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Post by breakthrough on Mar 30, 2018 18:40:57 GMT
Ok guys maybe this time a stupid question from me, I tried to sell it in Germany/Europe but with no effort Cause of that I own this: Casters - Captain Bartolo Montador ( build ) Warjacks - 2 Renegades ( 1 build, 1 primed ) Solos - Kell Bailoch ( nib ) - Reinholdt Gobber Speculator ( nib ) - Gorman di Wulfe , Rogue Alchemist ( build ) - Rhupert Carvolo , Piper of Ord ( primed ) - Eiryss Mage Hunter of Ios ( build ) - Eiryss Ange of Retribution ( build ) - Master Gunner Dougal Macnaille ( nib ) - First Mate Hawk ( build ) Units - Tactical Arcanist Corp ( stripped ) - 1 Unit Press Ganger ( painted ) - 10 Mann Devildogs ( build , 3 primed ) - 1 Set MK2 Token in plasticbag *Cygnar* - Unit Long Gunner - Gun Mages with Officer And some minions which work for Trolls and Circle. Do ya think I can build something out of that or should I still try to sell em? Greetings
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Mar 30, 2018 19:06:35 GMT
Everything is playable in Irregulars, except the Cygnar stuff. The Long Gunners can be used with Bart in King Maker's. Gun Mages are useless, unless you get a caster that works in the Llaelese theme. Check on the minion stuff, some of it works for Warmachine factions.
The biggest issue you have is that the Renegades are unique to Magnus1&2. Bart can't use them. You will need to acquire more warjacks. Mariners, Rovers, Nomads and a Galleon are all great options for him. I've even heard of some people playing Talon swarms with him, but that's a very specialized list.
Beyond all of that, when I put your models into Warroom, I end up with a 62 point list (Eyriss1 is free). That makes for a good start and leaves some wiggle room to add some jacks. Considering his spell list, this is not ideal for Bart, but it's a start and could make for a fun side project.
Now if you were to purchase Magnus2, you can then play with your Renegades, the total points change by having a second free solo (I would choose Kell), which then drops your total to 57 points which, again, leaves you with some flexibility on what else to add (Nomads are an excellent choice with Magnus2). I added 2 Nomads and a Talon which puts you at 74 points of 75. It's not an ideal list, but it looks like fun.
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Post by breakthrough on Mar 31, 2018 7:14:16 GMT
Thank you Choco, I know normally I should invest, but I don't know in which direction, and what is needed most that's my big issue
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Post by AdeptusB on Mar 31, 2018 12:55:42 GMT
Like Choco said, more Warjacks. The Nomad is always a good value, and Bart loveslovesloves the Galleon.
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on Apr 2, 2018 14:14:01 GMT
Sell everything but the mercs!
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Post by breakthrough on Apr 2, 2018 14:32:55 GMT
Xintas what do ya mean? btw. I had an idea, of Macbain, but it uses still 3 Units I have Boomhowler, Devildogs and the Pressers... conflictchamber.com/#c6201b_-0J5t5Z5Z5Z8O8Q3W7k705X7g8Mix Mercenary Army - 73 / 75 points [Theme] The Irregulars (MacBain 1) Drake MacBain [+30] - Nomad [11] - Nomad [11] - Nomad [11] Bosun Grogspar [0(4)] Doc Killingsworth [0(4)] Eiryss, Mage Hunter of Ios [0(7)] Gorman di Wulfe, Rogue Alchemist [0(4)] Captain Sam MacHorne & the Devil Dogs (max) [18] - Mangler [15] Greygore Boomhowler & Co. (max) [17] Lady Aiyana & Master Holt [8] Press Gangers (max) [12]
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Apr 2, 2018 15:31:01 GMT
Grogspar seems like an odd choice for just one unit (plus he's a medium base supporting a bunch of small bases). If I was going to run a solo or two to support the Pressgangers, I would go with Doc and First Mate Hawk. The reason for this is she provides a damage boost for the unit that is sorely lacking in your list. They don't hit super hard to begin with, Aiyana makes them respectable, and Hawk then pushes them into "your opponent needs to watch out" territory, especially since they can resupply themselves as they die. Then to top it off, they get the 4+ tough save and then Boomhowler rolls on over with his reveille fell call to stand them up and all the others that were under MacBain's!!! (minimum 3 exclamation points, or you can refer to him as the Main Mustache) feat.
Other than these simple tips, I think you have a solid start without needing to invest too much right off the bat.
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on Apr 2, 2018 15:46:54 GMT
In your original post you had asked if you should still try to sell them or hold onto them and try to make a list. I was saying that you should keep all of your mercs (because you have a good collection to start building off of) but that the cygnar, trolls, and circle you should try to ditch.
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Post by breakthrough on Apr 2, 2018 16:10:15 GMT
Choco thx alot Xintas that will be more complicated, trolls and Circle I actually own a bit to get some lists Cygnar was just a stupid idea cause to get the Long Gunners to work because I don't get rid of em I love the Merc stuff and so it's not such as bad because I don't get it to sell them -.-
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Apr 2, 2018 16:26:06 GMT
Choco thx alot Xintas that will be more complicated, trolls and Circle I actually own a bit to get some lists Cygnar was just a stupid idea cause to get the Long Gunners to work because I don't get rid of em I love the Merc stuff and so it's not such as bad because I don't get it to sell them -.- The Cygnar stuff is usable in 2 of our themes, but you have to build for those themes. King Maker's is popular and has some strong game into much of the Meta out there. This is where you could use Boomhowler's (if you buy them) and your Long Gunners with MacBain!!! if you still want to get him. The Gun Mages are usable in Llaelese, which MacBain!!! is also available in, but then you would need to purchase a ton more models to get that one to work (although the Long Gunners are also an option here too). I wouldn't get rid of anything yet as you still have some exploring to do to figure out where you want your Mercs to go.
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Post by breakthrough on Apr 2, 2018 16:44:53 GMT
Thank you Choco , I really have to look for.
Boomhowlers I already own, also Nyss , and some minor Minion Stuff...
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Apr 2, 2018 17:16:25 GMT
Nyss are a great option too. Check the Minion stuff, some of it works for Warmachine factions too. And sometimes they are worth it (Alten, Hutchuck, etc.)
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Post by breakthrough on Apr 2, 2018 21:45:20 GMT
Ok thank you Choco, I have them and alten, all the lessee Warlocks except rorsh, Lanyssa and that's it. But I am glad to see that start is ok
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shoe
Junior Strategist
Posts: 706
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Post by shoe on Apr 2, 2018 23:21:45 GMT
hav u considered making a nice diorama?
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Apr 3, 2018 16:02:04 GMT
Ok thank you Choco, I have them and alten, all the lessee Warlocks except rorsh, Lanyssa and that's it. But I am glad to see that start is ok All of those are usable in Irregulars. You have a very solid stock of models to work with already once you include all of those.
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