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Post by Tom_Bombadil_ on Nov 2, 2017 14:55:14 GMT
So as a fairly new minions player my selection of models is fairly limited but now that WWFF has been released I am looking to expand my collection beyond exclusively the blind water theme. My first big step will be to pick the lesser warlocks. Currently I only own Dahlia as I played her with my Ret before officially making the jump to minions and I want to ask the experts on the pros and cons of the four of them. What does each of them do well and what are their down sides? What are the situations that you would take one over the others and what all do they do well with? How many of them do you typically have in a WWFF list and which of the two that work in blind water do you more commonly use?
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Post by Azahul on Nov 3, 2017 6:05:19 GMT
Dahlia is generally considered the best. She makes it into a lot of lists by virtue of a Pathfinder heavy alone, plus her own control effects and anti-infantry. She's a cute solution to Fyanna2, if the flying circus is giving you problems.
Rorsh and Brine/Wrongeye and Snapjaw are tied in second. They fill very different roles though, making them hard to compare. Rorsh and Brine are alpha strikers, threatening 14" on their own, and bring access to Primal if you're playing a Gator Warlock. Wrongeye and Snapjaw are a melee defensive buff that are personally immune to most gunlines. They're best embedded in the middle of a brick, though defensive stats in Minions are low enough that other factions can usually make better use of them. Sadly, Wrastlers are a bit too expensive to tack on to them to let pigs get access to Rage.
Brun and Lug aren't bad, but they don't bring much beyond another beater heavy compared to the other three. They're usually only brought to complete the set in lists already running all the other lessers, but you sometimes see them as a ghetto way of providing immune to knockdown to a Warlock (usually Helga).
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Post by zwergenkrieger on Nov 5, 2017 9:02:18 GMT
Well, overall I see it this way: for the price of a heavy you gain a heavy AND a solo. That's pretty good in steamroller.
I tried the brick supporting Wrongeye Azahul speaks about several times and it didn't work for me. In fact, wrongeye and snapjaw never did anything spectacular for me.
But Rorsh and Brine did! I love these. Movement shenanigans, Rorsh bearing some powerful shooting, Brine either offers high threat ranges or the equivalent of sprint. They are a pretty good toolbox!
The others I never tried out, nothing to report.
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