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Post by Tekanan on Mar 27, 2017 6:52:15 GMT
I bought Aggy recently just to try something different. I have also bought a unit of Bane Warriors, although I am still waiting for my Bane Warrior Command Attachment to arrive, Once it's here, I will proceed assembling them all up.
After taking a second, third and fourth look, I can't seem to figure out Aggy.
What's her trick? Does she play support or assasinate?
I can't help but feel she's just there to fling Parasite around...
Help me!
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Post by sircas on Mar 27, 2017 8:02:16 GMT
She doesnt really have 'a trick'. She does all of cryx tricks a little bit. She delivers well against most armies due to the stealth feat, has some armour debuffing, some terrain mimtigation, a minor personal melee assassination via vanish and dark shroud. Jack of all cryx, master of none. Shes an excellent battlebox caster but not one of our best. Shes good with infernal machines theme since you can have a hyper aggressive vengeancing jack. However this does mean no bane warriors which are also decent with her.
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Deller
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Post by Deller on Mar 27, 2017 16:12:44 GMT
You're not missing anything. She is there just to sling Parasite around. That's her thing, she's the stealth/Ghostly delivery caster with access to Parasite. You play Agathia for her feat because in all other aspects she's budget Deneghra1.
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Post by Dekkenblackblade on Mar 27, 2017 18:50:14 GMT
You're not missing anything. She is there just to sling Parasite around. That's her thing, she's the stealth/Ghostly delivery caster with access to Parasite. You play Agathia for her feat because in all other aspects she's budget Deneghra1. I think this might be a massive over simplification. Agathia can do way more than just sling parasite and be a budget Denny1. For raw power she is weaker than Denny1 but so is almost every other caster in Cryx. Agathia focuses on different things not just debuffing the enemy into oblivion. Since her spell list is less ridiculous she can spend more of her focus on powering jacks, not to mention she has a jack only arm buff that basically gives the jack vengeance. Her feat also gives all her Jacks a 3" place at the end of its activation, this is huge for getting multiple heavies onto a target without blocking each other off. I have found some success using a reaper/Malice, desecrator, and Deathjack with her, remember she is a Bane so desecrators can get extra focus from her. Reapers/Malice can drag something in and then place themselves out of the way opening up the target to ranged attacks or getting charged by a heavy or unit.
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npe
Junior Strategist
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Post by npe on Mar 27, 2017 19:01:52 GMT
I bought Aggy recently just to try something different. I have also bought a unit of Bane Warriors, although I am still waiting for my Bane Warrior Command Attachment to arrive, Once it's here, I will proceed assembling them all up. After taking a second, third and fourth look, I can't seem to figure out Aggy. What's her trick? Does she play support or assasinate? I can't help but feel she's just there to fling Parasite around... Help me! Agathia's one of the more interesting Infernal Machines casters. Her feat isn't battlegroup only other than the teleport and DJ + hellwrought + hyperaggressive is very scary. Bane benefit from ghostly more than most as well. Try this: Bane Witch Agathia - WJ: +29 - Skarlock Thrall - PC: 4 - Deathjack - PC: 23 (Battlegroup Points Used: 23) - Deathripper - PC: 6 (Battlegroup Points Used: 6) Iron Lich Overseer - PC: 0 - Seether - PC: 13 Iron Lich Overseer - PC: 0 - Seether - PC: 13 Machine Wraith - PC: 2 Mechanithralls - Leader & 9 Grunts: 10 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Skarlock Commander - PC: 3 Necrosurgeon & Stitch Thralls - Necrosurgeon & 3 Grunts: 4 Carrion Thralls - Leader & 9 Grunts: 10 Carrion Thralls - Leader & 9 Grunts: 10 THEME: Infernal Machines Agathia's also interesting with scrap thralls and her feat.
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Post by Tekanan on Mar 28, 2017 0:10:34 GMT
Going for the undead theme. Thinking Skarlocks might be a good cheap option to fling Parasites around.
I mis-read Retaliation. I thought it gave the helljacks retalliatory strike! Vengeance seems sweet with Erebus but I do not have an Erebus.
