gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Nov 2, 2017 21:23:58 GMT
So our first new release in a while, and they are actually available in multiple themes. Most people seem to want them for Puppet Master, which I see mainly useful to ensure a hit, occasionally useful to get a better damage roll. Ensuring a hit we do pretty well already with tons of MAT fixers, but then I noticed...
Thrones + Shard + 3 units of Ice Witches is a LOT of Ice Cage being thrown around, which could lead to a lot of Stationary enemies. Use either the more accurate Shard or Throne to start the chain, with Puppet Master or a Bloodseer or Flare where needed, then use Witches to finish the chain to Stationary... Used on Unit Leaders it can prevent an enemy unit from charging, but those models will be easily hidden out to range. What else can we use Stationary for? Combo with Precision Strike to take out Cortex to prevent them from shaking the effect... Or to prevent them from making free strikes on our Angelius flying in. The latter seems like a poor man's Lylyth3 though, so I'm not sure that is so helpful.
Any other ideas?
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Post by chillychinaman on Nov 2, 2017 22:15:45 GMT
In a pinch, Blood+Witches effectively gives you 3, MA[8] sprays which can be useful if you want to play aggressively with them. You could also use the sprays to clear infantry jamming a beast. Combined with Spiny Growth dropping to Cost1, maybe Carniveans can run to engage, weather the retaliation, and then charge deeper into enemy lines. Between the 3 of them they should be able to unjam the beast while leaving it mostly unharmed due to POW12.
If you want to make liberal use of Ice Cage, BFS and/or Throne seem mandatory to get proper saturation and redundancy which locks you in Oracles.
Slight tangent, but I always hear, Legion has a lot of MAT fixers. Going through our warlocks I found:
6 that are buffs: Lylyth1 Feat Kallus1 Dark Guidance Thagrosh2 Manifest Destiny Vayl1 Incite & Frost Field Bethayne Feat
7 that are debuffs. Absylonia2 Alpha Hunter Lylyth2 Pin Cushion Lylyth3 Feat Twins Marked for Death Saeryn Breathstealer Thagrosh1 Scourge Vayl2 Icy Grip
This comes to 13 caster-based MAT fixers located on over 2/3 of our casters. However, over half of them are from offensive actions that require hitting and can be affected by immunities.
Of the 6 fixers that are buffs, 1/3 are feats, another 1/3 are on a single caster.
Perhaps the casters I enjoy playing tend to not have fixers, but I don't really feel like accuracy is a non-issue for Legion.
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bward
Junior Strategist
Posts: 184
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Post by bward on Nov 2, 2017 23:00:16 GMT
Aside from casters, there are plenty of others
All the aforementioned ice cage (Throne, BFS, Witches) Seraph (this is the moneymaker, his 2nd best ability after Slipstream) Craelix (weaken x3) Anyssa (veteran leader) Naga (crit shadowbind) Hex Hunters w/ Bayal (all the shadowbind) Boltthrower (crit KD) Proteus (Animus) Bloodseer (telemetry) Azrael (Crit smite)
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Post by Falcen on Nov 2, 2017 23:49:19 GMT
The use of stationary is rather limited sadly. The DEF5 would be something, but we have so many to-hit fixer already... and jacks/beasts can just shake the effect. One less fury/focus for 3 attacks and possibly even more investment isn't enough. Against 10-model units it's likely hard to reach the leader, as you've mentioned already. With medium base units it's more likely I guess. But that's nothing to build a list around, imho that would be a bad idea. If you want to take all those models, then only for their other abilities, otherwise you're wasting a lot of points imho.
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Post by pixh on Nov 3, 2017 0:40:46 GMT
I used this during the testing:
War Room Army
Legion of Everblight -
Theme: Oracles of Annihilation 2 / 2 Free Cards 75 / 75 Army
Stockpile - Steamroller Objective
Saeryn, Omen of Everblight - WB: +28 - Succubus - PC: 4 - Zuriel - PC: 18 (Battlegroup Points Used: 18) - Nephilim Bloodseer - PC: 8 (Battlegroup Points Used: 8) - Nephilim Bolt Thrower - PC: 11 (Battlegroup Points Used: 2) - Nephilim Soldier - PC: 9
Throne of Everblight - PC: 16
Blighted Nyss Shepherd - PC: 1 Blighted Nyss Shepherd - PC: 1 Spell Martyr - PC: 1 Spell Martyr - PC: 1 Blighted Nyss Sorceress & Hellion - PC: 0 Gremlin Swarm - PC: 3 Gremlin Swarm - PC: 3 Blighted Nyss Shepherd - PC: 1 Spell Martyr - PC: 1
Blackfrost Shard - Sevryn, Rhylyss & Vysarr: 9 Blighted Nyss Hex Hunters - Leader & 5 Grunts: 9 - Bayal, Hound of Everblight - PC: 0 Ice Witches - Leader & 2 Grunts: 7
My opponents disliked the list. It could cripple 2 or 3 heavies every turn, mulch infantry, and contest or score multiple zones fairly safe. There was a second unit of witches but they got replaced by the gremlin swarms.
