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Post by dessert hydra on Nov 1, 2017 16:41:44 GMT
So looking for some comments on a potential Mordikaar list. I've been keen on getting him to the table even though there is a tiny bit of skornology left with him with the lack of Void Spirits. The list is inspired by a blog wmhnorrland.wordpress.com/2017/11/01/skorne-themes-back-to-blogging/ 3 / 3 Free Cards 75 / 75 Army Void Seer Mordikaar - WB: +29 - Despoiler - PC: 19 (Battlegroup Points Used: 19) - Basilisk Krea - PC: 7 (Battlegroup Points Used: 7) - Agonizer - PC: 6 (Battlegroup Points Used: 3) - Cyclops Savage - PC: 7 Tyrant Rhadeim - PC: 9 - Tyrant Rhadeim (Continued) Mortitheurge Willbreaker - PC: 4 Swamp Gobber Chef - PC: 1 Cataphract Cetrati - Leader & 5 Grunts: 18 - Tyrant Vorkesh - PC: 0 Praetorian Ferox - Leader & 4 Grunts: 20 Praetorian Swordsmen - Leader & 9 Grunts: 13 - Praetorian Swordsman Officer & Standard - Officer & Standard: 0 Tyrant Commander & Standard Bearer - Tyrant & Bearer: 0 THEME: Masters of War
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Post by fragpalm on Nov 1, 2017 17:29:04 GMT
I appreciate the list. It's good at jamming, and doing work into GF. Does it do well when you're not facing Cryx?
I have a pretty different MoW Mordikaar list that's been doing well, which capitalizes on the feat as well as Hollow:
Mordikaar Despoiler Archidon Archidon Archidon
Rhadeim Feralgeist
Karax (max) Keltarii (max) Swordsmen + UA (max) Ty Com Handlers (min)
The Archidons ganging up on a heavy, and getting there via Host of Shadows, is also very good. The Keltarii double as an irritating Hollow unit and getting Essence Blasts where I need them.
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Post by killroundears on Nov 1, 2017 23:29:14 GMT
i mean, there's lack of void spirits but he can bring despoiler and then you get access to void spirits that ignore tough, which means they have basically nothing to stop their wonderful killing spree. Spawn 1-2 of those in a game can cause just massive damage. its mordikaars best "spell"
Here's my list personally:
Skorne Army - 75 / 75 points [Theme] Masters of War
(Mordikaar 1) Void Seer Mordikaar [+29] - Archidon [10] - Archidon [10] - Despoiler [19] Eilish Garrity, the Occultist [5] Cataphract Cetrati (max) [18] - Tyrant Vorkesh [0(6)] Paingiver Beast Handlers (min) [5] Praetorian Ferox (max) [20] Praetorian Swordsmen (max) [13] - Praetorian Swordsman Officer & Standard [4] Tyrant Commander & Standard Bearer [0(6)]
I'm a big fan of Eilish in masters because hes a source of upkeep removal that is lost when the shaman is no longer an option. He plays double duty as a willbreaker through puppet master, and finally hes decent at sniping individual models. He's also really easy to bunker behind Cetrati.
I love cetrati in MoW. like, absolute love. In normal lists they cost 24pts for the full package, but in MoW you get a 7 man unit that's tough steady sacred ward of weaponmaster tanky infantry for only 18pts. They're also one of the only troops in the army where mordikaars revive is usually super valuable. Ferox sometimes require the feat to survive long enough to make use out of it.
I might swap the archidons out in future for something heavier, but i like that archidons are essentially "don't need buffs" beasts since they have almost everything they want.
i think my only complaint about mordikaar is skorne's roster is so incredible its hard to justify taking him out sometimes
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Post by dessert hydra on Nov 2, 2017 14:51:59 GMT
I'm a big fan of Eilish in masters because hes a source of upkeep removal that is lost when the shaman is no longer an option. Yeah I like Eilish for that upkeep removal. My list would struggle with a arcane shielded stormwall or any arm skew. Think the agoniser is unwarranted as I'm not going toe-to-toe with a brick army...
