Cyel
Junior Strategist
Posts: 685
|
Post by Cyel on Jul 12, 2020 9:21:04 GMT
With a friend who has moved out of town, we tried out War Table. For learning purposes we decided on a small, 25pts game of Warmachine. I was skeptical, remembering how awkward and clunky things like Tabletopia are but I have to say War Table is amazing. So many excellent funcionalities obviously coming from a designer who knows really well what Warmachine players need in their game. It allowed for a nice flowing and very precise game. At every step I was surprised how many small things were implemented to make operations more intuitive and convenient. I especially liked how you can apply status/spell effects to models, how every model on board has its distance to a selected model shown, how you draw the "movement corridor" counting inches of movement spent, how you can apply damage to a model and it is shown on it's in-game representation real-time, including damaged warjack systems, how you can create auras which move with a model to visually show CTRL/Cmd ranges. Hats off for an incredibly well designed app. An it runs in your browser without the need to install anything! As for the battle itself - Kreoss 2, despite being outmanoeuvered scenario-wise, had a very effective feat turn, crippling the Minion force. Helga herself was far too weak to assassinate the Menite warcaster and didn't manage to save the day with her desperate attempt.
|
|
shmeep
Junior Strategist
Posts: 742
|
Post by shmeep on Jul 12, 2020 16:46:55 GMT
very impressive, I'm trying it out right now and it looks pretty cool. If I convince any of my friends to play a round it could be really cool. Is the app able to automatically measure stats for you, or do you still need to do that manually? So for example if I have a model move and attack, can I tell the app it's happening, or do I roll the dice and update stuff manually? Also, Is there a way to tag an entire unit at once? or do you deploy each model one by one like you'd do IRL? The way it looks it's a skeleton you work with, but you still do most of the stuff manually? Still a godsend, but it'll get some used to that a program doesn't do all of the work for you.
|
|
Cyel
Junior Strategist
Posts: 685
|
Post by Cyel on Jul 15, 2020 8:09:21 GMT
You move models, roll virtual dice and update damage / focus manually, but the app shows info about effects or wounds or destroyed systems - I appreciate this being actually more transparent "from the other side of the table" than the original. Also when you tick off warjack/warbeast boxes, info about destroyed systems will pop up automatically. You have to know your rules/stats though. It's a tabletop game simulation not a video game - it lets you do what you would do at the table. I didn't manage to move a couple of models at the same time, but it doesn't mean such a functionality doesn't exist I like how you can copy a list from Conflict Chamber and have all the models for it prepared for you!
|
|
|
Post by Charistoph on Jul 19, 2020 19:45:49 GMT
One advantage of playing games online that is difficult to do on tabletop is being able to "hide" your movements through a " double-blind" setup. Battletech has rules for this, but Battletech also operates on a much more pulled out perspective (model bases represent about 30m of length, for example). Can WarTable be set up so that if none of your units can see your opponent's models, you can't see where they are at? Considering how close Warmachine usually plays, I haven't really considered the viability of including such a system, but do you think it would be worth looking in to?
|
|
Cyel
Junior Strategist
Posts: 685
|
Post by Cyel on Jul 22, 2020 7:06:58 GMT
Well, I have played literally one 25pts game, so I am definitely a War Table noob But, to be honest, I don't think hidden set up would be a good idea for current WM&H. Going second you can kind of react to enemy deployment. Going first is far too strong IMO to remove yet another thing that helps the player who goes second.
|
|