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Post by maximumhippo on Nov 3, 2017 3:20:52 GMT
I used this during the testing: War Room Army Legion of Everblight - Theme: Oracles of Annihilation 2 / 2 Free Cards 75 / 75 Army Stockpile - Steamroller Objective Saeryn, Omen of Everblight - WB: +28 - Succubus - PC: 4 - Zuriel - PC: 18 (Battlegroup Points Used: 18) - Nephilim Bloodseer - PC: 8 (Battlegroup Points Used: 8) - Nephilim Bolt Thrower - PC: 11 (Battlegroup Points Used: 2) - Nephilim Soldier - PC: 9 Throne of Everblight - PC: 16 Blighted Nyss Shepherd - PC: 1 Blighted Nyss Shepherd - PC: 1 Spell Martyr - PC: 1 Spell Martyr - PC: 1 Blighted Nyss Sorceress & Hellion - PC: 0 Gremlin Swarm - PC: 3 Gremlin Swarm - PC: 3 Blighted Nyss Shepherd - PC: 1 Spell Martyr - PC: 1 Blackfrost Shard - Sevryn, Rhylyss & Vysarr: 9 Blighted Nyss Hex Hunters - Leader & 5 Grunts: 9 - Bayal, Hound of Everblight - PC: 0 Ice Witches - Leader & 2 Grunts: 7 My opponents disliked the list. It could cripple 2 or 3 heavies every turn, mulch infantry, and contest or score multiple zones fairly safe. There was a second unit of witches but they got replaced by the gremlin swarms. I like it, How do you have two gremlin swarms though? does Oracles allow 2 minion solos? I don't have a throne so I might adapt this for CotD. Wouldn't even need to change much.
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Post by pixh on Nov 3, 2017 4:09:55 GMT
I like it, How do you have two gremlin swarms though? does Oracles allow 2 minion solos? I don't have a throne so I might adapt this for CotD. Wouldn't even need to change much. Honestly I am not sure. When you use Warroom it allows you to use the full FA of the mercs/minions. It has been live for over a month now. It could be a bug in Warroom, if so then a forsaken will find its way into the list.
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zich
Junior Strategist
Posts: 690
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Post by zich on Nov 3, 2017 8:17:48 GMT
It's not exactly a bug but it's not intended. The way they implemented Merc/Minion inclusion is just ... less than well thought-out.
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Post by dogganmguest on Nov 3, 2017 9:56:44 GMT
That is pretty much what defines a bug.
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zich
Junior Strategist
Posts: 690
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Post by zich on Nov 3, 2017 9:59:39 GMT
Well it doesn't crash/freeze/whatever the application, but now we're getting needlessly technical.
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Post by maximumhippo on Nov 3, 2017 10:08:42 GMT
I like it, How do you have two gremlin swarms though? does Oracles allow 2 minion solos? I don't have a throne so I might adapt this for CotD. Wouldn't even need to change much. Honestly I am not sure. When you use Warroom it allows you to use the full FA of the mercs/minions. It has been live for over a month now. It could be a bug in Warroom, if so then a forsaken will find its way into the list. alrighty, I've modified it for my own. I think Craelix is a satisfactory replacement for the Gremlin swarms. Still not sure how it's going to perform sans throne, but I think there's some decent scenario potential. Thoughts? conflictchamber.com/#ca201b_-0uaIg_cObfeKbubbbbbekacocobrbkbljxLegion Army - 75 / 75 points [Theme] Children of the Dragon !!! Your army contains a pre-release entry. (Saeryn 1) Saeryn, Omen of Everblight [+28] - Azrael [21] - Nephilim Bloodseer [8] - Nephilim Bolt Thrower [11] - Zuriel [18] - Succubus [4] Blighted Nyss Shepherd [1] Blighted Nyss Shepherd [1] Blighted Nyss Sorceress & Hellion [6] Craelix, Fang of Everblight [0(6)] Spell Martyr [1] Spell Martyr [1] Blackfrost Shard [9] Blighted Nyss Hex Hunters (max) [15] - Bayal, Hound of Everblight [0(6)] Ice Witches [7]
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haurukh
Junior Strategist
Fyanna, Favourite Child of Everblight
Posts: 202
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Post by haurukh on Nov 3, 2017 11:27:28 GMT
Hmm, I would consider taking the throne over Zuriel. With all the MAT fixers in this list, Zuriels MAT 8 feels a bit wasted. Also, the throne profits a lot from her feat and you get the full "all the Ice Cages"-combo to actually get some stationaries. Throne with Kiss makes for a pretty heavy hitter Maybe try both and tell us how it went ^^
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Post by chillychinaman on Nov 3, 2017 14:16:52 GMT
It appears to be a Children list, so no Battle Engine.
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Post by maximumhippo on Nov 4, 2017 14:04:29 GMT
Hmm, I would consider taking the throne over Zuriel. With all the MAT fixers in this list, Zuriels MAT 8 feels a bit wasted. Also, the throne profits a lot from her feat and you get the full "all the Ice Cages"-combo to actually get some stationaries. Throne with Kiss makes for a pretty heavy hitter Maybe try both and tell us how it went ^^ it's Saeryn, Zuriel is more there to be an arc node and a late game piece. I'm definitely planning on trying the throne version, once I get a throne....
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haurukh
Junior Strategist
Fyanna, Favourite Child of Everblight
Posts: 202
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Post by haurukh on Nov 4, 2017 14:23:42 GMT
Hmm, I would consider taking the throne over Zuriel. With all the MAT fixers in this list, Zuriels MAT 8 feels a bit wasted. Also, the throne profits a lot from her feat and you get the full "all the Ice Cages"-combo to actually get some stationaries. Throne with Kiss makes for a pretty heavy hitter Maybe try both and tell us how it went ^^ it's Saeryn, Zuriel is more there to be an arc node and a late game piece. I'm definitely planning on trying the throne version, once I get a throne.... well, for the cost of Zuriel you get the Throne adn 2 Spell Martyrs I honestly find them a bit easier than Zuriel. With Zuriel, you always have to choose if you want to go in (but be unable to channel while engaged), stay just in range to channel (which usually puts him in threat range) or just stay safe and not arc. If you arc a blightbringer-the-spell or breath stealer this CAN make him safe... but it is always a risk in case you miss.
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