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Post by Rowdy Dragon on Sept 9, 2017 20:01:51 GMT
Having calculated the amount of Previewed stuff from Previous theme forces I have come to a conclusion that in what we have seen we have witnessed about 60% of the stuff for the next Manowar Theme force. New stuff for Trenchers: 10 Stuff Total New Stuff for Trolls: 10 Stuff Total (9 if you say that the Two new Lights count as the same chassis) So Far Previewed Manowar Stuff: 6 New stuff (Not counting stuff that shares the same chassis)
What has me concerned is how very few of the previewed things seem like something that gives depth or changes up the game of the Manowars. In comparison to both the themes above, the Manowar theme will have about half the amount of stuff that either of the above can muster in terms of variety, yet at the same time will also be more one note. Compare how the Hooch Hauler gives the Trolls a Ranged game they didn't have yet, with the other stuff given as well, or how the Bunker gives recursion to Trenchers (As well as stuff like Patrol dog removing stealth). But I'm concerned that the New Manowar stuff is so much stuff we have seen many times before in our arsenal. With about 1/5th the Points always being Tied up in Shocktroopers for escort roles, with a Kovnik pretty much becoming requisite. I'm concerned Im not gonna see much depth in listbuilding, to be honest.
So assuming a POSITIVE outcome, If you where PP what would the stuff we have had witnessed do to make MOws have more variety. And what would those 3-4 unspoiled releases be? Not counting casters.
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wendan
Junior Strategist
Posts: 785
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Post by wendan on Sept 9, 2017 20:07:32 GMT
Wear glasses when you look at them!
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Post by pyr0maniacal on Sept 9, 2017 20:30:21 GMT
Wait, do you know what those "spoiled" things do? If so, please share! Tails? Uncover the other eye? A chest cannon?
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Post by ozvelpoon on Sept 9, 2017 20:33:14 GMT
Character Battle Mechanic unit!
Forward Kommand Post structure!
Man-O-War Heavy Rifle Team!
Dog-O-Wars (Wardogs/Arguses in steam Armour)!
Doom Reaver Sentinels (Doom Reaver heavy infantry in Man-O-War Amour wielding a Fell Blade and Ruins Buckler)!
Battle Mechanic Armored Personnel Carrier (Battle Mechanic Battle Engine with reinforcements[Battle Mechanic]; a modified version of Karchev's old Tow ability for Man-O-War; and bonuses to repair rolls with its CMD range)!
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Post by pyr0maniacal on Sept 9, 2017 20:36:11 GMT
lol, Dog-o-wars! This needs to happen! (They tried Cat-o-wars, but all they did was sleep and ignore everyone...)
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Post by elricaltovilla on Sept 9, 2017 20:48:44 GMT
I'd like to see Assault Man-o-Wars. They're already like space marines, and they're giving us devastators in the form of Man-o-War Tankers, so clearly we need Man-o-Wars with jump jets. (This may or may not be sarcasm.)
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Post by ozvelpoon on Sept 9, 2017 20:56:09 GMT
elrical this is for you!
Assault Komando Interdictors (Assault Kommandoes in Man-O-War Armour treated to resist Fire and Corrosion with integrated jump pack's and heavy weapons like integrated flame throwers and strangle gas launchers)!
Kayazy Enforcer's (Kayazy in "light" Man-O-War armour designed to be cheaper and less restricting but provide less protection)!
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Post by tapecrawler on Sept 9, 2017 21:06:05 GMT
Mark the target on the battle engine silly thing.
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Post by elricaltovilla on Sept 9, 2017 21:20:47 GMT
elrical this is for you! Assault Komando Interdictors (Assault Kommandoes in Man-O-War Armour treated to resist Fire and Corrosion with integrated jump pack's and heavy weapons like integrated flame throwers and strangle gas launchers)! Kayazy Enforcer's (Kayazy in "light" Man-O-War armour designed to be cheaper and less restricting but provide less protection)! I like those suggestions! I wonder why everyone always defaults to "elrical" when they shorten my username. Every forum I use it on this happens
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Post by Rowdy Dragon on Sept 9, 2017 21:27:01 GMT
Wait, do you know what those "spoiled" things do? If so, please share! No. I don't. Im what the revealed stats could be to give depth or be interesting. Like what could the Large Based MOW do to be Wortwhile and interesting? I'm very concerned that they will be just like our Warjacks just maybe slightly different with no ability to boost or the like.
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Growl
Junior Strategist
Posts: 496
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Post by Growl on Sept 9, 2017 21:32:32 GMT
I like those suggestions! I wonder why everyone always defaults to "elrical" when they shorten my username. Every forum I use it on this happens Funny, I would shorten it alto, or calto, or ovi, or el, or maybe just lla.
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Post by auraco on Sept 9, 2017 21:37:12 GMT
Well I'm excited by what we know of the battle engine so far, that thing will be able to clear a lot of infantry, and that is clearly something a usual Man O War list struggle to do. I'll wait to see the tankers before passing any judgement on them, but they could be good. I like the advance move from the theme force. I'm curious about the other releases, one of them will probably be a CA for the demo corps.
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Post by elricaltovilla on Sept 9, 2017 21:44:02 GMT
I like those suggestions! I wonder why everyone always defaults to "elrical" when they shorten my username. Every forum I use it on this happens Funny, I would shorten it alto, or calto, or ovi, or el, or maybe just lla. It's supposed to be shortened to Elric, but I guess not many people are familiar with Michael Moorcock's work.
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Post by Blargaliscious on Sept 9, 2017 21:44:46 GMT
Maybe Privateer Press is going to pull a fast one and give the Assault Kommandos the "Man-O-War" subtitle.
Then any of the remaining new releases could be AK and give the Armored Korps more depth.
I would like to point out 1 more thing:
Armored Korps = AK = Assault Kommando
Coincidence? I think not...
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Ganso
Junior Strategist
Posts: 932
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Post by Ganso on Sept 9, 2017 22:34:20 GMT
I'd like to see Assault Man-o-Wars. They're already like space marines, and they're giving us devastators in the form of Man-o-War Tankers, so clearly we need Man-o-Wars with jump jets. (This may or may not be sarcasm.) I will unsarcastically say that I want this also. Or even a MoW drop pod.
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