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Post by eaves003 on May 13, 2017 10:32:10 GMT
I'm having fun with this list.
War Room Army
Khador - Old Witch 1
Theme: Winter Guard Kommand 1 / 1 Free Cards 75 / 75 Army
The Old Witch of Khador - WJ: +18 - Scrapjack - Juggernaut - PC: 12 (Battlegroup Points Used: 12) - Juggernaut - PC: 12 (Battlegroup Points Used: 6) - Kodiak - PC: 13 - Marauder - PC: 10 - Marauder - PC: 10
Kovnik Jozef Grigorovich - PC: 4 Widowmaker Marksman - PC: 4
Winter Guard Rifle Corps - Leader & 9 Grunts: 13 - Winter Guard Rocketeer - PC: 2 - Winter Guard Rocketeer - PC: 2 - Winter Guard Rocketeer - PC: 2 Winter Guard Field Gun Crew - Gunner & 2 Grunts: 4 Winter Guard Mortar Crew - Gunner & Grunt: 0 Winter Guard Mortar Crew - Gunner & Grunt: 5
THEME: Winter Guard Kommand ---
GENERATED : 05/13/2017 11:08:23 BUILD ID : 2038.17-03-15
With the theme OW can feat threat 35inchs up the board. This has shut down lots of lists.
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Post by jonnyboy on May 13, 2017 12:31:37 GMT
Interesting list, how do the winterguard perform with her? Ironflesh could be pretty helpful.
Im also curious about the 34 inches. Im assuming you are running old scrappy and teleporting the witch. So you have apparition, 2", run, 12", teleport 2" from base, and threat range of feat is 14". Giving you a total of 30", I could be discounting base size.
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Post by Cryptix on May 13, 2017 12:42:11 GMT
You forgot the advance move.
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cap7n
Demo Gamer
Posts: 16
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Post by cap7n on May 13, 2017 12:51:29 GMT
Check WG benefits. Only for Large based Jack. Can't advance move scrappy.
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Post by Cryptix on May 13, 2017 12:52:15 GMT
Ah what? Good thing I've never actually used WGK.
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Post by HereComesTomorrow on May 13, 2017 18:03:35 GMT
Interesting list, how do the winterguard perform with her? Ironflesh could be pretty helpful. Im also curious about the 34 inches. Im assuming you are running old scrappy and teleporting the witch. So you have apparition, 2", run, 12", teleport 2" from base, and threat range of feat is 14". Giving you a total of 30", I could be discounting base size. Weald is generally better on Winter Guard than Iron Flesh. Hunter+Joe makes it very hard to keep things safe.
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Post by jonnyboy on May 13, 2017 18:22:08 GMT
Interesting list, how do the winterguard perform with her? Ironflesh could be pretty helpful. Im also curious about the 34 inches. Im assuming you are running old scrappy and teleporting the witch. So you have apparition, 2", run, 12", teleport 2" from base, and threat range of feat is 14". Giving you a total of 30", I could be discounting base size. Weald is generally better on Winter Guard than Iron Flesh. Hunter+Joe makes it very hard to keep things safe. I hadn't thought about weald, that does sound like it could disrupt a lot of plans. Especially with long gunners
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Post by eaves003 on May 15, 2017 14:32:34 GMT
the distance is worked out with OW hiding behind a trampling Kodiak K 10 deployment, AM 4, A 2,Trample 7.
Scrappy ap 2, run 12. OW teleport 16 ish.
Kodiak (in cloud) Jug OW Jug Marauder/S/Marauder
I find the WGI are holding back just behind the OW boat. with the Field Gun getting the +2 on Rat getting the Knock Down on a heavy. apply Motar's and WGI (rockets) as needed. In all my games I haven't needed to put spells on them.
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