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Post by jisidro on Feb 14, 2018 10:09:27 GMT
Her geomancy isn't great... You can throw a rift, meh at best, or a bleed which is a bad nuke... Other than that she seems to like bones better than wild due to the unfortunate interaction between theme and feat. Almost forgot, she loves the warden animus. She loves Wild Hunt more than call, she can have both living and construct as well as reeves...almost like the theme was built for her It's still a very undeveloped theme. But yes, she can use most of what it offers.
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tanan
Junior Strategist
Posts: 209
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Post by tanan on Feb 16, 2018 7:00:25 GMT
My friend beat me couple of time with this list:
Circle Army - 75 / 75 points [Theme] Secret Masters (Tanith 1) Tanith the Feral Song [+31] - Loki [19] - Pureblood Warpwolf [17] - Warpwolf Stalker [19] - Woldwyrd [9] - Woldwyrd [9] - Woldwyrd [9] Druids of Orboros [12] - Druid of Orboros Overseer [4] Shifting Stones [3] - Stone Keeper [2] Shifting Stones [3]
The list packs a lot of punch both in range and in melee. The shadow bind staff is very annoying. Anything with upkeeps dies a horrible death.
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Post by garou on Feb 16, 2018 15:45:36 GMT
War Room Army
Circle Orboros - Tanith
Theme: The Wild Hunt 2 / 2 Free Cards 75 / 75 Army
Tanith the Feral Song - WB: +31 - Loki - PC: 19 (Battlegroup Points Used: 19) - Pureblood Warpwolf - PC: 17 (Battlegroup Points Used: 12) - Gnarlhorn Satyr - PC: 12
Lanyssa Ryssyl, Nyss Sorceress - PC: 4 War Wolf - PC: 2 War Wolf - PC: 2 Gallows Grove - PC: 2
Reeves of Orboros - Leader & 9 Grunts: 16 - Reeve of Orboros Chieftain & Standard - Chieftain & Standard: 0 Reeves of Orboros - Leader & 9 Grunts: 16 Wolves of Orboros - Leader & 9 Grunts: 11 - Wolves of Orboros Chieftain & Standard - Chieftain & Standard Bearer: 0 Swamp Gobber Bellows Crew - Leader & 1 Grunt: 2 Shifting Stones - Leader & 2 Grunts: 3
THEME: The Wild Hunt
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Post by carips on Feb 20, 2018 16:14:01 GMT
My friend beat me couple of time with this list: Circle Army - 75 / 75 points [Theme] Secret Masters (Tanith 1) Tanith the Feral Song [+31] - Loki [19] - Pureblood Warpwolf [17] - Warpwolf Stalker [19] - Woldwyrd [9] - Woldwyrd [9] - Woldwyrd [9] Druids of Orboros [12] - Druid of Orboros Overseer [4] Shifting Stones [3] - Stone Keeper [2] Shifting Stones [3] The list packs a lot of punch both in range and in melee. The shadow bind staff is very annoying. Anything with upkeeps dies a horrible death. i like it but i don't understand why in the SM themed... it doesn't takes an advantege on the free upkeeps and the scarcifical pawns rules... and still TWH it's better with reeves and Tanith's spelllist... can you explain me better?
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tanan
Junior Strategist
Posts: 209
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Post by tanan on Feb 21, 2018 6:48:42 GMT
i like it but i don't understand why in the SM themed... it doesn't takes an advantege on the free upkeeps and the scarcifical pawns rules... and still TWH it's better with reeves and Tanith's spelllist... Sac paw is ok (Tanith is small based ranged warlock with prowl. Ranged warlocks with prowl are somewhat difficult to kill so sac paw is less useful than let's say on Karchev). Free upkeeps are godly. Admonition goes to Loki and Scything Touch to Stone UA. Stone trio with UA teleports 8" (preferately to a forest, where they get stealth). Loki warps preternatural reflexes, casts elusive and tramples 8". The second trio of stones teleport Loki 8" (preferately to a forest, where it gets stealth). Tanith discrards some fury and runs (preferately to a forest, where she gets stealth). Next turn Tanith has a threatens targets up to 30(+AoE)". Loki can drag targets from 30" away. Stone UA can apply dark shround to 28". Druids can help Tanith and Loki by pushing targets up to 32". Woldwyrds threaten 31". Tanith can feat and channel lazers to 37". The combination of Pulse of the Earth, Wind strike and Jaws of the Earth is very dangerous with premeasuring. Many targets that thought themselves safe had their defence reduced, scything touch applied and stot to death by Woldwyrds.
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