zich
Junior Strategist
Posts: 690
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Post by zich on Oct 27, 2017 5:12:50 GMT
Still not sure why they had to axe ranged warbeasts other then to stop the shaman. The cygnar gun mages theme was the only other one I can think of that locks off Battle group options based on rang d weapons and they just removed that clause in the last CID because it was to restrictive for list building. Why did they feel the need to lock off ranged beasts in a list that doesn't reward you for taking them and already has ranged infantry options? Because Skorne themes were made by a fluff monster. I don't have a problem with no shooting heavies or lights, but keeping out gargs is a real pain. Several lists I had wanted to try are out the window. It also seems really weird to me. Bringing Drakes or Mammoths is not Hoksune enough? But bringing Jalaam or RASHETH is fine? But bringing Rasheth in Chain Gang 2.0 is not fine? Void Spirits are now associated with Extollers? I would mind the design a lot less if it actually was fluffy.
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Post by illrede on Oct 27, 2017 6:01:20 GMT
Void Spirits are now associated with Extollers? IKRPG, yeah. There's even a spell for it. You don't actually pull a Mordikaar and pluck one out of the void, you take an existing skorne soul and warp it yourself. I think it's a Cost 4 and uses a soul token but still would be quite broken in Steamroller- pity.
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Post by illrede on Oct 27, 2017 6:03:06 GMT
Void Spirits are now associated with Extollers? IKRPG, yeah. There's even a spell for it. You don't actually pull a Mordikaar and pluck one out of the void, you take an existing skorne soul and warp it yourself. I think it's a Cost 4 and uses a soul token but still would be quite broken in Steamroller- pity. Me and Annihilation are on speaking terms these days but I'd swap that into it's place on Zaal2's spell list with the widest smile on my face.
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zich
Junior Strategist
Posts: 690
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Post by zich on Oct 27, 2017 6:06:43 GMT
That would be totally radical. Which is something Zaal2 should be.
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