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Post by sirk on Feb 18, 2018 22:28:27 GMT
Since Kromac is Tharn under every aspect, I expect both of him to be in the CID. Even because the 2nd version needs some refurnishing even more!
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Post by oncomingstorm on Feb 18, 2018 22:34:36 GMT
Since Kromac is Tharn under every aspect, I expect both of him to be in the CID. Even because the 2nd version needs some refurnishing even more! I strongly suspect we'll see buffs to Kromac2. I don't think Kromac1 really needs buffs, just better tools ( give us rage pls), and given Pagani's success with a basically the same Kromac1, I doubt he'll get changed. I HOPE that Morv1 and 2 make it into the CID, but I'm more skeptical.
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Post by Lord_Randall on Feb 18, 2018 23:32:12 GMT
Both Morv2 and Kromac2 need a polishing. Morv1 is more fitting in secret masters and Grayle in wild hunt of course. Kromac1 is fine as is, he just need better warpwolves.
My bet is for Iona, Morv2, Kromac2 getting into the CID.
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Post by minmaximus on Feb 18, 2018 23:44:21 GMT
It'd be odd if there was no Morv1/2 in the Tharn CID, she's pretty explicitly tied to them. Plus neither of them really work at all right now.
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Post by macdaddy on Feb 19, 2018 0:28:54 GMT
It'd be odd if there was no Morv1/2 in the Tharn CID, she's pretty explicitly tied to them. Plus neither of them really work at all right now. Morv 2 just needs the Units around her to get fixed. I don’t think she needs a full CiD. If Tharn units get reworked right, she has potential to run some nasty Tharn bricks again. I would be excited to see Kromac 2 turn into the same level of awesome as Thahs2, Borka2, and Barny2. All he really needs a feat buff, a few cute rules like “attuned spirit” and maybe unyielding. And boom, your cooking.
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chuggyg
Junior Strategist
Posts: 474
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Post by chuggyg on Feb 23, 2018 15:37:16 GMT
I play a lot of morv2 and she's been really good for me. Personally I think she just needs a small quality of life adjustment: have her goat knockdown on impact attacks (currently it only applies to 'combat action' which is incredibly stupid to have on a cavalry model who makes attacks with the mount during movement). Censure is also without any doubt the most useless spell in the entire game. Change it to spellpiercer. Would fit with her being an infantry warlock, and would give circle the option of having magical/blessed attacks without having to pay the 17 pt pureblood tax.
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Post by maplewhisky on Feb 25, 2018 11:17:34 GMT
I play a lot of morv2 and she's been really good for me. Personally I think she just needs a small quality of life adjustment: have her goat knockdown on impact attacks (currently it only applies to 'combat action' which is incredibly stupid to have on a cavalry model who makes attacks with the mount during movement). Censure is also without any doubt the most useless spell in the entire game. Change it to spellpiercer. Would fit with her being an infantry warlock, and would give circle the option of having magical/blessed attacks without having to pay the 17 pt pureblood tax. Woah boy, you nearly had me. I dont think spellpiercer comes under “QoL improvement”. Repudiate or Hex Blast seem much more reasonable to me. Re: magic weapons, literally every circle theme can take them without a PBWW. Wolds, blackclad models, ravager shaman, weavers...
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Post by elshinare on Feb 25, 2018 21:36:12 GMT
So is there any news on the new Warlock anywhere? other than name and art?
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Post by jisidro on Feb 26, 2018 9:47:40 GMT
I play a lot of morv2 and she's been really good for me. Personally I think she just needs a small quality of life adjustment: have her goat knockdown on impact attacks (currently it only applies to 'combat action' which is incredibly stupid to have on a cavalry model who makes attacks with the mount during movement). Censure is also without any doubt the most useless spell in the entire game. Change it to spellpiercer. Would fit with her being an infantry warlock, and would give circle the option of having magical/blessed attacks without having to pay the 17 pt pureblood tax. Woah boy, you nearly had me. I dont think spellpiercer comes under “QoL improvement”. Repudiate or Hex Blast seem much more reasonable to me. Re: magic weapons, literally every circle theme can take them without a PBWW. Wolds, blackclad models, ravager shaman, weavers... Spellpiercer gives blessed
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Post by maplewhisky on Feb 26, 2018 14:50:59 GMT
Woah boy, you nearly had me. I dont think spellpiercer comes under “QoL improvement”. Repudiate or Hex Blast seem much more reasonable to me. Re: magic weapons, literally every circle theme can take them without a PBWW. Wolds, blackclad models, ravager shaman, weavers... Spellpiercer gives blessed I...know...?
