Dawnguard module for max freebies Oct 18, 2018 13:47:22 GMT
Post by apoc2148 on Oct 18, 2018 13:47:22 GMT
I've always like thed Dawnguard models and with the changes to Legion of Dawn I sat down and came up with a dawnguard list core that maximizes freebies. The core of the list is a max unit of destors, max invictors w/ ua and max sentinels w/ ua. This gets you to 61 total points and 3 freebies.
Max sents + UA 22 points, min +UA is 15
Max invictors + UA is 19 points, min + UA is 13
Max destors 20, min destors 12.
I'm a fan of the destors rework and with any defensive buffs they should easily make it to combat. Tack on a Scyir as a freebie and you can have a fun overlapping wave of invictors and sentinels. Sents can run up and the invictors can assault through them and provide a speed bump to protect the sents. Next turn, if anything is in range the sents can charge through the invictors to open holes for the invictors to shoot through to the back lines.
You could swap out the destors for another unit of invictors + UA and sit at 60 points as an alternative. I've played around with some double sent lists but never seemed to get the points to work out well. Haven't considered double destors yet, don't have the cash for them and not sure double destors is worth it overall.
Currently for freebies I'm taking a single Scyir and two artificers. Being able to hand out force barrier to two units a turn can really help them weather any shooting and help deliver them to melee. Destors and sentinels would be the ideal targets for the spell.
In essence this core group should be able to be ran almost caster independent. The only real issue for them is lack of pathfinder and magical weapons.