Kavrae
Junior Strategist
Posts: 182
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Post by Kavrae on Dec 7, 2017 0:55:35 GMT
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Asmoridin
Junior Strategist
Getting back into the game after too long a hiatus!
Posts: 323
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Post by Asmoridin on Dec 7, 2017 14:12:07 GMT
70 hours for two units does seem like a long time. Are you batch painting them (Take a color, paint that color on all of them in the place(s) you want, do next color)? Of course, if the models look great at the end, who cares?
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Cyel
Junior Strategist
Posts: 685
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Post by Cyel on Dec 7, 2017 18:14:11 GMT
It depends on the quality, of course. My quick painting experiment ( privateerpressforums.com/showthread.php?258792-Quick-painting-experiment-vol-2&highlight=quick+painting+experiment )showed that going for a fast and easy barely-tabletop quality 10-man unit can be done in ~1 hour. When I try harder (and I usually do) it takes a little more time of course. But for elegant TT (one that makes people go "oh, that's a pretty army" when they see the entire force in combat) I would say 10h ? A good, striking colour scheme and finished, tidy bases are like 80% of a gamer's unit's good looks in my opinion, and those are the parts of the painting process that don't take up too much time. Banes should be particularly easy since they have so much armour. Drybrush silver (BIG brush! small brushes waste a lot of time. Try finger-sized for that stage, seriously), paint some golden details, paint skulls/drybrush bases with the same colour, wash everything with some sepia tone (that BIG brush again!). All that is left is the cloth, but you can even paint it in some dirty beige (like a dirty shroud) and wash it along with everything else using your favourite BIG brush. Then axe handles, base rims, static grass and you're good to go.
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Kavrae
Junior Strategist
Posts: 182
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Post by Kavrae on Dec 7, 2017 19:01:09 GMT
Banes should be particularly easy since they have so much armour. Drybrush silver (BIG brush! small brushes waste a lot of time. Try finger-sized for that stage, seriously), paint some golden details, paint skulls/drybrush bases with the same colour, wash everything with some sepia tone (that BIG brush again!). All that is left is the cloth, but you can even paint it in some dirty beige (like a dirty shroud) and wash it along with everything else using your favourite BIG brush. Then axe handles, base rims, static grass and you're good to go. Yep, that's definitely where I went wrong as I did it the other way around. I'm doing it "inside first" starting with the smaller details (cloth, axes, etc) , then working my way out to the larger parts. I generally do this on solos as it's easier to maintain sharp edges between sections. But for the units... yeah, it's making it take far longer than it should compared to the method you mentioned.
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Cyel
Junior Strategist
Posts: 685
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Post by Cyel on Dec 8, 2017 6:12:16 GMT
Details first ? For me it would definitely be doing the work backwards. I advise "the messiest" first which means huge areas and/or heavy drybrushing and/or heavy wash. The reason for this is, you want to maximise the work done with big (BIG! ) brushes and careless strokes, because its simply the fastest. If you start with details, for the following stages you have to use a smaller brush and also be much more careful with application, because you have to avoid overpainting what has already been done. I run a wargaming club at the school where I work and in my experience what slows the most students down (until they learn not to do this) is using small brushes and being very careful when they don't need to, mostly with applying the first, main colour on the model. If there is no earlier paintjob to destroy, just grab this space marine and paint all over him with his basic colour and a huge brush in 30 seconds, I tell them
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