bezzy
Demo Gamer
Posts: 14
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Post by bezzy on Mar 30, 2017 19:32:29 GMT
So I got reznik2 to try and beat my wife and her damn khador. Problem is I am struggling to get a list together that I like. Can I see your lists please to help me hand pick the bits I want
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thelat
Junior Strategist
Posts: 480
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Post by thelat on Mar 30, 2017 21:49:41 GMT
Reznik2 is not an easy warcaster to build a list for. This is what I'mean currently looking at bringing:
War Room Army
Protectorate of Menoth - Reznik2 75 / 75 Army
Servath Reznik, Wrath of Ages - WJ: +29 - Hierophant - PC: 3 - Reckoner - PC: 16 (Battlegroup Points Used: 16) - Reckoner - PC: 16 (Battlegroup Points Used: 13) - Redeemer - PC: 11 - Blood of Martyrs - PC: 16 Nicia, Tear of Vengeance - PC: 5 Exemplar Errant Seneschal - PC: 4 Wrack - PC: 1 Vassal Mechanik - PC: 1 The Covenant of Menoth - PC: 4 Vassal Mechanik - PC: 1 Choir of Menoth - Leader & 5 Grunts: 6 Exemplar Errants - Leader & 9 Grunts: 16 - Exemplar Errant Officer & Standard - Officer & Standard: 4
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Post by Andrivan on Apr 1, 2017 16:21:13 GMT
I've got a few questions about your Reznik 2 list. Why the current battlegroup? The double Reckoner and Redeemer seem better suited to Reznik 1. As well Blood of Martyrs seems out of place when Scourge of Heresy is available for him. The Covenant doesn't really offer Reznik much as he's already on a huge base and has Lamentation. The Errants are . . . Errants. I'm curious as to what you are pairing Reznik 1 with and what your direction and goal is for the list you've posted. I've got my own list for Reznik 2 but I'm wondering what your plan is.
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thelat
Junior Strategist
Posts: 480
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Post by thelat on Apr 1, 2017 17:42:56 GMT
The list is definitely wrong. Reckoned are there to soften stuff with POW 16s. The Redeemer is there to deal with high-defense infantry. Blood of Martyrs is there for side-stepping POW 20s. Covenant is because I have so many bad memories of stationary and knockdown for the rest of the army. Errants are just there because they seem to do OK on the charge and for holding zones, but the list needs work.
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demonic
Junior Strategist
Posts: 649
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Post by demonic on Apr 1, 2017 19:07:03 GMT
yeah, the more I look at Reznik2 the more I think "Damn would he murder Cryx" instead of "He should be a great caster against Khador!" Khador's saving grace is the highest armor in the game supported by annoying ass infantry that always has a way to survive artillery fire. My meta has the best Khador player in the US (he's on the US team that's going to the world tourney this year) and the only way you're going to stop him is with the highest POW units you can find. Def won't mean a damn against Khador, as they love stationary, and they are no stranger to fielding units that are immune to fire. The best way to counter them is by using units that automatically deal damage as long as you hit or have affects that you just need to hit in order to pull off. Other than that, focus on caster assassination. Unlike Cryx that can deal mass damage to constructs or trolls with their flood of tough and steady models, we can't really take on Khador in a "friendly" manner. If you are looking to use Reznik, I'd use Reznik1 since he has so many more abilities that will allow for asinine damage rolls. I'll look over the casters that I haven't yet and give you the best choice for showing your wife your dominant side
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Post by Andrivan on Apr 1, 2017 19:42:40 GMT
Here's a good all comers Reznik2 build that will get you started. Reznik 2 -Madelynj Corbeau -Reckoner -Scourge of Heresy -Templar Wrack x2 Vassal Mechanik Allegiant of the Order of the Fist Vassal of Menoth Choir (min) Idrian Skirmishers with Chieftain & Guide x2 That'll get you started. demonicProtectorate doesn't really have a problem with Khador and we've a plethora of options for both casters and units for dealing with them. Our current top billing Amon has no issues whatsoever whether infantry spam or armour skew.
