danx
Junior Strategist
Posts: 120
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Post by danx on Mar 6, 2018 13:05:10 GMT
My current pairing is:
Saeryn Oracles. Kallus2 CoTD.
Saeryn plays into anything lowish armour, without access to lots of free charges. Kallus2 plays into box spam, and Menoth. My Saeryn list really hates the antispell stuff.
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Post by slaughtersun on Mar 6, 2018 21:12:50 GMT
Can you post your lists and the udeas behind them please Danx?
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bward
Junior Strategist
Posts: 184
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Post by bward on Mar 7, 2018 1:36:46 GMT
For kingdomcon I’ll be bringing Abby2/Vayl2... which is a bit of a change from Thags1/Abby2 that I brought to LVO.
If there are enough pre release models there I’ll swap to Anamag/Vayl2... or if Nemo3 is nerfed by then Anamag/Abby2
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danx
Junior Strategist
Posts: 120
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Post by danx on Mar 7, 2018 10:04:07 GMT
Saeryn1 - Oracles -Zuriel -Carnivian -Serpah -Bloodseer -Naga Throne of everblight Min Hex Hunters +UA BFS Helion 2 points of spell martr/Shepherds - currently running 1 and 1. Unsure of the right mix.
Kallus2 -Az -Zur -Bolt Max Swordsmen + UA BFS Piggies Ice witches Carealix Incubus Bog Trog Mistspeaker 2 Shepherds 2 spell martyrs
For the Saeryn list, I'm looking to drop it into things that 1) don't charge for free (because Blight bringer spell), and not massive box spam - because it is a hell of a grind killing 6+ heavies with a carnivian, Zuriel and a throne. The key advantages: Saeryn is personally very hard to shoot. Spellward is also great into lots of Retribtuion, Cryx and Cygnar matches.
Game plan is very flexible. She can spell, ranged attack or melee assasinate. She can attrition well. The hex hunters and the Naga bring shadowbind which she makes unshakable, and she has breathstealer. If you can alpha, then feat on turn 3, they have to use a lot of resources to kill Def13 Arm 20 zuriel, and the Arm 23 Bloodseer, Throne and Carnivian. Plus respawn. It can make people mistakenly let you live.
Its a very flexible list - I drop it into just about anything except free charges (Skorne, Khador) and spell hate (Menoth). I think its hard to play. It took me a lot of practice to not clock myself with it often!
So to cover those matchups it doesn't like I looked for something that doesn't rely on spells and can kill a lot of spam. Kallus2 seemed to fit the bill, and he is a total blast.
His game plan is 2 main options. 1) Hit and Run Overrun with the heavies while the infantry position for good charges, jam up. Charging in with Zuriel, spraying a bunch of guys, killing aload more then overrunning back 6" to safety is great fun 2) Overrun the 2 heavies on to opponents caster, and kill them. Zuriel on his own is also very capable of killing casters. Azuriel less so, but he is very good at triggering overrun/setting things on fire from range too to help with the feat and delivery.
It hits hard enough to remove 3 or 4 Khador jacks on a turn (battle lust). It can set the world on fire, and kill it on feat turn. (Record about 17 Ironfang pikemen) I'm not sure its in the best shape it can be - I'm not sure if a Warlord would be better than the Swords UA, I think not because Battlelust, but unsure.
He can also be very fun to drop into the mirror match - being immune to fire is great vs legion. I've not enjoyed playing him into Trolls and Saeryn is OK into Trolls usually, because Madrak high def is a pain, and the immune to fire they can bring is a pain, and the immune to cold they can bring is also a pain which all adds up to make Kallus basically a low threat melee army... The normal Kriel Stone - making you immune to continuous effects is really bad for the list.
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on Mar 8, 2018 6:22:00 GMT
The meta for me is 'paused' until the CID goes official. After that I'll be experimenting with Abby1, Twins, and Kallus2. So far it will probably be thagrosh1/2 + one of those three depending.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 9, 2018 2:52:46 GMT
Will you be running kallus 2 in Primal Terrors? Have any dojo you care to share? I am very interested in him in that theme.
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