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Post by geo67 on Feb 19, 2018 18:02:03 GMT
Hi
I took a break for a bit, and have jumped back into the game, and figured what better way to do that than get waffle stomped at a tourney.
I always loved Kraye, so I'm taking him in one list, but need suggestions on who to pair him up with. I have Nemo1, Stryker 1, 2, Caine 1, 2, Haley 2, 3, Sloane, Seige 1 and Darius. I have played all the casters in the past save Stryker 2 and Nemo 1.
Kraye's Giddyup Theme: Heavy Metal 3/3 free cards 1/1 casters 75/75 army Captain J Kraye (+28) Squire (free them card) Centurion 17 Stormclad 18 Stormclad 18 Hammersmith 12 Hammersmith 12 Journeyman WC (free theme card) Defender 16 Captain Arlan Strangeways (free theme card) Long Gunner Infantry 10 (leader 5 grunts)
So, I know the weak link is the Long Gunners, and I have Mechs, but I thought the long gunners could use reposition, hold objectives, and press the opponent to move his stuff up into the kill zone of the Jacks. I like the Heavy Metal them for the free dudes, and free movement, and thought it fit Kraye perfectly.
I just don't know who to pair him with I have access to: ATGM Tempest Blazers Trencher unit + u/a Black 13 Rangers The Dog
Forgeguard
Jakes Finn
A & Holt Reinholdt Eiryss 2 Ragman Rupert
Ironclads 2 Chargers 2 Lancers 2 Sentinel 1
My old tournament drop was Seige with stormwall shenanigans and Tempest up the flank, and Haley 3. I no longer have access to a stormwall. I loved playing Seige, but no stormwall and no more foxhole seem like a bad thing now.
I am open to playing Stryker 2, and will be LGSing tomorrow, so picking up a model or two is usually par for the course.
Any help would be much appreciated.
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Luebbi
BattleBox Champ
Posts: 54
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Post by Luebbi on Feb 19, 2018 21:39:22 GMT
First off, your Kraye list looks fine! Remember that your Feat can be triggered by (and benefit) the Long Gunners, so there's some synergy there.
You have a mobile answer to armor spam - maybe not in the most traditional sense, as Kraye can struggle with high ARM values, but thanks to reposition, you can try taking the enemy on your own terms and use terrain to your advantage.
That leaves someone who can deal with masses of dudes. Looking over your collection, you're missing the stuff that makes Trenchers great, but have quite a few Gunmages. I'd recommend picking up the new gunmage solo, Lieutenant Falk, and giving the Sons of the Tempest themeforce a try. Caine1 and Siege1 could be good fits here. Sloan too, but you're lacking the light jacks she wants. I think I'd go with Siege if I were you. Even if you "lose the list chicken", both lists have tools that can deal with their respective weaknesses - Long Gunners and Stormclad Eleaps for infantry clearing with Kraye, Sieges Feat and Gunmage pushes to control heavy armor.
Above all, have fun and welcome back!
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Post by geo67 on Feb 19, 2018 23:05:36 GMT
First off, your Kraye list looks fine! Remember that your Feat can be triggered by (and benefit) the Long Gunners, so there's some synergy there. You have a mobile answer to armor spam - maybe not in the most traditional sense, as Kraye can struggle with high ARM values, but thanks to reposition, you can try taking the enemy on your own terms and use terrain to your advantage. That leaves someone who can deal with masses of dudes. Looking over your collection, you're missing the stuff that makes Trenchers great, but have quite a few Gunmages. I'd recommend picking up the new gunmage solo, Lieutenant Falk, and giving the Sons of the Tempest themeforce a try. Caine1 and Siege1 could be good fits here. Sloan too, but you're lacking the light jacks she wants. I think I'd go with Siege if I were you. Even if you "lose the list chicken", both lists have tools that can deal with their respective weaknesses - Long Gunners and Stormclad Eleaps for infantry clearing with Kraye, Sieges Feat and Gunmage pushes to control heavy armor. Above all, have fun and welcome back! Thanks! I'm pretty stoked to be playing again. I do like Siege. I'll work on building it up. I hope they have Lt Falk. Reinholdt for the extra Rocket shot, or Squire for the extra focus? Siege and Lando Sons of the Tempest 3/3 Free cards 1/1 caster 75/75 Markus Brisbane +28 Squire (free) Stormclad 18 Charger 9 Charger 9 Lt Bastian Falk (free) Captain Arlan Strangeways (free) Gun Mage Captain Adept (free) Gun Mage Captain Adept 5 Arcane Tempest Rifleman 4 Arcane Tempest Gun Mages 11 U/A 4 Hunter 10 Black 13th Strike Force 10 Tempest Blazers 18 So, GMCA's are good now? I've read they're a lot better, but used to be not so great. Arcan Tempest Rifleman...Don't know much about him, but seeing you can put a 18 range shot on feat turn, or Deadly shot doesn't seem bad at all. I'd almost trade one of the GMCA for an extra ACRifleman. I used to love the B13, but they were fragile at the time, and not sure I need Jr in here or Jakes instead of them. Seems like I have a ton of gun mages, and I will face people with dude spam. So, the fun trick with Siege used to be drop a foxhole where the enemy caster's front line was to open up LOS, pop feat, and assassinate. Does this still work? I've done it with great success on Enemy colossus' and Garg's, since their base is just a hair smaller than the Foxhole width.
