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Post by Falcen on Jul 21, 2017 18:35:07 GMT
I think he thought of lists, not her personal abilities. What I lately have seen floating on the net is Oracles of Annihilation with triple Angelii, Carnivean, Naga, NBT, Seraph, Sorceress and Forsaken.
Imho the older non-theme lists are still viable though. At least I'm playing mine still.
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newsun
Junior Strategist
Posts: 140
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Post by newsun on Jul 21, 2017 20:12:42 GMT
I'm liking my double raptor lyl3 with AA, Naga, BT, double forsaken, martyr, and blight blades.
As to getting back with Thags1, just get all in one and typhon. That a solid starting point.
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Post by The Trane on Jul 21, 2017 20:45:29 GMT
Thanks for all input! Feel free to continue. I'm increasingly starting to think about a pairing with Thag1 and Lylyth1; they were my first 'locks and I think they'd make a nice pair: Thag1 for ARM-cracking and Lylyth1 for a shooty assassination list. Or would Fyanna2 serve me better? Lylyth3 – quite possible in the future, but to get into the action I'll need faster painting projects
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Post by The Trane on Aug 1, 2017 10:44:34 GMT
Any more thoughts here? I'm particularly pondering making that Thag1/Lylyth1 pairing ...
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whydak
Junior Strategist
Posts: 288
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Post by whydak on Aug 1, 2017 12:45:49 GMT
Any more thoughts here? I'm particularly pondering making that Thag1/Lylyth1 pairing ... I played with them as a pair for a while. Maybe not optimal but it was working. What you want to know? Its hard to "tell you everything". Some specific questions? Or maybe try to post your idea for lists and you will get some fedback. I can't help without list of available models.
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Post by ForEver_Blight on Aug 1, 2017 13:32:38 GMT
Lylyth 1 would be just as capable, if not more so, at cracking armor than Thagrosh. Thagrosh is far more attrition based. he bricks up and makes your opponent pick from bad choices and worse ones. Then when he does kill something important (usually Typhon) it comes back. That's not to say they won't make a good pair. But I don't want you to think Lylyth is only an assassination caster. She's likely the most accessible of her iterations.
Lylyth 2 is something I'm working on right now and it's not terrible. But it doesn't have many super-capable list options due to her laser focus on ranged. I've started to rely heavily on multiple bolt throwers just for the fact that Thunder bolt is just so good at ruining the enemy plans. Just avoid the chosen ground casters (I think that's the no push or knockdown ctrl spell)
I myself champion and always try to get people to at least give Kryssa a good few tries. He mobility [edit: positioning] is her key and she can really change up how you can play with premeasuring. Raptors and the Strider scout UA can play to that mobility with their speed and reposition. Azrael with tactical supremacy is just disgusting. Then a few weapon masters under her feat just do a gleeful amount of carnage.
Abby2 is also still just beautiful in simplistic effectiveness. Alpha hunter possible every turn just makes every beast so much better.
Rhyas 1 was kind of sort of brought back to popularity because of JVM running her once. But she is still our most capable assassination caster if you like that playstyle. But the twins are a very, very, specific toolkit that if you don't absolutely need, might be best to pick something else.
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Post by chillychinaman on Aug 1, 2017 14:48:18 GMT
I myself champion and always try to get people to at least give Kryssa a good few tries. He mobility is her key and she can really change up how you can play with premeasuring. Raptors and the Strider scout UA can play to that mobility with their speed and reposition. Azrael with tactical supremacy is just disgusting. Then a few weapon masters under her feat just do a gleeful amount of carnage. What are you doing exactly with Kryssa's mobility? I'm gonna assume you mean her personal mobility via quickness. She doesn't have a ctrl range buff to position and howling flames drains so much Fury.
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Post by ForEver_Blight on Aug 1, 2017 15:03:27 GMT
I myself champion and always try to get people to at least give Kryssa a good few tries. He mobility is her key and she can really change up how you can play with premeasuring. Raptors and the Strider scout UA can play to that mobility with their speed and reposition. Azrael with tactical supremacy is just disgusting. Then a few weapon masters under her feat just do a gleeful amount of carnage. What are you doing exactly with Kryssa's mobility? I'm gonna assume you mean her personal mobility via quickness. She doesn't have a ctrl range buff to position and howling flames drains so much Fury. Quickness and tactical supremacy she can charge 16" nonlinear and then repo 3 for a total of 19". Even without the charge she can completely swap zones or control flags that she started no where near. Granting Repo 3 to anything plainly makes them more mobile. Azrael, Ravagores, Typhon, Proteus, Angelius, Bolt throwers, Raeks, etc... All can benefit from doing their job and then walking further to better cover, to engage/jam/threaten, or to just put more space between you and the target. Spell martyrs can get howling flames to the right places and do massive damage. Yes it's expensive but it's really dam good. Her only flaw there is the 6 to hit. Which can be mitigated if you want to build for it. But it's never something you cast every turn. And I guess when I say mobility I more or less mean positioning. Hot-swapping Tactical supremacy can give you more distance for the set up next turn or it can move you back for breathing room. Also, I'm coming from the point of view of using plenty of innate Repo models with her (as i mentioned, raptors and Striders + UA). So I personally play a mobile list with her to capitalize on the idea of mobility. In terms of raw, speed stat boosting, no she has nothing. Abby 2 and Kallus 2 would be the ones with that. I understand that.
