boozy
Junior Strategist
Posts: 429
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Post by boozy on Nov 13, 2017 5:50:36 GMT
Title says it all. I'm curious as to what reasoning might exist behind it. Eiryss is the only one I know of that has (faction lessers excluded). She played a part of a significant plotline, but isn't the only one that has. Solos are basically epic pc's in the rpg sense, but from a gameplay perspective, I don't see why they wouldn't.
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Post by Aegis on Nov 13, 2017 6:07:03 GMT
Probably PP has just higher priorities than Solos to release (new casters, totally new models, etc...), but as you have already noticed with the Eyriss case, they actually go Epic, just not often.
In general, I think that the biggest problem is that if PP wants to include a new feature to a faction, for them is usually better release a totally new solo than to make an existing one go epic, putting in place a restriction on list building (since you can't have two versions of the same models toghether).
With casters is easier since you usually don't have more than one caster anyway, so releasing a new one or making an old one go epic isn't that different from the list-building perspective, while more versions of the same solo give a list restriction to the new model.
That said, nothing prevents them to do so when they intend to, as they did with Eyriss.
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boozy
Junior Strategist
Posts: 429
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Post by boozy on Nov 13, 2017 6:29:17 GMT
I get your point, but an epic can be an entirely new model in effect. Hakaar2 as a character Kovaas would likely have zero overlap with his prime version. A Hakaar2 that swapped out Veteran Leader for Steady to Immortals within CMD would make an interesting choice for a player, much like Eiryss1 or Eiryss2 can be. Same with warnouns.
It just boils down at the end to "PP doesn't want to." Okay, that's fine. I'm just curious why people think PP doesn't want to.
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Post by greytemplar on Nov 13, 2017 6:57:34 GMT
The named Juniors also all went Epic by becoming actual Warcasters.
It's not necessarily a case of PP not wanting to make epic versions of these lesser characters. Its that by nature of being "lesser", they aren't the main focus. Warcasters and Warlocks are the main characters in the Iron Kingdoms, so they get the lions share of the attention and character development. Hence they go epic more often.
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Post by Soul Samurai on Nov 13, 2017 7:36:30 GMT
Alexia is another one.
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boozy
Junior Strategist
Posts: 429
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Post by boozy on Nov 13, 2017 7:50:05 GMT
Forgot about her. Good catch. Headslapper too. She's the gal that launched the whole damn company.
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Post by Aegis on Nov 13, 2017 8:09:24 GMT
The two surviving Black 13 also got Epic joining Caine3
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Post by Soul Samurai on Nov 13, 2017 11:25:59 GMT
The two surviving Black 13 also got Epic joining Caine3 Oh yeah! That was an interesting one.
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Post by droopingpuppy on Nov 13, 2017 11:40:59 GMT
Does character solos with Battlegroup Controller that become the warcaster/warlock in their version 2 counts? Such as Jakes, Durant, Malakov, Aiakos, Elara, Crosse....
Well, I suspect that PP don't want more case that Eiryss1 is not picked just because Eiryss2 is superior. And as Aegis said, make an another solo seems also an option.
But hey, I want Rowdy2 that has a ranged weapon.... That's the only reason why I don't take it at all.
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Post by Blargaliscious on Nov 13, 2017 14:25:04 GMT
Title says it all. I'm curious as to what reasoning might exist behind it. Eiryss is the only one I know of that has (faction lessers excluded). She played a part of a significant plotline, but isn't the only one that has. Solos are basically epic pc's in the rpg sense, but from a gameplay perspective, I don't see why they wouldn't. Sales. Need. Fits into the big storyline. The only reason why a character solo or a warnoun would go epic is if it filled a need and could generate enough sales to justify the costs. Instead of asking why more of them don't go epic, maybe you should look at a particular solo or warnoun that doesn't have an epic version and ask why they would go epic. Is there storyline to back up them going epic? Remember that Privateer Press is very story and RPG-oriented, even if a majority of its sales stem from the wargames that come off of the RPG. In the grand story there are only so many main characters, mostly the warnouns. A couple of the warnouns and most of the character solos are not main characters - they are supporting characters that are decorative and serve a function. For any of these supporting characters to go epic there would have to be a major turn in the story that would require them to step up, do something spectacular, and evolve from that. What would the design of the epic version be such that it would fill a niche instead of over-lapping someone else's roll? If you made an epic version of a character solo or warnoun, would it be compelling enough that it would generate good sales? For a lot of the characters that have not gone epic the answer to a couple, if not all three, of the questions the answer would be "no."
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Post by bskhacker on Nov 13, 2017 16:31:07 GMT
Personally I think if a character jack went epic that would be pretty cool.
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Post by gedditoffme on Nov 13, 2017 21:02:30 GMT
Personally I think if a character jack went epic that would be pretty cool. There's a few destroyed characters in the story who could be waiting to 'go epic' From memory Nightmare was stomped to death in Colossals. Not sure if he's been seen since.
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boozy
Junior Strategist
Posts: 429
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Post by boozy on Nov 13, 2017 23:03:58 GMT
Personally I think if a character jack went epic that would be pretty9 cool. I think there's a couple of independent warjacks that are good candidates, Deathjack and Avatar in particular. Both could undergo a metamorphosis or sort either through some unknown Orgoth magic or the will of Menoth, and bring an entirely new package in their next incarnation. Snapjaw I'd like to see as Minions first character warbeast (technically epic character so as not to conflict), but having Minions only character warbeast be gators only would be really salty for the pig players.
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Post by droopingpuppy on Nov 14, 2017 4:58:40 GMT
Warjacks and warbeasts can be advance with their masters. It is somewhat weird that they are stay still while their masters are have one or two changes. Also some warjacks among them are cut in half or even almost scrapped in the history as well, so fix and upgrade it would be a thing. Perhaps CID would be an answer for this, though.
And, although we can't expect too much changes, but intelligent warbeasts and warjack grade cortex can adapt some new weapons as well. I don't think that it is a wise idea to give Ol'Rowdy or Nightmare a long ranged anti armor gun, but give them a short ranged assault ranged weapon and they will make use of it well, because they will like to charge the enemy anyways.
But... it would be a reason to not release the character warjack/beasts: PP never wants the version 2 or the following would be simply an upgrade of the former, since Warmachine: Apotheosis where Epic Warcasters are initially released. It would be not so difficult to make a diffrence with each versions of warcaster/lock, because they can alt the spellsets and feats, and sometimes tweak the weapons. But how they can make a diffrence but not makes the version 2 warjack/beast are simply an upgraded version? It would be too difficult.
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Post by W0lfBane on Nov 14, 2017 5:32:19 GMT
Considering story reasons. Blessing of Vengeance 2 needs to happen.
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