them. Kallus1 comes to mind.
Blighted by itself doesn't really do anything, EXCEPT for when you consider the Blight Archon has Veteran Leader [Blighted], so you get an MAT/RAT buff to any minion you take. That's actually kind of neat.
The corrosion effect is... good, now that virtues exist. My only concern is whether or not minions are actually SURVIVABLE enough to cash in on this benefit.
Does anyone have any tips or tricks on the last benefit? Do you have a list designed to spread that corrosion around with maximum efficiency? Alternatively, do you have a list that makes incubi worth their while with minions?
What I have gathered so far:
- Thags1's -2 STR aura is good for anything, including minions. Possible janky Brick list somewhere in there, with enough staying power to bank on the Corrosion benefit. Fog of War of course provides concealment to anything in the aura.
- Saeryn1 & Saeryn2 both have Banishing Ward, which is an upkeep she can actually put out on minions. Not sure what minion unit, solo, or warbeast this really shines with, but its an interesting option. Saeryn1's feat helps out Incubi as well. Saeryn1 also has a few debuffs, which definitely helps minions.
- Lyllyth1 has Parasite, which is a great debuff that will help literally anything. Farrow have some good guns, particularly Brigands, so definitely an armor cracking gunline that could be made there. Incubi are always fun of course.
- Lyllyth2 has Soothing Song, which affects all friendly warbeasts, not just friendly Faction. Not sure how much value there is in there, but maybe there's some sort of janky minion warbeast list that can be made there. Not to mention minion warbeasts should be able to spread around the Corrosion benefit to a degree.
- Bethayne1's feat affects all friendly models, not just friendly Faction. There's a few offensive magic caster minions available to Minions, so this may have some worth. And you can always replace the casters you lose with Incubi.
- Lyllyth3 has Wind Wall, which can protect anything that wants to hang out with her. Again, not sure how viable it particularly is, but its definitely worth something. And, anything Lyllyth or her army can hit during her feat is a good debuff that will no doubt help any minion she brings.
- Blight Archon is the go-to minion buff, since it gives +1 to attack rolls for all Blighted models.
- Oddly enough, Anamag's ritual slaughter triggers off of friendly Ogrun, not friendly FACTION ogrun. So you could bring two Ogrun Bokurs and one of the Gundruns and trigger that off of them. Not sure how viable that is, but its technically an option.
- Bethayne2's Absorb Flesh works on all friendly warbeasts, not just friendly Faction. So if you feel like bringing some razorbacks with Rorsh, this could be a good combo. In addition, Bethayne2 has Transmutation, which affects all friendly models/units, not just friendly Faction. I can't believe I missed that.