|
Post by colinsherlow on Apr 4, 2017 22:52:32 GMT
So I have given this pLylyth list a bit of a try and have loved it so far. I might take this to LnL. Along with either Fyanna2, Thag1 or Vayl2.
I am pretty set on this list and haven't thought of anything that I would change yet. But if you have some ideas or questions I would love to hear your thoughts.
Also who do you think would pair well with pLylyth? What are your thoughts on the pair?
War Room Army
Legion of Everblight - Azrael+Typhon 2.0
Theme: No Theme Selected 75 / 75 Army
Lylyth, Herald of Everblight - WB: +30 - Succubus - PC: 4 - Azrael - PC: 21 (Battlegroup Points Used: 21) - Nephilim Bolt Thrower - PC: 11 (Battlegroup Points Used: 9) - Seraph - PC: 14 - Typhon - PC: 24
The Forsaken - PC: 4 Grotesque Assassin - PC: 4 Blighted Nyss Shepherd - PC: 1
Grotesque Banshees - Leader & 9 Grunts: 13 Blackfrost Shard - Sevryn, Rhylyss & Vysarr: 9
|
|
|
Post by skillenit on Apr 4, 2017 23:10:30 GMT
I was thinking of something similar. My idea was:
Lylyth, Herald of Everblight - WB: +30 - Azrael - PC: 21 (Battlegroup Points Used: 21) - Typhon - PC: 24 (Battlegroup Points Used: 9) - Nephilim Bolt Thrower - PC: 11 - Zuriel - PC: 18
The Forsaken - PC: 4 Blighted Nyss Shepherd - PC: 1 Annyssa Ryvaal - PC: 8
Blighted Nyss Raptors - Leader & 4 Grunts - PC: 18
I think I'd personally like raptors over grotesques becuase they play better at hit and run, which seems like what Lylyth wants to do. Essentially parasite something and remove it, whittling away at them over time.
I haven't got to try it yet, but free charges and -3 armor does seem good with the character heavies.
|
|
|
Post by colinsherlow on Apr 4, 2017 23:27:46 GMT
The Succubus is primarily for the cloud to trigger prowl for Lylyth. Which I love as I don't have to rely on terrain to keep her protected. And this also give her more freedom to move where she is needed most.
Azrael and Typhon have worked out great so far. Typhon is well Typhon. He has sprays for days that are very accurate under feat. He can rip things apart in combat etc etc... you know. The usual. Azrael has been very useful. Power 17 re-loading throwing weapon is great especially on a parasite and/or kissed target. He can get some good mat7 work done as well. Being serpentine is always nice. I used the Nephilim Bolt Thrower awhile ago to slam/headbut(don't remember which) and Woldwarden to KD it and had Azrael charge over the warden to try an assassination on Bradigus. Wings made that possible. I just fine Azrael very useful. He makes a good back up melee heavy in a pinch.
Bolt Thrower is a bolt Thrower. Far strike for the win. And a crit slam effect on the guns is nice as well.
The Seraph is mostly there for threat extension and Flare as usual. Not having to rely just on the feat for drop enemy defence is always great. Always take a seraph. Love it!
The Shepard helps a little with fury control, but is mostly to help extend Lylyth's control area a bit. 10" control just isn't enough sometimes.
Forsaken is usually for that hot fury turn or to beat something to death. Never leave Lylyth at home without a forsaken.
The Grotesque Assassin is obviously there to give the Banshees stealth. But having a model that can handle out grievous wounds, and that can take out some solos is always a bonus.
I wasn't sure about the Banshees at for with Lylyth, but after giving them a shot with her I will say that they are great. With Lylyth that is. Being immune to blast damage with a defense bonus against shooting and getting stealth from the Assassin is a very good way to keep them alive. Their sprays are fairly accurate and deadly with all of the rat/defence/damage modifiers is the army. From Lylyth, BFS and the Seraph. Brain Damage from the Sprays has been much more useful than I thought is would be. It is especially useful against hordes. It is easy to forget about though.
I was also unsure of the BFS initially as I didn't think that they would be that useful in this list. BUT I have also found them to be a very strong part of how this army plays. Having a reliable unit able to drop enemy defence and hand out another damage buff via kiss has really allowed this army to pick on more than just the parasite target every turn. And a parasite/kissed target is probably considered dead most of the time. Weapon master can come in useful for clean up duty as well on occasion. The BFS really help the list not have to rely on the feat turn as much.
Wrote this in a rush so I apologize for any bad Grammer and the quickly written thoughts.
|
|
|
Post by colinsherlow on Apr 4, 2017 23:37:53 GMT
I was thinking of something similar. My idea was: Lylyth, Herald of Everblight - WB: +30 - Azrael - PC: 21 (Battlegroup Points Used: 21) - Typhon - PC: 24 (Battlegroup Points Used: 9) - Nephilim Bolt Thrower - PC: 11 - Zuriel - PC: 18 The Forsaken - PC: 4 Blighted Nyss Shepherd - PC: 1 Annyssa Ryvaal - PC: 8 Blighted Nyss Raptors - Leader & 4 Grunts - PC: 18 I think I'd personally like raptors over grotesques becuase they play better at hit and run, which seems like what Lylyth wants to do. Essentially parasite something and remove it, whittling away at them over time. I haven't got to try it yet, but free charges and -3 armor does seem good with the character heavies. Zuriel is an interesting choice. I do like him quite a bit. But I don't have any actual game experience with him. He is cool, but I like to save some points and take a seraph for flair and Slipstream. The Seraph would also give you enough points for a Succubus. I think a succubus is pretty much required for Lylyth. It gives her a lot more freedom on the board. And upkeep help is always useful. Heck even tossing the cloud on 1 of the heavies can be really useful. Yeah I originally considered Raptors, but decided on Banshees + Assassin. Banshees can just take up a lot of space and don't get shot off the table. Although raptors can usually just repo back to safety. And being cavalry is always good. Both units can work very well. I don't necessarily think either is better than the other in your list or mine. Having poison bows and weapon master is always great. I just prefer the extra stealth bodies with brain damage and sprays for days. Possibly being to put accurate pow15/17 sprays is just so tempting.
