walden
Junior Strategist
Posts: 136
|
Post by walden on Jun 21, 2017 2:32:20 GMT
So Kharybdis is great. Overpriced with everyone but Aikos. A mat 9 pow 18 heavy that threats 17" with 5 attacks and one assaults spray is kind of insane. And having a list that mitigates heavies jamming him is pretty great. I'm having a ton of success with him and daddy Aikos.
|
|
|
Post by Gamingdevil on Jun 21, 2017 7:11:34 GMT
I think he's still overpriced with Aiakos. Those stats you listed assume Carnage, Scything Touch and Assail and feat + full focus. That means you will have one extra model to apply Scything Touch, typically a Machine Wraith or Stalker and Aiakos will be within 12" of the target and be camping next to nothing, even if you get 2 focus from Sirens and a free upkeep from Admonia, which is 17 points in support, then that's 4 focus spent. Of course, all of those are great options, but having them all at the same time except when going all out for the assassination is very unlikely.
Don't get me wrong, I like the pair, but even 17 points would be on the high end for a P+S 16, 12/18 with lowish boxes, a RAT 5 spray that has immense Skornergy with the 4" reach during activation. MAT 7 and high threat range are nice though. If they made it 17 and gave it base Gunfighter I would be pretty happy with it. Make it 16 if they ever decide to drop points on the crab jack chassis in general (as I think they should for the Leviathan and Harrower).
The chance of him going through CID so soon after coming out is very low though. Maybe when they decide to release the pirate theme, the crab jacks in general will get a look.
|
|
|
Post by maelstrom on Jun 21, 2017 16:12:51 GMT
Ive just played 2 games with Aiakos and Kharbydis this week so far and while i agree that Kharbydis is still overpriced, man is he fun to play with Aiakos. I won both games by assassination with Kharbydis because people just dont understand the insane threat range that Kharbydis provides. Mind you once you've beaten someone with that 17" threat they didnt respect chances are they won't let you do it again. I think if Kharbydis had gunfighter he would make a great 19 pt addition (this coming from someone who plays legion where somewhat overcosted heavies are the norm.).
Anyway, i think Kharbydis has a lot of potential as a jack but needs gunfighter because otherwise that spray is pretty much useless.
|
|
walden
Junior Strategist
Posts: 136
|
Post by walden on Jun 21, 2017 16:36:18 GMT
I think he's still overpriced with Aiakos. Those stats you listed assume Carnage, Scything Touch and Assail and feat + full focus. That means you will have one extra model to apply Scything Touch, typically a Machine Wraith or Stalker and Aiakos will be within 12" of the target and be camping next to nothing, even if you get 2 focus from Sirens and a free upkeep from Admonia, which is 17 points in support, then that's 4 focus spent. Of course, all of those are great options, but having them all at the same time except when going all out for the assassination is very unlikely. Don't get me wrong, I like the pair, but even 17 points would be on the high end for a P+S 16, 12/18 with lowish boxes, a RAT 5 spray that has immense Skornergy with the 4" reach during activation. MAT 7 and high threat range are nice though. If they made it 17 and gave it base Gunfighter I would be pretty happy with it. Make it 16 if they ever decide to drop points on the crab jack chassis in general (as I think they should for the Leviathan and Harrower). The chance of him going through CID so soon after coming out is very low though. Maybe when they decide to release the pirate theme, the crab jacks in general will get a look. I don't disagree. But I totally understand why they balances him the way they did. I think if they give him 2" reach outside. Of activation, gunfighter, then make his cloud cost a focus instead of an action. Then he will be easily worth 19pts.
|
|
|
Post by Morganstern on Jun 21, 2017 21:22:35 GMT
Why should his cloud cost anything? Kodiaks don't have to pay anything for their cloud, why should he.
|
|
Grimolf
Junior Strategist
Posts: 246
|
Post by Grimolf on Jun 23, 2017 15:37:08 GMT
Why should his cloud cost anything? Kodiaks don't have to pay anything for their cloud, why should he. Agreed. The cloud is a really nice utility to help keep Aiakos2 alive, but as an action it means that the Kharybdis cloud moves too slowly up the field to be useful. Costing a focus is harsh too, especially given how strapped for focus Aiakos2 is. Anyway, it would take a small fix to make him really work. Give him gunfighter to avoid the weird spray problem, or give him a free cloud. Then, he'd be great for me.
|
|
Makrar
Baby's First Wargame
Posts: 7
|
Post by Makrar on Jun 23, 2017 15:46:53 GMT
Dual Attack + Any Time during activation (Kodiak rules) on the Cloud. I think i could get a bit excited over that . Outside of that im probably going to pass on purchasing the model for now as It feels very overcosted for what you get.
