|
Post by Evola on Jun 15, 2018 10:30:30 GMT
I'm tweaking my Strakhov 1 Jaws list and I'm down to Spiggan or Torch. (I got one point left in the list so the point Difference Spiggan /Torch doesn't matter)
They both got anti stealth and cloud tech. Then nothing is similar to me. What's your thoughts?
Spiggan + Longer threath Higher pow after initials Bulldoze Higher arm
Torch + Higher mat rat Sprint Relentless charge Immunity fire and corrosion Assult (can i use Targeting flare on assult?)
The rest of the list looks like this:
War Room Army
Khador - Strakhov 1 Jaws of Jacks
Theme: Jaws of the Wolf 3 / 3 Free Cards 75 / 75 Army
Kommander Oleg Strakhov - WJ: +28 Juggernaut - PC: 13 Devastator - PC: 14 Destroyer - PC: 14 Torch - PC: 18
Yuri the Axe - PC: 0 Greylord Forge Seer - PC: 0 -Behemoth - PC: 25 Widowmaker Marksman - PC: 4 Kell Bailoch - PC: 5 Greylord Forge Seer - PC: 0
Kayazy Eliminators - Leader & Grunt: 5 Kayazy Eliminators - Leader & Grunt: 5
|
|
|
Post by smoothcriminal on Jun 15, 2018 11:05:08 GMT
Ironically Stakhov would be better with Spriggan always, because he can fix it's mat. Aside from mat Spiggan is strictly better than Torch because of Dual attack and being cheaper. You don't have to choose between destealth and melee, you can do both.
Behemoth not being on Strakhov seems very suspect. It's a prime Overrun enabler.
|
|
|
Post by Soul Samurai on Jun 15, 2018 11:36:56 GMT
It is a question that I struggle with.
Torch can Assault to put down one cloud. Spriggan can Trample and put down two clouds now, so overall he's better at anti-stealth. They can both de-stealth and melee in the same turn.
Torch is more accurate, but ignoring accuracy the Spriggan does only 2 more damage at best (assuming 4 primary weapon attacks and one secondary, Spriggan is four P+S 18 and a P+S 14, Torch is four P+S 17 and a P+S 16).
Spriggan is better at getting there, but his MAT 8 (at most) means your chance of hitting high-def casters is not great. Mat 9 and sustained attack on Torch makes him the better assassin, but the Grolar's higher P+S and volume of attacks is even better for burning through transfers, and the knockdown helps the rest of the army contribute.
|
|
chuggyg
Junior Strategist
Posts: 474
|
Post by chuggyg on Jun 15, 2018 13:04:52 GMT
Spriggan always
|
|
|
Post by thebuoyancyofwater on Jun 15, 2018 13:25:45 GMT
Having played a decent amount of Strakhov1 with Torch I think people who only look at the stats are really missing out on the sprint + Overrun nonsense you can pull. It is seriously silly to be honest. Out circling-Circle for example. Sustained attack is simply excellent on the assassination run, and helps out against everything, which is an advantage over the grolar (though it is very difficult to choose between those two). Spriggan does have bulldoze which is no small thing for sure, but for me the movement shenanigans of Torch generally win out. Cheers, Dave P.S. Though my current Strakhov1 list has both Torch and a spriggan Would like a grolar as well, but would cost me a kodiak and eliminator unit, which I'm not sure is ideal.
|
|
|
Post by Evola on Jun 15, 2018 14:25:35 GMT
Aah då THAT'S how duall attack works. That makes the choice a bit simpler.
I've just played the one game with the list and I had my doubts with the Spiggan.
|
|
|
Post by auraco on Jun 15, 2018 16:34:10 GMT
The grolar is life for strakhov, it is always worth it. As for spriggan vs torch I prefer the spriggan, tankier, more hitting power and more threat range on top of dual attack.
|
|
|
Post by Evola on Jun 15, 2018 17:18:28 GMT
The grolar is life for strakhov, it is always worth it. As for spriggan vs torch I prefer the spriggan, tankier, more hitting power and more threat range on top of dual attack. I'm in the trial and error phase of my list building at the moment. The Grolar seems just lovely with Strakhov 1 as lots of folks have been telling me. The model I'm actually most at the fence about is Behemoth. Great model but 25 pts is a lot of points.
|
|
|
Post by Soul Samurai on Jun 15, 2018 17:58:13 GMT
Having played a decent amount of Strakhov1 with Torch I think people who only look at the stats are really missing out on the sprint + Overrun nonsense you can pull. I love the idea, but the problem is what are you triggering off with P+S 17? Light warjacks? My regular opponent runs Stryker 1 with a Junior for two Arcane Shields and a +5 ARM feat. I need P+S 19 just to scratch the paint. Even on a regular unbuffed ARM 19 or 20 jack Torch is not finishing the job alone - and he's 18 points. BTW I'm curious: how important flares are to Strakhov?
|
|
|
Post by Soul Samurai on Jun 15, 2018 18:01:24 GMT
Like I said, Spriggan only does two more damage assuming you're making the maximum number of attacks and they all hit. Spriggan has much lower accuracy so they aren't as likely to all hit, if you're taking advantage of the 2" reach you lose a coiple of points of damage from the shield, and if you're paying to charge you only get one extra damage anyway.
|
|
|
Post by borderprince on Jun 15, 2018 18:01:58 GMT
The model I'm actually most at the fence about is Behemoth. Great model but 25 pts is a lot of points. As smoothcriminal says, have you tried Behemoth on Strakhov instead? You then only need one Empower from a Forgeseer to fully load it. If you really want the magical gun, will shifting the Destroyer to a Forgeseer do the job? Having his two guns to help with triggering Overrun might make a significant difference to how you view his performance.
|
|
|
Post by bearstronaut on Jun 15, 2018 20:42:44 GMT
When you plays against Trolls and Protectorate as often as I do, that Immunity: Fire is a godsend.
|
|
|
Post by auraco on Jun 15, 2018 20:56:27 GMT
Behemoth is the best overrun trigger outside of colossals. Having two shots offers a redundancy that a destroyer doesn’t offer and I’ve played enought Strakhov to know that having a way to trigger overrun at range is key for him.
|
|