anemos
Baby's First Wargame
Posts: 8
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Post by anemos on Jan 4, 2021 15:23:50 GMT
Hello everybody. In search of something interesting, shooting list. Who has any ideas for inspiration? Isn't that real?
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Post by Gamingdevil on Jan 5, 2021 8:30:06 GMT
Cryx isn't a super good faction to make an all-out shooting list, mostly because our RAT is sub-par across the faction, and/or the POW isn't all there. We also have no good light warjacks with a gun, unlike e.g. Cygnar and Retribution. If you're really set on it, our most shooty themes are Ghost Fleet and Scourge of the Broken Coast, because they have access to troops with guns. Our most shooty Warjack is either a colossal or the Leviathan, but as said, neither is particularly great at shooting; they're more of a mixed arms platform. Our best casters to lead such a force would probably be Deneghra 1 or 3, because they have great debuffs that they can broadly apply to help your bullets to crack armor. Don't mistake Skarre 3 for a gun caster just because she has guns and Guided Fire; she can't boost the damage potential very well.
More in detail: The guns in Ghost Fleet are rather bad, but they are plentiful, so you can hopefully kill enough through sheer volume of attacks. The guns in Scourge are varied, and actually quite decent, but mostly low POW. Black Ogrun Smog Belchers/Boarding Party, Satyxis Gunslingers, Blighted Trollkin Marauders, and even Scharde Pirates can all be valuable, but these are mostly combined arms models, where they just happen to bring a gun but only use it on the approach. Gunslingers are purely ranged models, but are POW 10 so are mostly used for the utility they bring.
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sorokin
Junior Strategist
Posts: 775
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Post by sorokin on Jan 5, 2021 11:58:05 GMT
Yeah i think unless you play Ghost Fleet with Denny like in ye olde times, any cryx "gunline" will inevitably end up being a combined arms list. It doesn't help that units like scharde pirates and satyxis gunslingers are really terrible and shooty jacks like cygnar has don't exist in cryx and the rest has rather low range/model count (Marauders, Smog Belchers respectively).
One other shooty list would Scaverous with Croes Cutthroats and double voids in dark host, but even there you will have a melee element in the form of banes.
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anemos
Baby's First Wargame
Posts: 8
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Post by anemos on Jan 7, 2021 23:39:00 GMT
War Room Army
Cryx - New Army
Theme: Black Industries 75 / 75 Army 0 / 20 Specialist
Warwitch Deneghra - WJ: +26 - Leviathan - PC: 16 (Battlegroup Points Used: 16) - Deathripper - PC: 6 (Battlegroup Points Used: 6) - Deathripper - PC: 6 (Battlegroup Points Used: 4)
Iron Lich Overseer - PC: 5 - Leviathan - PC: 16 Iron Lich Overseer - PC: 5 - Leviathan - PC: 16 Warwitch Siren - PC: 4 Warwitch Siren - PC: 4 Hellslinger Phantom - PC: 0 Ol' Grim - PC: 0 Hermit of Henge Hold - PC: 5
Black Ogrun Ironmongers - Leader & 2 Grunts: 6 Mechanithralls - Leader & 5 Grunts: 6 - Brute Thrall - PC: 0 - Brute Thrall - PC: 0 - Brute Thrall - PC: 0 Steelhead Volley Gun Crew - Gunner & Grunts: 6
Today play this list. Denegra feat and parasite, very cool combo, I was able to kill the colossus in 21 armor.
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Post by tiberius on Jan 8, 2021 11:17:23 GMT
A lot of people nay say leviathans because the rate of fire is unreliable but they have always done work for me. P+S 15's at a decent range and under denegra's debuffs do a lot of work. I have never put one on an Iron Lich Overseer as I usually try and leverage their dark shroud with a melee beater like a seether. How did they perform with a shooter?
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anemos
Baby's First Wargame
Posts: 8
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Post by anemos on Jan 8, 2021 12:01:02 GMT
So the leviathan is quite unpredictable, but 3 already stabilizes the number of shots. Iron Lich, a very useful shroud, an order of +2 to damage, dark shroud when it comes to close combat.