|
|
Grimolf
Junior Strategist
Posts: 246
|
Post by Grimolf on Jun 23, 2017 15:59:10 GMT
Dual Attack + Any Time during activation (Kodiak rules) on the Cloud. I think i could get a bit excited over that . Outside of that im probably going to pass on purchasing the model for now as It feels very overcosted for what you get. I understand your wanting to pass on it. If I may rant for a moment, Kharybdis and Aiakos2 are the two models that had me most excited about playing (weird, perhaps). That's why I'm a little frustrated by the fact that both models seem to be so close to working, and yet seem to have frustrating flaws some of which seem to be mistakes rather than actual design plans. That spray thing is annoying. As for Aiakos2, I feel he needs one more thing to make him shine. Maybe one more focus so that he could also play more of a control style with his spells so that he wasn't simply about going for the rush assassination (perhaps that would be too strong, but he wants to play far forward and is pretty easy to kill, so I think he'd be balanced with one more focus). Or, giving him stealth so that he could be a little more survivable while playing far forward. Still, I want to like them, so I keep playing them.
|
|
unded
Junior Strategist
Posts: 760
|
Post by unded on Jun 25, 2017 9:20:01 GMT
For me Morty2 was the biggest disappointment.
CMD feat? Really?
It just feels like every single release for Cryx is being handled with kid gloves, as if the tiniest amount of power could tip Cryx into being an OP meta-breaker.
I haven't bought a Cryx model since the gunslingers - I just can't justify throwing money at a faction that seems determined to disappoint at every turn. It really says something that I'm happy to spend on Legion currently (and obviously happy to spend on Circle, because Circle christmas just never ends).
-und_ed
|
|
walden
Junior Strategist
Posts: 136
|
Post by walden on Jun 25, 2017 14:51:55 GMT
Why should his cloud cost anything? Kodiaks don't have to pay anything for their cloud, why should he. Agreed. The cloud is a really nice utility to help keep Aiakos2 alive, but as an action it means that the Kharybdis cloud moves too slowly up the field to be useful. Costing a focus is harsh too, especially given how strapped for focus Aiakos2 is. Anyway, it would take a small fix to make him really work. Give him gunfighter to avoid the weird spray problem, or give him a free cloud. Then, he'd be great for me. I hadn't realized the Kodiak didn't need to pay. Nevermind then, let us do it for free. Give him gunfighter and make the cloud free and *cough 2" reach out of activation cough* and I'll happily put I'm in other lists.
|
|
|
Post by Morganstern on Jun 25, 2017 22:21:31 GMT
You should try going up against Harkavich with 3 Kodiaks. They can trample forward under mobility, pop clouds and then reposition behind them. You basically have a 12" cloud wall in front of the entire army. Oh and the clouds do a POW 12 hit when they are placed. Perfect for killing our infantry. All for 13 points each.
|
|
|
Post by tarviche on Jun 26, 2017 16:56:36 GMT
For me Morty2 was the biggest disappointment. CMD feat? Really? It just feels like every single release for Cryx is being handled with kid gloves, as if the tiniest amount of power could tip Cryx into being an OP meta-breaker. I haven't bought a Cryx model since the gunslingers - I just can't justify throwing money at a faction that seems determined to disappoint at every turn. It really says something that I'm happy to spend on Legion currently (and obviously happy to spend on Circle, because Circle christmas just never ends). -und_ed From what I've heard, the people who did Morty2, Aiakos 2, Kharybdis, and some other underwhelming models are not the people now working on Cryx via CID. To me, that design felt really cautious, understated, and worried about overpowering combinations of abilities. They were also in the pipe for a while. If the Wraith Engine's final CID form is indicative of future models, things look sunnier. If Aiakos had been in CID, for example, I'm sure he would have ended up at FOC 7 at the least. Kharybdis is a mess though. The combination of 4" reach and 8" spray is just such a glaring error IMO. He's not even close to worth 19 points.
|
|
unded
Junior Strategist
Posts: 760
|
Post by unded on Jun 27, 2017 18:28:34 GMT
I can hope they've gotten their heads out of their arses for Cryx going forward.
Seriously, Morty2's feat is a weaker version of Una2's freaking field marshal. Let that sink in.
-und_ed
|
|
walden
Junior Strategist
Posts: 136
|
Post by walden on Jun 27, 2017 19:04:18 GMT
I can hope they've gotten their heads out of their arses for Cryx going forward. Seriously, Morty2's feat is a weaker version of Una2's freaking field marshal. Let that sink in. -und_ed Yep. I don't want stalkers nerfed. But Mortys feat bubble should be at least 12"
|
|