|
|
|
Post by zerohour on Apr 5, 2017 2:39:38 GMT
I have almost the exact list point for point in war room looking to give it a go. The big seller for me is that it not only crushes infantry, but with the kitchen sink thrown at it debuff and buff wise typhon one shots a colossal on his own, cleanly too something like 84 boxes vs an arm 19 colossal.
The problem with this list is how popular shield guards are, but I havn't gotten to test how those natchups play out. One benefit of the BFS is that they can make something stationary to help solve that problem in a pinch, although that's more of a cute gotcha then an actual solution to the problem.
|
|
|
Post by colinsherlow on Apr 5, 2017 3:07:56 GMT
I have almost the exact list point for point in war room looking to give it a go. The big seller for me is that it not only crushes infantry, but with the kitchen sink thrown at it debuff and buff wise typhon one shots a colossal on his own, cleanly too something like 84 boxes vs an arm 19 colossal. The problem with this list is how popular shield guards are, but I havn't gotten to test how those natchups play out. One benefit of the BFS is that they can make something stationary to help solve that problem in a pinch, although that's more of a cute gotcha then an actual solution to the problem. This is why all the Sprays are in my list. They help a ton against shield guard.
|
|
|
Post by colinsherlow on Apr 5, 2017 3:16:34 GMT
I have almost the exact list point for point in war room looking to give it a go. The big seller for me is that it not only crushes infantry, but with the kitchen sink thrown at it debuff and buff wise typhon one shots a colossal on his own, cleanly too something like 84 boxes vs an arm 19 colossal. The problem with this list is how popular shield guards are, but I havn't gotten to test how those natchups play out. One benefit of the BFS is that they can make something stationary to help solve that problem in a pinch, although that's more of a cute gotcha then an actual solution to the problem. This is why all the Sprays are in my list. They help a ton against shield guard.
|
|
|
Post by Korianneder on Apr 5, 2017 3:48:53 GMT
This is why all the Sprays are in my list. They help a ton against shield guard. That doesn't help pLylyth herself though. Her best way of applying parasite is by shooting a model and then auto-hitting parasite on them. If they shield guard both of her shots then it's unlikely you'll be able to cast parasite at that target.
|
|
|
Post by colinsherlow on Apr 5, 2017 5:16:38 GMT
Yeah that could be annoying. Eruption of spines could be useful is some situations like that. Not ideal, but an option in some cases. Just to hit the nearest models. That could possibly clear a few guards. Especially if they are CoC dones or something equivalent. Of course that puts you a turn behind for casting parasite.
|
|
|
Post by zerohour on Apr 5, 2017 7:47:24 GMT
With scenario scoring happening as quick as it is I think she is in a rough place. But I think lists like yours could be worth considering when the new scenarios come out. If they turn out to really slow the game down at all this is the kind of list that will benefit.
|
|
|
Post by Cheesebeard on Apr 5, 2017 17:50:53 GMT
Lylyth1 is one of my favorite "second lists" right now, although I really need more table time to understand where I want it to exist in the pairing.
She specifically has trouble with shot redirection (e.g., shield guard, sac pawn), ARM skews that're immune to spellcasting debuffs (e.g., Woldwrath, Avatar), long-ranged assassination (e.g., Sloan, Vayl2), and box spam seems like a problem for some builds (e.g., Khador jack spam, Amon Dervish spam).
With that in mind, becoming familiar with her unfavorable matchups feels like it will go a long way in making her viable in a pairing; knowing the meta she's going into will help inform what your other list has to do. E.g.: Do they have Woldwrath or Sloan in their pairing? Consider your other list.
Other than her bad matchups, I think she has the ability to play a decent game into a lot of things. Why is she a second list, then? Because the large number of things you don't want to drop her into limits your ability to really rely on her in any given event.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 6, 2017 1:36:00 GMT
Colin - have you felt like not having a naga has hurt any of your matchups/games yet
|
|
|
Post by colinsherlow on Apr 6, 2017 2:30:12 GMT
Colin - have you felt like not having a naga has hurt any of your matchups/games yet Not so far. I was basically deciding on either a Naga or BFS. I love wraithbane from the naga, but have found that the BFS's Kiss and Ice cages to be a little more useful in this list. And reliable stealth and weapon master is nice to have around. Also Lylyth is already tight in the fury department so I don't want to have to worry as much about fury control. I honestly don't think you will go wrong with either. I am hoping to get a few games in this weekend again
|
|
unded
Junior Strategist
Posts: 760
|
Post by unded on Apr 6, 2017 7:07:59 GMT
How have you found the matchup into other shooting lists?
My worry is that you have two very expensive heavies (Typhon plus Zuriel being 45 points) with poor defensive stats, so if you get into a shooting war you lose quite quickly on attrition.
Has this been the case?
-und_ed
|
|
|
Post by chillychinaman on Apr 6, 2017 9:45:39 GMT
45 points only gets you about 2.5 heavies and Legion beasts are the bottom of the durability curve anyway so you might bas well make what reaches combat hit as hard or precisely as you can.
|
|