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chuggyg
Junior Strategist
Posts: 474
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Post by chuggyg on Feb 26, 2018 18:30:12 GMT
Hex blast, or any other offensive spell, would be pure skornergy on a fury 7 fog of war caster. In order to hex blast she either needs to fire it off at an effective MAG of 5, or drop fog of war and recast it, leaving her on at most 1 fury at the end of the turn. It needs to be an anti-upkeep option that doesn't require a hit roll.
All of the magical weapons you listed are either: Low pow, unsuitable for cracking through the kind of armor buffs we can't counter without a pureblood. Expensive warbeasts, unsuitable for a warlock who already requires a 19 point lightning strike investment, and who wants to maximize the amount of infantry in her list.
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Post by maplewhisky on Feb 26, 2018 21:15:59 GMT
Hex blast, or any other offensive spell, would be pure skornergy on a fury 7 fog of war caster. In order to hex blast she either needs to fire it off at an effective MAG of 5, or drop fog of war and recast it, leaving her on at most 1 fury at the end of the turn. It needs to be an anti-upkeep option that doesn't require a hit roll. All of the magical weapons you listed are either: Low pow, unsuitable for cracking through the kind of armor buffs we can't counter without a pureblood. Expensive warbeasts, unsuitable for a warlock who already requires a 19 point lightning strike investment, and who wants to maximize the amount of infantry in her list. That's no more Skornergy than Purification was. She also has Scales. I'd also point out that there are a lot of situations where spellpiercer is much much stronger than purification ever was (decel, RotE, Even Ground etc). What are you running into exactly that's giving you so much trouble re: needing magical weapons? Like the only thing I can think of is Echoes (which suck for everyone) or maybe the Wraith Engine? But the WE is only arm 18. If your complaint is about access to Blessed / Upkeep Removal sure. We do have Woldwyrds in faction, though.
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Post by jisidro on Feb 27, 2018 9:41:57 GMT
... If your complaint is about access to Blessed / Upkeep Removal sure. We do have Woldwyrds in faction, though. Well, we have Wyrds in Bones, Secret Masters and Wild Hunt... And the existence of one model should not prevent warlocks from having a similar tool. I don't think they'll give her Hex Blast without a significant rework being in the pipes... she has a single nuke and an AOE and no abilities relating to spellcasting... why would she get a 3rd nuke? If she is reworked I can see her getting some sort of non-damaging dispel.
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Post by jisidro on Feb 27, 2018 10:03:55 GMT
Hex blast, or any other offensive spell, would be pure skornergy on a fury 7 fog of war caster. In order to hex blast she either needs to fire it off at an effective MAG of 5, or drop fog of war and recast it, leaving her on at most 1 fury at the end of the turn. It needs to be an anti-upkeep option that doesn't require a hit roll. All of the magical weapons you listed are either: Low pow, unsuitable for cracking through the kind of armor buffs we can't counter without a pureblood. Expensive warbeasts, unsuitable for a warlock who already requires a 19 point lightning strike investment, and who wants to maximize the amount of infantry in her list. She was always the queen of Skornegy. Purification and upkeeps, Carnivore and Heart-Taker/Quick Work/Berserk/Sprint... That didn't matter and she was always a great caster.
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chuggyg
Junior Strategist
Posts: 474
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Post by chuggyg on Feb 27, 2018 17:48:46 GMT
She was a never a 'great' warlock: she was a poorly designed, horribly broken warlock who relied on powerful spells and a janky feat to win. In MK3 they nerfed her spell list and feat, and as a result she's middle of the road at best, and still has a bunch of effects that work against each other.
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