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Post by albertairish on Sept 28, 2017 20:53:48 GMT
Shouldn't his animus overcome other terrain for the purposes of pseudo pathfinder that blindwater has? No. That's why his animus says "open terrain" becomes water, not just "terrain".
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Post by Tom_Bombadil_ on Sept 28, 2017 21:25:55 GMT
I am actually really loving the look of the Dracodile. FURY4 is not as bad as it first seems with 4 initials all at a respectable power. Compare him to the Mountain King, similar Spray where as the MK gets a total of 7 POW 19s the Drac gets 5 POW 19s and 3 Pow 17s. One more attack forfeiting 2 POW on three of them. As a whole very comparable. On the approach he provides FloodWaters which if he and the caster cast it that's roughly an AOE15 of water and a AOE 11.
One question though, correct me if I am wrong but can't he cast his spray twice? Once on the assault and then again simply because all colosals have dual attack and he hasn't technically used it yet?
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pox
BattleBox Champ
Posts: 59
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Post by pox on Sept 28, 2017 21:41:49 GMT
I am actually really loving the look of the Dracodile. FURY4 is not as bad as it first seems with 4 initials all at a respectable power. Compare him to the Mountain King, similar Spray where as the MK gets a total of 7 POW 19s the Drac gets 5 POW 19s and 3 Pow 17s. One more attack forfeiting 2 POW on three of them. As a whole very comparable. On the approach he provides FloodWaters which if he and the caster cast it that's roughly an AOE15 of water and a AOE 11. One question though, correct me if I am wrong but can't he cast his spray twice? Once on the assault and then again simply because all colosals have dual attack and he hasn't technically used it yet? Really shouldn't compare - but yeah Mountain King is Fury 5. provides Rage as an animus (so no need for a wrastler as an add-on extra 16pts.) and Kill Shot lets it fire it's spray twice which has a higher POW oh and is also cheaper. Glacial king - Fury 5, has an animus that knocks models over and can fire its spray 3 times if required. also cheaper with the same 7 POW 19's (if it doesn't use its spray multiple times.) Sea King - Fury 5, has an animus that draws things closer and chain attack for a 4" melee along with 1 POW19 and 6 POW 20. I do like the dracodiles tail swipe I just think Fury 4 is too little for a gargantuan when compared to others of its type. (melee focused.)
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Post by huckebein on Sept 28, 2017 21:48:46 GMT
Blind is a significant part of the Drac’s kit. You don’t really need to outright destroy a Khador heavy if you force it to shake Blind by attacking at 2” range. If you cripple a weapon, its retaliation is severely diminished. Shit, if you cripple its Cortex after Blinding it, you can probably start buying attacks against other targets. Concealment is useful, I guess. I mean, the shooting armies out there are prepared to deal with DEF much higher than 14. Khador Rockets aren’t prepared for DEF higher than 14. Rockets under s&p hit def 14 50% of the time, considerably more often if joe is mucking about. The dracodile animus does great fpr protrcting the dracodile and your warlocks, but really doesn't do much to protect the army around it.
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Post by tarviche on Sept 28, 2017 22:19:48 GMT
I am actually really loving the look of the Dracodile. FURY4 is not as bad as it first seems with 4 initials all at a respectable power. Compare him to the Mountain King, similar Spray where as the MK gets a total of 7 POW 19s the Drac gets 5 POW 19s and 3 Pow 17s. One more attack forfeiting 2 POW on three of them. As a whole very comparable. On the approach he provides FloodWaters which if he and the caster cast it that's roughly an AOE15 of water and a AOE 11. One question though, correct me if I am wrong but can't he cast his spray twice? Once on the assault and then again simply because all colosals have dual attack and he hasn't technically used it yet? IIRC they don't all have dual attack. They are simply not prevented from making ranged attacks when in melee combat (if they decide to use their combat action for ranged attacks). He'll only get the one spray.
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joedj
Junior Strategist
Posts: 513
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Post by joedj on Sept 29, 2017 0:04:46 GMT
Any proactive animus, spell, or ability on a Garg that can generate more damage against multiple hard targets is perhaps a hard limit-er to Fury Stat (5)?
Minions have Rage, Fury, Signs & Portents, Gang Fighter? (Farrow), other? Trollbloods have Ragnor's Pulverizer, Rage, Primal.
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Post by ForEver_Blight on Sept 29, 2017 12:55:45 GMT
I still say that the assault spray is the biggest power aspect of his card. You can charge an warrior for free to get the assault off. Kill some dudes and possibly blind major heavies in the process. Pop Animus with the remaining fury and now if they don't have a pathfinder option the Jack/beast would have to start it's activation within 7" of the Drac to be able to charge it. But they also have to spend something to clear blind. So you can really make it unbelievably difficult to engage. Not to mention having something in front of the beast to block charge lanes.
With Barnabas 1 you can make it completely immune to shooting which I can't imagine how harsh that would be (legion relying on guns to start the damage a turn before engagement)
A 5-6 point damage swing is just the standard in Minions.
Hunters mark outside with a solo on top of say boundless charge. He can get launched from half the field away into a target. 4 initials is fantastic. Crit smite might be inopportune but I believe it has a "may" in the rule.
Poltergeist and Star cross would just be insulting. I dare you to commit to a def 14 Garg that if you miss you get pushed out of melee range. On top of the water that meant you could only just get into melee range to begin with without pathfinder.
He's sofa king cool! So many ways to buff and utilize the kit. Fantastic center piece for a gator army.
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Post by albertairish on Sept 29, 2017 14:28:16 GMT
I think his primary worth is in assassination lists. Blind on a spray is very powerful.
In attrition/scenario lists I think double Wrastlers will probably get more work done and last longer.
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