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Post by davycannonhound on May 9, 2018 14:28:21 GMT
So, I recently got to thinking about Legion’s piece interactions. Looking at our warlocks, we have a decent number that don’t mind being in multiple themes, and like infantry and warbeasts equally. Could this be a good explanation for a lot of Legion’s problems? Post-ogrun CID we aren’t NEAR as bad as we used to be, but there are still a couple of issues here and there. I’m not an expert, on the subject matter, either. I haven’t tried every combination out there, so there will be more informed people, but it was something on my mind and wanted to get people’s opinion on it.
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Post by chillychinaman on May 9, 2018 19:05:12 GMT
I think the main thing that is bugging many Legion players is the restrictions and poor interaction of buffs and army-composition of our themes.
The most common complaint is that Children of the Dragon, our infantry theme before Primal Terrors came out and was fleshed out, rewards and gives benefits to taking beasts. And that beast roster, Azrael and Zuriel aside, is mostly lack luster. It also has the distinction of being the only theme that does not allow non-character heavies.
Similar complaints can be leveraged against the other non-cid themes. In this era of themes, it feels like everyone else is playing with a leg up. It also contributes to why it feels that Legion can play out-of-theme so well.
In general, the faction has some very powerful pieces, and without sufficient incentive to skip out on them for theme bonuses, it leads to players like ForEverBlight who champion playing out of theme and come up with some cool, zany lists that might not have been discovered if Legion had really strong themes to propel the faction.
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Post by ForEver_Blight on May 9, 2018 20:28:53 GMT
I'm glad to see a positive comment regarding my perpetuation of playing out of theme lists. Thank you Chilly. (It's happened a few times here recently. People don't seem to think I'm totally crazy anymore)
"Legion's problems" is a very vague idea to explore. Each person is going to have their own perspective on that issue. For example Twity seems to like themes and serves out positive reinforcement when the conversations goes south. Where as Lanz feels we have not gotten compensated for all that we lost in the edition change. (Generalizations. Forgive me if I have presumed too much)
My perspective, as already stated, is that I find no real incentive to play in theme. I feel that they are poorly designed and trying to play an optimized list you stuff in duplicates of certain models just to hit the quota. Instead of finding interesting or powerful combinations that could be there somewhere. I don't want to buy double thrones just to play Rhyas. I don't want to buy 5 Ravagores to play Lylyth 2 (but some people have that left over from MK2). I don't want to buy double Grotesques and double Raptors to play in Ravens.
That's not just me griping. I've been spending a fair amount of time and attention going over "why" JVM and Chris Orr play what they do in their tournament lists. I don't have a direct link to them or their reasoning. But the lists are distinctly spam-like in construction. Granted, Thagrosh 1 CotD does seem to have a clear spread of models. But come on, people are still playing 4 or 5 Neraphs with Fyanna 2.
This isn't uncommon. Most themes will give power to certain model selections. It is then more optimal to pick that model and take as many as possible. However Legion isn't spamming models that get good bonuses in these cases. They are spamming what is need to get free points. The bonuses from the actual theme are rarely factored in. So we are "playing down" because other themes give viable bonuses to better models that people actually want to take.
As much as Circle hates Devourer's Host I think its a decently designed theme. Yes the models included need help but the overall design is there. It's a Tharn theme. You get free tharn solo models by taking Tharn units. Tharn models then contribute to getting heart tokens to go on said models. Snacking isn't the most useful but isn't terrible. It just makes sense.
I still think the best designed theme I've ever put on the table is Legion of Steel. It's not super powerful. It has just enough options to fill out a list with bonus models and it plays well. The downside is there are so few models for the theme...
Primal terrors is actually our only theme designed in the same way. As Chilly said our bonuses, point calculation, and model choices just don't line up to make powerful themes. CotD could be extremely fun and desirable if you got free models based on infantry units taken. If it gave bonuses to the infantry taken (advance move, extra speed, anything). It would also be powerful if we actually got a reliable 3rd benefit.
So, yes, in a way my perspective leads to theme being our worse quality as a faction. I would like to see better costs/rules on certain models that just are never the "good" choice in list building. But as it stands currently I myself am not putting much faith on that changing anytime soon.
I will not be quitting legion but it's just getting to the point it's too much work to be successful with Legion. I still win, I can still put up a good game. But if I have a migraine after a casual game and am frustrated beyond reason. I'm not doing myself or anyone else any favors. I want to start trying the tournament lists to see if the really do just make my life easier. But then I'll feel dirty for netdecking.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on May 10, 2018 14:45:22 GMT
So, most of us are in agreement that Legion's biggest problems are its themes. Ravens of War, Children of the Dragon, and to a lesser degree Oracles are highly restrictive.
So I was looking at other themes out there, and it's clear the basic design is something like "we want you to play lots of these 'very limited things', so we will incentivize you with free points to do so instead of just playing theme-less"
There's lots of long term design and sales reasons to do this with themes and I'm generally in favor of that. It's just that Legion themes kinda suck so it doesn't work out well for us.