Nice catch on the Desecrator though. For some reason, I missed out how the repositioning with her feat can be used offensively. Stalkers might be a good idea here...
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Deller
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Post by Deller on Mar 28, 2017 1:31:48 GMT
You're not missing anything. She is there just to sling Parasite around. That's her thing, she's the stealth/Ghostly delivery caster with access to Parasite. You play Agathia for her feat because in all other aspects she's budget Deneghra1. I think this might be a massive over simplification. Agathia can do way more than just sling parasite and be a budget Denny1. For raw power she is weaker than Denny1 but so is almost every other caster in Cryx. Agathia focuses on different things not just debuffing the enemy into oblivion. Since her spell list is less ridiculous she can spend more of her focus on powering jacks, not to mention she has a jack only arm buff that basically gives the jack vengeance. Her feat also gives all her Jacks a 3" place at the end of its activation, this is huge for getting multiple heavies onto a target without blocking each other off. I have found some success using a reaper/Malice, desecrator, and Deathjack with her, remember she is a Bane so desecrators can get extra focus from her. Reapers/Malice can drag something in and then place themselves out of the way opening up the target to ranged attacks or getting charged by a heavy or unit. I don't really think it's an oversimplification at all considering everything you just said reinforces my statement. Everything you've mentioned about Jack tactics all fits exactly what I said, you play Agathia for her feat. "You can fuel more jacks because you have a worse spell list" sounds like Budget Deneghra to me. Deneghra can choose to not cast spells and fuel jacks too. Agathia's feat is what differentiates her from Deneghra, if you're not building your list to take advantage of Shadowfall, just play Deneghra1 instead.
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Post by sircas on Mar 28, 2017 1:33:44 GMT
Skarlocks cannot cast parasite as its an upkeep.
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npe
Junior Strategist
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Post by npe on Mar 28, 2017 1:36:09 GMT
Going for the undead theme. Thinking Skarlocks might be a good cheap option to fling Parasites around. I mis-read Retaliation. I thought it gave the helljacks retalliatory strike! Vengeance seems sweet with Erebus but I do not have an Erebus. Nice catch on the Desecrator though. For some reason, I missed out how the repositioning with her feat can be used offensively. Stalkers might be a good idea here... Skarlocks can't cast upkeeps anymore They're still very good ghost walk and hellfire bots though. Regarding retaliation, you can use it with DJ to repair systems (eat something living, including your own models for d3 health) before you get focus from your arms and power up.
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Post by Gamingdevil on Mar 28, 2017 7:43:48 GMT
Agathia's one of the more interesting Infernal Machines casters. Her feat isn't battlegroup only other than the teleport and DJ + hellwrought + hyperaggressive is very scary. Bane benefit from ghostly more than most as well. Try this: Bane Witch Agathia - WJ: +29 - Skarlock Thrall - PC: 4 - Deathjack - PC: 23 (Battlegroup Points Used: 23) - Deathripper - PC: 6 (Battlegroup Points Used: 6) Iron Lich Overseer - PC: 0 - Seether - PC: 13 Iron Lich Overseer - PC: 0 - Seether - PC: 13 Machine Wraith - PC: 2 Mechanithralls - Leader & 9 Grunts: 10 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Skarlock Commander - PC: 3 Necrosurgeon & Stitch Thralls - Necrosurgeon & 3 Grunts: 4 Carrion Thralls - Leader & 9 Grunts: 10 Carrion Thralls - Leader & 9 Grunts: 10 THEME: Infernal Machines Agathia's also interesting with scrap thralls and her feat. I like it, though with your current setup you don't seem to be taking advantage of Ambush? You could drop the Skarlock Commander and Necrosurgeon (you have 7 points of Thralls over benefits anyway) and maybe add some Warwitch Sirens? I would also consider Soulhunters instead of the Carrions, as they can be pretty good with a single round of Stealth, but in your current setup you would probably lose too many bodies.