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Luebbi
BattleBox Champ
Posts: 54
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Post by Luebbi on Feb 20, 2018 5:42:56 GMT
That doesn't work anymore, since you can't place the Foxhole on top of miniatures. The Gmca are amazing because you can use TWO of their shot types each time they shoot - sniped witchmark to make something invisible, for example. Not sure about the riflemen, haven't put them on the table yet. You might want to take something other than the Hunter, as he doesn't benefit from Sieges Feat.
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Post by geo67 on Feb 20, 2018 16:07:48 GMT
That doesn't work anymore, since you can't place the Foxhole on top of miniatures. The Gmca are amazing because you can use TWO of their shot types each time they shoot - sniped witchmark to make something invisible, for example. Not sure about the riflemen, haven't put them on the table yet. You might want to take something other than the Hunter, as he doesn't benefit from Sieges Feat. So the GMCA's actually set up a very nice assassination run. They hit with snipe + Shadow fire, make the model hit not block LOS, and then the other GMCA hits the target you want to hit with Snipe + Flare. Reinholdt up Siege for the second Rocket attack, pop feat, destroy enemy caster. Something like that?
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Post by 36cygnar24guy36 on Feb 20, 2018 16:29:36 GMT
That doesn't work anymore, since you can't place the Foxhole on top of miniatures. The Gmca are amazing because you can use TWO of their shot types each time they shoot - sniped witchmark to make something invisible, for example. Not sure about the riflemen, haven't put them on the table yet. You might want to take something other than the Hunter, as he doesn't benefit from Sieges Feat. So the GMCA's actually set up a very nice assassination run. They hit with snipe + Shadow fire, make the model hit not block LOS, and then the other GMCA hits the target you want to hit with Snipe + Flare. Reinholdt up Siege for the second Rocket attack, pop feat, destroy enemy caster. Something like that? kinda, you probably want the Squire over Reinholdt though, Siege desperately wants the extra control for his feat and Mage Sight. You can take extra warjacks with guns to compensate for the loss of the second rocket from Siege.
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Post by geo67 on Feb 20, 2018 16:47:35 GMT
So the GMCA's actually set up a very nice assassination run. They hit with snipe + Shadow fire, make the model hit not block LOS, and then the other GMCA hits the target you want to hit with Snipe + Flare. Reinholdt up Siege for the second Rocket attack, pop feat, destroy enemy caster. Something like that? kinda, you probably want the Squire over Reinholdt though, Siege desperately wants the extra control for his feat and Mage Sight. You can take extra warjacks with guns to compensate for the loss of the second rocket from Siege. So does this mean my Blazers sit on the bench, and get replaced with something else? Since they don't have Pistolier(wtf don't they have pistolier)? Sub in a another Big Fat Jack with Range and Jakes or JR?
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Post by 36cygnar24guy36 on Feb 20, 2018 16:55:02 GMT
kinda, you probably want the Squire over Reinholdt though, Siege desperately wants the extra control for his feat and Mage Sight. You can take extra warjacks with guns to compensate for the loss of the second rocket from Siege. So does this mean my Blazers sit on the bench, and get replaced with something else? Since they don't have Pistolier(wtf don't they have pistolier)? Sub in a another Big Fat Jack with Range and Jakes or JR? I would probably drop the Stormclad for a Defender, the Stormclad's gun is too short range to really add to the pressure of an assassination threat, and there is nothing in the list to accumulator off of.
edit, also looking at your list it seems like you have one too many free solos
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Post by geo67 on Feb 20, 2018 17:04:21 GMT
So does this mean my Blazers sit on the bench, and get replaced with something else? Since they don't have Pistolier(wtf don't they have pistolier)? Sub in a another Big Fat Jack with Range and Jakes or JR? I would probably drop the Stormclad for a Defender, the Stormclad's gun is too short range to really add to the pressure of an assassination threat, and there is nothing in the list to accumulator off of.
edit, also looking at your list it seems like you have one too many free solos
Siege and Lando Sons of the Tempest 3/3 Free cards 1/1 caster 75/75 Markus Brisbane +28 Squire (free) Defender 16 Charger 9 Charger 9 Lt Bastian Falk (free) Captain Arlan Strangeways 4 Gun Mage Captain Adept (free) Gun Mage Captain Adept 5 Arcane Tempest Rifleman 4 Ragman 4 Arcane Tempest Gun Mages 11 U/A 4 Charger 9 Black 13th Strike Force 10 Tempest Blazers 18
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Post by 36cygnar24guy36 on Feb 20, 2018 17:11:43 GMT
I would probably drop the Stormclad for a Defender, the Stormclad's gun is too short range to really add to the pressure of an assassination threat, and there is nothing in the list to accumulator off of.
edit, also looking at your list it seems like you have one too many free solos
Siege and Lando Sons of the Tempest 3/3 Free cards 1/1 caster 75/75 Markus Brisbane +28 Squire (free) Defender 16 Charger 9 Charger 9 Lt Bastian Falk (free) Captain Arlan Strangeways 4 Gun Mage Captain Adept (free) Gun Mage Captain Adept 5 Arcane Tempest Rifleman 4 Ragman 4 Arcane Tempest Gun Mages 11 U/A 4 Charger 9 Black 13th Strike Force 10 Tempest Blazers 18 Seems fine, I don't take Junior in Sons either
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