But if you look around out there, there ARE themes that give you bonus points for taking both units AND warnouns in your lists (The Irregulars may be the only one, but it exists). But if the design goal of themes is to heavily restrict what you have on your lists, and our themes are already heavily restricted, why further restrict in them what gives you free points? So what I'm proposing is this:
Update both Ravens of War and Children of the Dragon to give free choices for every 25 points of beasts and units that you take. There's already precedent out there for this, and I think all it would do is open up more casters to these lists. Suddenly Abby2 could play Ravens of War without being an idiot. Stuff like that.
At worst it would mean that Legion ends up with 4 free choices, a precedent already set by other lists, and a total free points value that still would be less than the free points available to other themes already. There would be no new combinations of models, just slightly more of them on the table.
I'm not sure Oracles would need such a treatment to function, but it would allow us to field a "lots of magic casters" themed list without having to spam tons of beasts to get there. And I certainly don't think those lists would really get any better.
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Post by jediguru on May 10, 2018 15:01:15 GMT
Themes are definitely a part of the problem with legion. As others have said this will be somewhat better once all of PT is released. A few minor changes to Cotd and Ravens would really change that. It's ridiculous that outside of a couple niche situations you'd never take a Blightbringer in theme outside of PT. I gave up on always trying to be in theme last year some time and try to put together strong lists outside of theme that I want to play. Typhon, Hellmouths, and Deathstalkers were the catalyst for this mostly. These are a few of our strongest pieces in the faction but they can never really be taken together and can be a good reason for justifying playing out of theme. I'll never advocate playing out of theme just to "stick it to the man" and really SUSS out but there are certainly list types that can easily justify the loss of free points to do so. I've had some good success with some lists outside of theme but I've always had a game plan for how the list will work and why it is worth playing out of theme. In the end though it's sad that we have to go to such ends in order to get the interactions we want in the faction.
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Post by dirtyharrypotter on May 10, 2018 16:19:56 GMT
Gordo, I don't think convoluting themes even more is the answer. The biggest problem I see (especially for faction that's supposed to be tricksy) is that putting "all the magic users" or "all the fast uns" without regard for what functionality such a theme ends up with is a terrible way to make things thematic. This can he compensated with special rules though, add new thematic functionality unique to the theme. Oracles is a decent example of that, yet they dropped the ball on the unit selection. The same is true for kriel company I think, negating your own models like that opens up new avenues, but the available unit selection was illconcieved.
Freebees are really the lesser offender I think and if themes get a rework I don't think attention should go there.
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Post by apoc2148 on May 10, 2018 18:06:10 GMT
At worst it would mean that Legion ends up with 4 free choices . . . Wasn't this the reason that Oracles was nerfed last year? People were getting mad because Legion could load up their lists with beasts and get 4 support models (2 S&H and 2 whatever) for free?
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on May 10, 2018 19:11:33 GMT
At worst it would mean that Legion ends up with 4 free choices . . . Wasn't this the reason that Oracles was nerfed last year? People were getting mad because Legion could load up their lists with beasts and get 4 support models (2 S&H and 2 whatever) for free? Yes. And then they released themes for other armies shortly thereafter that get the same number or more freebies, many of which cost more points. Plus they already had themes out there that got that many free points. Yet they still did it. That nerf always confused me...
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Post by jediguru on May 10, 2018 19:41:40 GMT
Wasn't this the reason that Oracles was nerfed last year? People were getting mad because Legion could load up their lists with beasts and get 4 support models (2 S&H and 2 whatever) for free? Yes. And then they released themes for other armies shortly thereafter that get the same number or more freebies, many of which cost more points. Plus they already had themes out there that got that many free points. Yet they still did it. That nerf always confused me... Completely unwarranted and PP misreading the state of the Legion meta at the time. Because everyone and their mom was bringing Fyanna 2 or Abby 2 in oracles as it was our only viable theme at the time meant to PP that OOA = OP. Silly and premature. In reality this was just Legion players feeling forced into playing oracles with locks that made the most of the theme in order to keep up with other faction's free points.
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on May 27, 2018 4:18:32 GMT
I don't think legion has 'problems' in a competitive sense. Or at least we seem to have decent showing in tournaments this year. I think Legion has a problem with a very limited internal meta due to PP basically refusing to fix stuff that's been broken since mk3 due to some delusional notion that the stuff took stuff in mk2 was clearly overpowered just because we took it. Competitively, Legion is basically just Primal Terrors and Oracles of Annihilation, with non-themes seeming to show up now more than CoTD and RoW (I can't think of any stronger indication of the gap in those theme lists). Within PT and OoA there are maybe 3-4 casters/lists that are ideal/strong, and that's... basically the legion 'meta', I guess? This is basically how PP has handled legion for the whole edition. So much of the changes in Mk3 were exactly this. Nerfing Hex Hunters, Legionnaires, and the Spawning Vessel because they were 'overused', when in reality the popularity of all 3 units was exclusively because of Vayl2's theme list just illustrated how far off the mark they are.
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