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Post by tiberius on Mar 28, 2017 10:34:57 GMT
In my opinion, you have plenty of armor cracking and jamming, all you are really missing is dedicated infantry removal and depending on your meta, that may or may not be important. If I was running that list, I would drop one of the units of carrion thralls, add a min unit of bile thralls and move the skarlock commander to them for advance deployment. Though with the purge being a spray now, even that isn't that important, advance deploy and spread out the mechanithralls and with careful spray placement from purges, you should be able to hit more enemy than your own guys.
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Post by Tekanan on Mar 28, 2017 12:26:18 GMT
Skarlocks cannot cast parasite as its an upkeep. Sadness! It's obvious the last time I played Cryx was in Mk.II....
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Post by Tekanan on Mar 28, 2017 12:30:19 GMT
I don't really think it's an oversimplification at all considering everything you just said reinforces my statement. Everything you've mentioned about Jack tactics all fits exactly what I said, you play Agathia for her feat. "You can fuel more jacks because you have a worse spell list" sounds like Budget Deneghra to me. Deneghra can choose to not cast spells and fuel jacks too. Agathia's feat is what differentiates her from Deneghra, if you're not building your list to take advantage of Shadowfall, just play Deneghra1 instead. How do you build a list to take advantage of Shadowfall though? I don't think Stealth is a strong enough ability to warrant building a whole list to capitalise on it. But then again, my meta is Cygnar heavy... Maybe build a ranged warjack list that shoots and move 3" to get out of charge range on feat turn?
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Post by tiberius on Mar 28, 2017 12:41:37 GMT
I always thought building around the feat was a trap. I just saw it as a feat that was nice to have in certain matchups. Army wide ghostly is powerful for terrain mitigation or ignoring free strikes while positioning deep within the enemy lines. But...banes do it without her feat. Army wide stealth is nice for closing against most opponents, but I don't typically play into gun lines. My opponents like jack bricks. The 3" teleport is nice for repositioning and getting out of the way of other charging pieces. But overall, none of it is necessary for a game plan.
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npe
Junior Strategist
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Post by npe on Mar 28, 2017 13:39:17 GMT
Agathia's one of the more interesting Infernal Machines casters. Her feat isn't battlegroup only other than the teleport and DJ + hellwrought + hyperaggressive is very scary. Bane benefit from ghostly more than most as well. Try this: Bane Witch Agathia - WJ: +29 - Skarlock Thrall - PC: 4 - Deathjack - PC: 23 (Battlegroup Points Used: 23) - Deathripper - PC: 6 (Battlegroup Points Used: 6) Iron Lich Overseer - PC: 0 - Seether - PC: 13 Iron Lich Overseer - PC: 0 - Seether - PC: 13 Machine Wraith - PC: 2 Mechanithralls - Leader & 9 Grunts: 10 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Brute Thrall - PC: 2 - Skarlock Commander - PC: 3 Necrosurgeon & Stitch Thralls - Necrosurgeon & 3 Grunts: 4 Carrion Thralls - Leader & 9 Grunts: 10 Carrion Thralls - Leader & 9 Grunts: 10 THEME: Infernal Machines Agathia's also interesting with scrap thralls and her feat. I like it, though with your current setup you don't seem to be taking advantage of Ambush? You could drop the Skarlock Commander and Necrosurgeon (you have 7 points of Thralls over benefits anyway) and maybe add some Warwitch Sirens? I would also consider Soulhunters instead of the Carrions, as they can be pretty good with a single round of Stealth, but in your current setup you would probably lose too many bodies. I've got a couple of variants of this list, one subs the 2 carrions for another max McThrall and necrosurgeon combo. I've also been playing around with swapping the Seethers for Inflictors with the ILO. The extra arm, shield guard and the bigger dark bubble have been cute. One thing I've noticed is that the extra inch (to go with the shield guard) really matters because you can choose how/when to hyperaggressive using the Brutes to soak up the shots you don't want. Finally, I'm not a big fan (on paper) of the WWS in this build, yes you get an extra pow 20/21 with a marshalled jack, but she costs as much as two Brutes, who give you more damage and more shield guards. That said the shadowbind free strike bubble might be very useful.
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