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Post by dicebedamned on Apr 3, 2017 12:20:20 GMT
I agree that Reznik1 would be better suited for a specific anti Khador list, however...
I like to run Reznik 2 with Flame bringers. Spell Piercer really helps them to roll up the flanks and stops any of the 'moar def/arm' spells Khador likes to chuck out on the infantry.
I also take Errants with him due to his spell that grants +2 mat and vengeance. Errants with vengeance get some work done.
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demonic
Junior Strategist
Posts: 649
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Post by demonic on Apr 3, 2017 17:49:40 GMT
yeah as I looked through, Amon was probably the best caster for hammering it to Khador, even if they ran a heavy + cavalry list. When I get the cash, I'll probably be using him as my second menoth list next to Feora2
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Post by dicebedamned on Apr 4, 2017 12:09:41 GMT
Feora2, really? I have not got anything out of her since she lost Ignite. What lists are you running her with, and into what?
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thelat
Junior Strategist
Posts: 480
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Post by thelat on Apr 4, 2017 16:44:11 GMT
Feora2, really? I have not got anything out of her since she lost Ignite. What lists are you running her with, and into what? Feora2 is now all about mobility for her warjacks and shredding infantry by hot-swapping Firestarter between two Redeemers. I would not run her against Khador.
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demonic
Junior Strategist
Posts: 649
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Post by demonic on Apr 4, 2017 18:23:02 GMT
I run guardians of the temple theme and load her up with mass fire spam. 2 cleanser units (currently, thinking about making it 1 and getting an infantry unit that's more sturdy), HoJ, Castigator, and keep the daughters for ambush potential. Since fire never goes out with her and I can spray straight through the cleansers, HoJ, and Castigator up front, Feora2 really enjoys making everything they hit be forced to take the 12 damage roll. Regardless of how high the defense of the infantry is, if you can just get 1 lucky roll, they'll be getting nickel and dimed every turn. She also gives HoJ all boosted range attack rolls, making his spray horrendously evil I'll play it into anything that doesn't have 20+ armor. With 20 cleansers, even cygnar e-leap lists can't down them all before they get close enough to turn on the napalm. I got the idea after watching our other menoth player have such trouble against e-leaps until his lone repenter was able to down almost an entire cavalry unit in 1 round with a single spray, and he wasn't even using feora; he got ungodly attack rolls instead To explain, even though a fire damage roll is only rolling on 12, it's minimum damage is 14 thanks to rolling 2 dice. An average damage roll from fire would be 12 + 6-7, making it 18-19 average damage potential per roll. With HoJ's fuel for the flames, it's +2, making it 20-21 average damage potential. When you include Feora2 into the mix, the fire never goes out, meaning they automatically have to take that additional roll every round. The list fears fire immunity but, tbh, only menoth has enough fire immune units to make you sweat. The real issue is fire immune casters, which I added a couple melee busters to try and take care of it.
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Post by dicebedamned on Apr 5, 2017 12:23:58 GMT
My regular opponent plays Khador, which explains why I have overlooked her.
I will have to try her out, thanks for the tips!
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demonic
Junior Strategist
Posts: 649
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Post by demonic on Apr 5, 2017 15:12:17 GMT
since most games down here only last 3-4 rounds, I really had to up the fire spam. Normally you wouldn't need as much as I use. If I can win 2 games today I'll be able to play against our second to top player next week (since our top player is Khador); he's an Uranus who refuses to play any new players unless they are on a winning streak, but he's allowed to be an Uranus since he cleared the US nationals without a loss (our team went 2-3 at national finals). It's kind of funny, other than just a cocky newbie that pulls assassinations out of his ass, he's the only person with a nasty attitude in our group, regardless of average skill level. You won't find that in the 40k communities!
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