But, I have already found some weaknesses - stealth and cloud.
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Post by Gamingdevil on Jan 8, 2021 14:26:58 GMT
But, I have already found some weaknesses - stealth and cloud. You could try putting the list in Scourge of the Broken Coast, which gives you access to Guidance from the Dirge Seers. You can put the 2 Leviathans from the ILO's on Aiakos instead.
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Post by michael on Jan 8, 2021 20:14:40 GMT
A lot of people nay say leviathans because the rate of fire is unreliable but they have always done work for me. P+S 15's at a decent range and under denegra's debuffs do a lot of work. I have never put one on an Iron Lich Overseer as I usually try and leverage their dark shroud with a melee beater like a seether. How did they perform with a shooter? I wouldn't recommend putting a Leviathan on an Iron Lich Overseer, chiefly because it's against the rules. Controlling a ColossalColossals must be assigned to a battlegroup and cannot begin the game under the control of a ’jack marshal (p. 84). A colossal can never be controlled by a ’jack marshal.
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sorokin
Junior Strategist
Posts: 775
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Post by sorokin on Jan 8, 2021 23:58:27 GMT
A lot of people nay say leviathans because the rate of fire is unreliable but they have always done work for me. P+S 15's at a decent range and under denegra's debuffs do a lot of work. I have never put one on an Iron Lich Overseer as I usually try and leverage their dark shroud with a melee beater like a seether. How did they perform with a shooter? I wouldn't recommend putting a Leviathan on an Iron Lich Overseer, chiefly because it's against the rules. Controlling a ColossalColossals must be assigned to a battlegroup and cannot begin the game under the control of a ’jack marshal (p. 84). A colossal can never be controlled by a ’jack marshal. Leviathans are heavies. You are thinking of the Kraken.
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Post by michael on Jan 9, 2021 0:50:15 GMT
I wouldn't recommend putting a Leviathan on an Iron Lich Overseer, chiefly because it's against the rules.
Leviathans are heavies. You are thinking of the Kraken.
Holy crap! Geez. How did I get those mixed up...? Sorry about that!
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sorokin
Junior Strategist
Posts: 775
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Post by sorokin on Jan 9, 2021 12:01:17 GMT
Leviathans are heavies. You are thinking of the Kraken.
Holy crap! Geez. How did I get those mixed up...? Sorry about that!
Both are named for mythical sea monsters. Both have weird crab designs. Both have random numbers of shots on their weapons. It happens.
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anemos
Baby's First Wargame
Posts: 8
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Post by anemos on Jan 16, 2021 11:27:32 GMT
War Room Army
Cryx - New Army
Theme: Black Industries 75 / 75 Army 0 / 20 Specialist
Warwitch Deneghra - WJ: +26 - Leviathan - PC: 16 (Battlegroup Points Used: 16) - Leviathan - PC: 16 (Battlegroup Points Used: 10) - Deathripper - PC: 6 - Deathripper - PC: 6
Hellslinger Phantom - PC: 0 Ol' Grim - PC: 0 Master Gunner Dougal MacNaile - PC: 4
Asphyxious the Sanctified - Asphyxious & 3 Annihilation Servitors: 14 - Tesselator - PC: 7 - Tesselator - PC: 7 - Tesselator - PC: 7 Black Ogrun Ironmongers - Leader & 2 Grunts: 6 Mechanithralls - Leader & 5 Grunts: 6 - Brute Thrall - PC: 0 - Brute Thrall - PC: 0 - Brute Thrall - PC: 0 Steelhead Volley Gun Crew - Gunner & Grunts: 6
And I then test the shooting potential. This time Tesselator came into view. One jack is available with so many shots, namely a potential 12 shots, 3 of which will be boost. Minus it is rat Asphyxious, partially offset by Feat and spell denegra, and Curse by Black Ogrun.
Played against Ossrum. I did a contrfeat, and I must say that the shooting did not go bad even with +3 arm, in one move I managed to knock out: 1 Ghordson Driller 1 Ghordson Basher 1 Grundback Blaster And a little support. 2 Warjacks I damaged the system And i instead lost only 1 Leviathan.
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