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hoksune
Baby's First Wargame
Posts: 5
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Post by hoksune on Nov 4, 2017 17:51:24 GMT
I'm a big fan of Eilish in masters because hes a source of upkeep removal that is lost when the shaman is no longer an option. Yeah I like Eilish for that upkeep removal. My list would struggle with a arcane shielded stormwall or any arm skew. Think the agoniser is unwarranted as I'm not going toe-to-toe with a brick army... I think you are optimistic if you plan on delivering Eilish on an Arcane Shielded SW. It's better for defensive upkeep removal. Also, I've gotten a lot of work out of the Agoniser in my list but YMMV, I think the Brute is a decent choice too. Personally I've been playing: Mordikaar -Despoiler -Basilisk Krea -Agoniser 5 Ferox 6 Cetrati w/Vorkesh 10 Karax w/UA Legends of Halaak 4 Paingiver Beast Handlers Tycom & Flag Tycom & Flag Extoller Soulward Extoller Soulward I've been messing with switching the Karax for Swordsmen, dropping the Extollers & playing a Mortitheurge, or keeping the Extoller and adding a Gobber Chef or something. List feels solid, but the Swordsmen are absolutely a concession towards the lack of armour cracking of the build with Karax. Depends what you're playing it for.
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demonic
Junior Strategist
Posts: 649
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Post by demonic on Nov 6, 2017 21:08:40 GMT
I'm still sticking with Mordi in Exhalted. The despoiler can help overlap with other buffs to actually make the immortals harder to hit. You also have access to the void spirit in exhalted.
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Post by killroundears on Nov 6, 2017 21:58:04 GMT
I'm still sticking with Mordi in Exhalted. The despoiler can help overlap with other buffs to actually make the immortals harder to hit. You also have access to the void spirit in exhalted. The fact you cant hollow immortals (target living) due to the subtype stuff gettint removed and you cant essence blast immortals it sounds pretty meh
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Nov 6, 2017 22:37:17 GMT
Can you still get around that by targeting the UA? You could in Mk2, I haven't looked into it since. Once Hollowed you could Essence Blast THAT unit. It's too bothersome in my opinion but hey, whatever floats your boat.
Now if they altered Hollow to target friendly models, instead of FF we'd have a game plan...
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boozy
Junior Strategist
Posts: 429
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Post by boozy on Nov 6, 2017 23:56:49 GMT
The lack of access to Void Spirits in any theme save Exalted is one of the main hiccups I have with Mordikaar in MKIII. Without them, I think you're losing one od the best pieces on his card, and counting on Despoiler to make some is a bad strategy. Usually, he only makes one before he dies, and if you're using Despoiler to kill an infantry dood instead of a heavy, you're doing it wrong. Making a Void Spirit should always be a bonus snack, not the main course.
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Post by killroundears on Nov 7, 2017 1:39:46 GMT
Can you still get around that by targeting the UA? You could in Mk2, I haven't looked into it since. Once Hollowed you could Essence Blast THAT unit. It's too bothersome in my opinion but hey, whatever floats your boat. Now if they altered Hollow to target friendly models, instead of FF we'd have a game plan... I believe they killed that interaction totally. boozy doesnt feat + jam + despy only needing to be within 5 (not land the killibg blow) usually get a void spirit without despy dying? Maybe im just barking up the wrong tree with MoW and should just play him out of theme using some of skornes best pieces like molik (feat + intuition is hilariously hard to kill without a fixer). It takes away free points and thr take down benefit but lets you mix and match with char beasts, turtle, etc and voids
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boozy
Junior Strategist
Posts: 429
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Post by boozy on Nov 7, 2017 2:24:19 GMT
boozy doesnt feat + jam + despy only needing to be within 5 (not land the killibg blow) usually get a void spirit without despy dying? My experience is that if Despoiler is within 5" of an enemy model on his turn, he's gonna die on the next one. As for Mordikaar, he really needs a theme that allows both living infantry and Void Spirits. MoW really should have included them. The new Revive and the nerf deeply hurt his game. I don't really known where he works competitively now, which sucks because his game is unique in the Skorne stable. The Fist/Mordikaar days were a brief highlight in MKII Skorne, and while we are in much better shape in MKIII, Mordikaar didn't really transition very well, despite his amazing Void Spirit cranking. It's too bad, particularly since incorporeal models are boss in SR17, and we have a great one native in faction.
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demonic
Junior Strategist
Posts: 649
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Post by demonic on Nov 7, 2017 3:41:08 GMT
Yeah, Despoiler desperately needs health or defensive buffs if he ever gets into a CID. However, what Mordi needs is a spam of high str models OR a battlegroup that can benefit highly from the ghostly effect, such as a cyclops savage spam. In both, void spirits are key to bringing out mordi's full potential. However, if you need a lot of "removed from play," then MoW becomes useful for him. The only issue I have is that there are so many other casters in our faction who can play that kind of game better WITH better utility.
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