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Post by polydox on Jul 12, 2017 2:35:39 GMT
morghoul1 > abuse + rage + enrage = pow 25 aradus soldier mandibles
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regleant
Junior Strategist
Sometimes things go right
Posts: 267
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Post by regleant on Jul 12, 2017 2:40:06 GMT
My point is that I'm shocked at the extreme warlock limitations, especially when the 1 Warlock that actively supports Minion models is not included. What other faction has a theme force limited to 5 Warlocks?
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Post by Cryptix on Jul 12, 2017 3:16:16 GMT
My point is that I'm shocked at the extreme warlock limitations, especially when the 1 Warlock that actively supports Minion models is not included. What other faction has a theme force limited to 5 Warlocks? You mean you really thought they'd let Raaheth have access to a better ARC node and Rage?
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panama
Baby's First Wargame
Posts: 9
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Post by panama on Jul 12, 2017 3:51:01 GMT
Thoughts on Naarash feat + field marshall[Pain response] +rush+ enrage + aggression dial warhogs?
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Post by kallus on Jul 12, 2017 4:06:45 GMT
Thoughts on Naarash feat + field marshall[Pain response] +rush+ enrage + aggression dial warhogs? I think they're probably overkill, scariest list I can think of is a bunch of cyclops savages under naaresh having access to rage. With up to pow 21 on feat turn and threatening 11 inches at 7 points each you could actually win attrition with khador
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Jul 12, 2017 4:27:49 GMT
Huzzah, evidently I have the ability to speak things into existence? Cause I called this, though its better than my wildest imaginings. We even got some Nihilator love! And we're off to war room to look at Minion beasts....
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Post by sgregorbmmd on Jul 12, 2017 5:30:39 GMT
My point is that I'm shocked at the extreme warlock limitations, especially when the 1 Warlock that actively supports Minion models is not included. What other faction has a theme force limited to 5 Warlocks? Kingmaker Hammerstrike (3) Operating Theatre (2) Thornfall Blindwater
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regleant
Junior Strategist
Sometimes things go right
Posts: 267
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Post by regleant on Jul 12, 2017 7:34:37 GMT
My point is that I'm shocked at the extreme warlock limitations, especially when the 1 Warlock that actively supports Minion models is not included. What other faction has a theme force limited to 5 Warlocks? Kingmaker Hammerstrike (3) Operating Theatre (2) Thornfall Blindwater I asked what "faction" But sure, Skorne can be relegated to the likes of Mercs and Minions ...
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Post by sgregorbmmd on Jul 12, 2017 8:28:06 GMT
Kingmaker Hammerstrike (3) Operating Theatre (2) Thornfall Blindwater I asked what "faction" But sure, Skorne can be relegated to the likes of Mercs and Minions ... Ahhh got me there! Especially after this week. Sheesh. I'm so glad I'm deployed right now.
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Post by Korianneder on Jul 12, 2017 12:10:38 GMT
Kingmaker Hammerstrike (3) Operating Theatre (2) Thornfall Blindwater I asked what "faction" But sure, Skorne can be relegated to the likes of Mercs and Minions ... Well, you did just get access to an entire faction's worth of beasts, so I think you're doing fine.
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Post by dragonpup on Jul 12, 2017 13:08:02 GMT
Kingmaker Hammerstrike (3) Operating Theatre (2) Thornfall Blindwater I asked what "faction" But sure, Skorne can be relegated to the likes of Mercs and Minions ... FWIW Forges of War restricts Warcaster access. Not as sharply, but it does. Plus, if you let Rasheth in you'd have Razor Boars killing buffed colossals.
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Post by Ikazuyr on Jul 12, 2017 14:06:58 GMT
Does Archidon with Morg1 seems a little silly in this theme? Abuse, enrage, primal gives you a SPD 9, MAT 8, POW 21 (I think archidon is base pow 15, can't remember for sure). If it somehow survives to where ever it was delivered, it frenzies on your opponents next turn ... maybe get a crit pitch throwing something out from your enemy's back line?
As fun as that seems, I am much more interested in Morg 2 or Xekkar having an arc node to fling mortality from a much safer position.
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didder
Junior Strategist
Posts: 166
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Post by didder on Jul 12, 2017 14:15:45 GMT
I don't think the end form of this theme force will be as powerful as it is now. Light Spam with Rage/Primal stacking with Enrage and Warlock damage buffs is probably way too strong. All the warlocks allowed in the theme have some way to increase damage with two instances of mortality, a feat +3 str, and Abuses' +2.
However, I think including, for example, more than 3 Cyclops Savages/Archidons would tax the Warlock's fury far too much. Such a list would fall on its face quite often. Skilled players, though, would know to only send in a couple lights at a time and not go all out.
Instead, with just 2-3 light beasts backed up by primal or rage, Skorne could run the rest of the points into a pair of Cannoneers or a Mammoth that would enjoy the Gun Boars Lucky shot animus for +2 rat and deviation choice. This way the shooting elements would utilize access to a powerful new animus while the warlock wouldn't have to manage their fury at all since beast handler conditions are very easy to use on shooting beasts.
We shouldn't focus too much on the beasts. There's more to the theme force, and I think after the CID the theme force will restrict quite a few of the minion beast options.
I'd like to point out that the Bloodrunners, if they ambush, don't get the apparition move the turn they ambush. Which in my opinion makes them pretty bad at ambushing, since they only threat 9.5 when they come on.
Double brigands with UA, 1 Bloodrunners, and 1 pgbh, and Gatorman Bokor with bog trogs gets to 3 free solos/command attachments, so 2 warlords and a master tormentor can be free. What with sac pawn being on the bloodrunners, master tormentor, and of course the frickin' warlock, it sounds amazing to me. Between two full units with Dig In and all the Sac Pawn a Krea probably isn't needed even into hard ranged skews. Orin can even join the party.
In my opinion, I'd rather lose all the minion beasts except for the blind walker. In exchange, switch the bloodrunner ambush to a minion unit.
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Post by Cryptix on Jul 12, 2017 15:03:12 GMT
I think its more likely we'll be able to take ONE warbeast in the end.
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cassus
Junior Strategist
Posts: 156
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Post by cassus on Jul 12, 2017 17:32:19 GMT
It is. He always needed an arc node. And it's the other animi that make Skorne deadly. Rage in Skorne is only veering into OP with Naaresh light spam. Don't forget that we're SPD 4 without rush (which you can't take with rage) with no access to our character heavies. I've seen other people mention this. What prevents the use of rush? Just to throw my hat into the ring on this. We can now have a +10 str wing with Naaresh on his feat turn buy using a War hog, a Warstler, and beast handlers. Target all the buffs on the Warhog (+2 str adrenaline dial, +3 str Rage, +2 Enrage, and +3 from Naaresh's feat) and you have a PS 25 gore with crit knockdown, and 2 ps 26 war cleavers all on a 9 inch threat package. If you drop rage out of the mix for +7 str wing you now threat 11 with pathfinder and ps 22 gore and 23 war cleavers with 3 initials and 3 bought attacks (adrenalin dial has to be forced to use and beast handlers give us free charges) on a charge. Seems legit to me, this also works with mortality pretty well from Morghoul or Xekaar also keep in min Morghoul 1 has abuse just for when you need extra fun.
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