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Post by Mr.Human on Jun 13, 2018 10:00:30 GMT
I agree with using just one unit of Demo Corps, all those list options here look solid and test worthy. I would also keep just one Drakhun with Zerkova.
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Post by sand20go on Jun 13, 2018 17:27:42 GMT
Getting inspired with all the great Zerkova 1 jank
Now then
Slyss vs. Ragman A&H or not
And if you DO put in Rags and A&H with double demos DO you have enough to crack most armor (upto and including Skarre when she feats on Jacks?
I THINK so, especially with Z's critical freeze spell. But inquiring minds want to know.
And why - oh why - does Z not have a character jack ;-)
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Post by auraco on Jun 13, 2018 17:58:24 GMT
Syllys vs Ragman is a big question will have to test it on the table. A&H are a firm yes for me, I'm not a big fan of double demo corps, more of a take all the tanker fan, and the kiss scales up very well with their volume of attack. They also give you one more advance move and they can easily follow the rest of the list by themselves.
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Post by Netherby on Jun 14, 2018 5:26:36 GMT
Getting inspired with all the great Zerkova 1 jank Now then Slyss vs. Ragman A&H or not And if you DO put in Rags and A&H with double demos DO you have enough to crack most armor (upto and including Skarre when she feats on Jacks? I THINK so, especially with Z's critical freeze spell. But inquiring minds want to know. And why - oh why - does Z not have a character jack ;-) Well, if you can freeze something on top I'm pretty sure P+S 20 weapon masters will crack pretty much anything But I feel like A&H are more value with Bombardiers...
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Post by Havock on Jun 14, 2018 11:35:07 GMT
I feel that Sylys, while good is a luxury piece in this case; I can work around not having Sylys via placement, it's harder to kill something beefy by "just rolling better".
I suppose if I take Ayana & Holt is is less crucial, although double dipping in the armor hate has a charm as well.
A&H version:
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Post by bearstronaut on Jun 14, 2018 15:33:32 GMT
I think Sylys could be a good meta pick over Ragman if you're not facing many huge bases or Borka2. I generally try to avoid fitting in A&H if my other list is already set up to deal with more than a pesky incorporeal solo. Not to mention that A&H take up the slot of Eliminators which are our best 'eleventh hour' zone contestors on live scenarios.
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Post by bearstronaut on Jun 18, 2018 16:35:05 GMT
Took Zerkova1 Armored Corps this weekend at a local pre-LnL 8 man scrambler and went 3-0.
First game was Butcher3 against Grymkin Wanderer and I won on clock.
Second game was against Strakhov2 in Steel Legions and Zerkova won on scenario.
Third game was against Skarre3 in Scourge and I won on scenario.
Zerkova1 in AC has some serious game, and is a fantastic alternative to Irusk2 AC if your meta starts to tech against him or you just have a lot of Anamag running around. Highlights almost always included Dragos+Demo Corps and Suppression Tankers. Tankers are exactly as good as they look on paper, and Demo Corps are much better than they look on paper.
This was my list, paired with Butcher3 WGK.
[Zerkova 1] Koldun Kommander Aleksandra Zerkova [+28] - Juggernaut [13] - Juggernaut [13] Man-O-War Kovnik [4] Man-O-War Suppression Tanker [0(6)] Man-O-War Suppression Tanker [0(6)] Ragman [4] Kayazy Eliminators [5] Kommandant Atanas Arconovich & Standard [7] Man-O-War Bombardiers (max) [16] - Man-O-War Bombardier Officer [5] Man-O-War Demolition Corps (max) [14] - Sergeant Dragos Dragadovich [0(6)] Man-O-War Shocktroopers (max) [16] - Man-O-War Shocktrooper Officer [4]
I intentionally took the 'sample platter' of units to see how it all felt and generally everything did it's job.
The Bombardiers are great but I would categorise them as 'non-essential' for casters that don't directly buff their attacks, since without the free CA they are incredibly pricey. Still, the long ranged attacks are almost needed to deal with distant contesting models.
