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Post by tasadarthemadbear on Oct 15, 2017 19:10:12 GMT
Working on some different Exalted lists since I have Immortals on the way. Someone in another thread mention Zaadesh2 and since I ordered him to use in my Titan brick, I want to try to make him work here as well. This is what I came up with:
50pt Exalted Theme Force Zaadesh2 (+28) Aradus Soldier (-16) Aradus Soldier (-16) Archidon (-10) Min Beast Handlers (-5) Max Immortals (-15) Extoller Advocate (-4) Ancestral Guardian (-5) Hakaar (free)
That leaves me 7 points and my question is whether I should spend that on a Krea or an Agonizer and Gobber Chef. I havent used Immortals yet so I don't know which of those 2 beast will help them more? Any feedback on the list is welcome too, thanks.
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Post by illrede on Oct 15, 2017 20:12:14 GMT
Either works. Personally, I don't like getting shot.
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boozy
Junior Strategist
Posts: 429
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Post by boozy on Oct 15, 2017 21:05:43 GMT
That was me regarding Zaadesh2 in Exalted. I've done a couple variations, but below is what I'm currently using. It includes a Gladiator and BB, instead of a 3rd Sentry. I've found that Pathfinder and +2" is super important to keep from being locked out, but you also want to be casting Ornery and forcing the Aggy every turn. Fury is an issue, and the BB helps. Zaadesh2 can't be doing all the casting, needing a little for countercharge and at least a cloud. Tinker yours to suit your tastes. If you can find a version with three Sentries, go for it. conflictchamber.com/#c9201b_-0IgO6r4D5G6A6A6u6H5Rft5U5USkorne Army - 75 / 75 points [Theme] The Exalted (Zaadesh 2) Lord Tyrant Zaadesh [+28] - Agonizer [6] - Bronzeback Titan [18] - Titan Gladiator [15] - Titan Sentry [15] - Titan Sentry [15] Ancestral Guardian [5] Hakaar the Destroyer [0(7)] Immortals (max) [15] - Extoller Advocate [4] Paingiver Beast Handlers (min) [5] Paingiver Beast Handlers (min) [5]
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Post by tasadarthemadbear on Oct 15, 2017 21:20:51 GMT
I really like that list! I will almost certainly be trying it. Would it be worth it to turn the 2 units of Beast Handlers in to 1 max unit and use the extra 3 points on a bellows crew and chef? I mainly ask because I have all those models and not enough beast handlers to run 2 units, but it also seems like having another cloud could help Zaadesh out quite a bit.
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boozy
Junior Strategist
Posts: 429
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Post by boozy on Oct 15, 2017 22:02:41 GMT
"I really like that list! I will almost certainly be trying it. Would it be worth it to turn the 2 units of Beast Handlers in to 1 max unit and use the extra 3 points on a bellows crew and chef? I mainly ask because I have all those models and not enough beast handlers to run 2 units, but it also seems like having another cloud could help Zaadesh out quite a bit." Try it out. I find I prefer the two min units, for OoA reasons, and positioning. Also, don't be afraid to use the PGBH as a screen on feat turn. They have value in both blocking lanes, killing infantry, possibly shutting down a warbeast assault before it starts, and finally dying. They make good Hakaar and AG food. The Chef could fill a good spot for sure, and gobbers are always nice. I find though that Zaadesh personally isn't really worried about shooting behind his Titans (or Aradi), just spells and knockdown. Play around to find what suits your style and meta.
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Post by tasadarthemadbear on Oct 15, 2017 22:04:54 GMT
Thanks for all the info. Since you seem to have a bit of experience and knowledge using him, any general tips on using Zaadesh2? I get the feeling he will be my main caster for awhile.
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