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Post by chillychinaman on Aug 1, 2017 16:21:40 GMT
@forever_Blight
Thanks for the clarification.
If they got rid of the character beast clause in Primal magic, I'd definitely throw in a Bloodseer with Kryssa+Azrael almost every time.
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Post by ForEver_Blight on Aug 1, 2017 18:32:40 GMT
@forever_Blight Thanks for the clarification. If they got rid of the character beast clause in Primal magic, I'd definitely throw in a Bloodseer with Kryssa+Azrael almost every time. I was just talking about this last night. It'd also be nice for Kallus 2. Be able to spend the resources for his brand of fire and then make sure that the pivotal fire'd targets don't go out. The scenario literally happened the first two times I played the caster. Sent a pair of Spell martyrs all the way up. arc'd two brands of fire, lit up important targets and then some. Opponent's turn came and all the important fire went out.
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Post by The Trane on Aug 2, 2017 5:11:22 GMT
Any more thoughts here? I'm particularly pondering making that Thag1/Lylyth1 pairing ... I played with them as a pair for a while. Maybe not optimal but it was working. What you want to know? Its hard to "tell you everything". Some specific questions? Or maybe try to post your idea for lists and you will get some fedback. I can't help without list of available models. Sorry for the ambiguity here; I'm just about to restart things, so I actually don't have any models atm. Suggestions of key models to purchase would be very helpful, together with their role in the list.
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Post by josephkerr on Aug 2, 2017 6:40:34 GMT
I played with them as a pair for a while. Maybe not optimal but it was working. What you want to know? Its hard to "tell you everything". Some specific questions? Or maybe try to post your idea for lists and you will get some fedback. I can't help without list of available models. Sorry for the ambiguity here; I'm just about to restart things, so I actually don't have any models atm. Suggestions of key models to purchase would be very helpful, together with their role in the list. Lylyth1 makes everything better so im not sure what to suggest with her. With Thags, I like Typhon/Carnivean/Ravagore as my battlegroup, and that's enough of a reason to run Oracles of Annhilation. Only hex hunters are allowed as a reasonable jamming unit, and their synergy with fog of war makes them worth considering as well. The throne of everblight brings a nice huge base to gum up multiple zones and it loves death shroud and draconic blessing. My Thags/oracles list ends up looking like: Thags typhon carnivean ravagore throne hex hunters max Shepherd forsaken Free: Bayal, Forsaken, Succubus
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whydak
Junior Strategist
Posts: 288
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Post by whydak on Aug 2, 2017 8:53:02 GMT
^ Agree with post above.
Lylyth will also like: Tyhpon, Carni, Throne, but she can't take Tyhpon in theme. Ravagore maybe. Raptors are probably our best unit and she likes them. Almost auto include for Lylyth is Nephilim bolt thrower. Battlebox is worth buying to get him, Neraph is also nice. Lylyth can give him free charge and damage buff with parasite. Nice finisher for gunline list. Another staple beasts are Seraph (flare + slipstream), Angelius, Naga nightlurker.
Both casters are quite versatile so it depends what you need from them. Thags have also quite nice build in Children of the Dragon theme with Typhon, Zuriel, Azreal + infantry but character beast are not some important to buy when you can't use them to often. They are all nice and have some uses but if you don't want to buy all faction at once I wouldn't start this way.
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Post by ForEver_Blight on Aug 2, 2017 12:22:34 GMT
Key pieces outside of casters:
Forsaken - fury management that bites. It can pull multiple fury off a single model and then next turn use it to bomb enemy models or buy/boost attacks. Shepherds - the most basic fury management. Strider Deathstalker - 4 point nightmare to one-wound infantry. Spell martyrs - I never knew how powerful it was to have an arc node. these things are a one-use-only kind of arc node but they are cheap and easy to get to where they want to be.
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