Shocks, Demo Corps, and 2x Suppression Tankers will see almost all of my AC lists after their performance. I heavily suspected that a second Kovnik with Zerkova would be overkill and I was right, I never felt like I needed more than 1 during any of my turns. Going to try out a variant where I drop the Bombardiers to a min unit (but keep the Officer), drop a Juggernaut, and then put in a Strike Tanker and 2 Berserkers.
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chuggyg
Junior Strategist
Posts: 474
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Post by chuggyg on Jun 18, 2018 20:18:41 GMT
Did you feel like you were getting the value out of both Juggernauts? In my experience she really likes to have one of them for the Watcher threat, but I'd strongly recommend a Decimator for the second warjack (you have the 2 points spare so could do a straight swap). Having a warjack that forces them to come to you (10" beatback gun) plays really well into Zerkova's gameplan and ragman fix the low melee pow issue.
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Post by bearstronaut on Jun 18, 2018 22:07:09 GMT
I never needed to cast Watcher in those games, but I did want at least one Juggernaut just in case. It was useful to have two since my opponents wouldn't be able to avoid them on either side. I had considered the Decimator, and if I stayed with the same list above, I would likely upgrade one of the Juggernauts so that I could bring more ranged attacks into the list. I'm only turned off by RAT 4, which isn't reliable even with boosting.
With the extra points I'm getting from a bit of reworking I am currently going to try dropping one Juggernaut for 2 Berserkers. I still have the one Juggernaut for the Watcher threat if I need it, and the Berserkers can go and do their own thing without supervision. It also allows me to have a cheap jack I can afford to have hang back and just score rectangular zones.
This is the list I will be trying.
[Zerkova 1] Koldun Kommander Aleksandra Zerkova [+28] - Berserker [8] - Berserker [8] - Juggernaut [13] Man-O-War Kovnik [4] Man-O-War Strike Tanker [5] Man-O-War Suppression Tanker [0(6)] Man-O-War Suppression Tanker [0(6)] Ragman [4] Kayazy Eliminators [5] Kommandant Atanas Arconovich & Standard [7] Man-O-War Bombardiers (min) [10] - Man-O-War Bombardier Officer [5] Man-O-War Demolition Corps (max) [14] - Sergeant Dragos Dragadovich [0(6)] Man-O-War Shocktroopers (max) [16] - Man-O-War Shocktrooper Officer [4]
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Post by hocestbellum on Jun 19, 2018 7:29:12 GMT
Congratulations on the victory!
When you say 'tech against Irusk', what do you mean? Just anti-tough things?
I'm not convinced by that second list, as I'm unconvinced that the minimum Bombardiers deserve a UA, and I personally feel that the Berserkers arent adding any value
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Post by bearstronaut on Jun 19, 2018 15:05:48 GMT
Not to toot my own horn, but I am generally considered a player in our meta that people take strongly into consideration when building their own pairing. Irusk2 is very strong, but I find that in AC he can still struggle with skew lists like hard gunlines or hard control lists. My regular opponents fluctuate factions often (right now it seems everyone is playing Minions, Legion, and Khador, what a time to be alive), and also do not tend to play lists where his toolbox is needed to excel such as Cassius or Haley3. If I had OW2 to run in WGK, then I would probably be more inclined to play him but for now I feel as though I need a caster who can stonewall gunlines more often.
You might be right that the Bombardiers as a min package might not be worth it, or at least maybe not the Officer attached to them. So far I've gotten the Dual Shot mini feat to happen in all of my games to varying degrees of success, so it's hard to not think that she doesn't double the efficiency of the unit for a turn, even if it's a min one.
The Berserkers are just bodies to get in the way and score zones. In all of my games so far, I've only allocated focus to a Juggernaut once. The idea is that they won't be actively doing much except add another 20 or so boxes for my opponent to chew through.
I'm the type to always be fiddling with my lists in Warroom/Conflict Chamber though, so I don't expect even that list to last throughout the week. I would really like to try out a colossal here too.
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Post by hocestbellum on Jun 19, 2018 22:10:43 GMT
Oh, okay, that sounds more like a meta thing then.
With regards to the Berserkers, I'm a fan of whole-assing one thing instead of half-assing two, so I'd say use a devastator as a very good scenario piece instead of two okay-ish ones in the Berserkers
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