Provengreil
Junior Strategist
Choir Kills: 12
Posts: 850
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Post by Provengreil on Jul 26, 2017 19:00:07 GMT
They where actually fearless in MKII. The MOW suit has actually more then 8 Boxes. Just at that point in time it malfunctions and boils you alive. Some warriors see it as such an honor and cool experience to be as tough as a warjack that they don't worry about the whole "Die a horrible painful death" And Warjacks will just be much more efficient really. No matter how good you are at piloting cars, a brain inside the car will pilot it better. Fearless can mean a lot of things. In a MOW suit, you aren't exactly escaping anything, so your only way out alive is victory.
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Post by Rowdy Dragon on Jul 26, 2017 19:34:45 GMT
=Fearless can mean a lot of things. In a MOW suit, you aren't exactly escaping anything, so your only way out alive is victory. MOW Blurb from MKII: Pretty sure they are cool with it. MKII Manowar Text: Khadors Zeal for the motherland can at time rival Menoths. That's why the New Khadoran Iron Fang Solo will have inhuman resolve.
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Post by ozvelpoon on Jul 29, 2017 17:28:08 GMT
Another advantage for warjacks compared to MOW are that they are able to be controlled by warcasters telepathically. IK does not have an easy way to direct their troops on the field, and still rely on standards to relay information to troops engaged on the front line. With casualties and smoke confusing the mater having a Warjack that can instantly receive and act on orders from a warcaster and extend the warcasters battle awareness by seeing through the jacks eyes could be invaluable. Even highly trained MOW would still suffer from a lack of knowledge about the changing battlefield conditions.
I also like the idea of getting a cohesive message across to PP during the CID so discussing it here beforehand is smart. If it comes down to a point for point comparison between a heavy Man-O-War and one of our jacks I think that the comparison should be either a Berserker (who is the most in line ability wise), or a Marauder (who actually sees play at a comparable price point). The Drakhun also inhabits this point slot at 9 points but we will need to see how he fares in CID.
My hope for the HMOW is that they can stand up to other factions lights; 18 boxes would not be unrealistic and ARM 20 including a shield (the Drakhun already has that covered). If they come in at 8-9 points we compare them to a Berserker; two POW 16 axes, Run/Charge for free (I am using the Berserkers only stable focus for this), with some other abilities besides (berserk etc.). Anything less than a Berserker (which does not see play anymore) and the HMOW will flop in my opinion.
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