Growl
Junior Strategist
Posts: 496
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Post by Growl on Jun 20, 2017 0:00:23 GMT
Hey all, I'm a bit confused by the wording of some spells, in particular spells like Escort that give 2" extra to certain models with their "normal movement". What the heck is normal movement again? Is it just a regular move up to your SPD? Or does it help with charge ranges and runs too?
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Post by K23 on Jun 20, 2017 0:24:34 GMT
Hey Growl!
Running and charging are effected by escort, as they both use normal movement.
Proofs on page 30.
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wendan
Junior Strategist
Posts: 785
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Post by wendan on Jun 20, 2017 0:49:20 GMT
Remember that movement isn't doubled when running, unlike spd! So if you have SPD 4, and get +2 movement, you could run 10 inches.
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Growl
Junior Strategist
Posts: 496
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Post by Growl on Jun 20, 2017 1:57:00 GMT
Thanks, was just confused by it all.
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Post by Netherby on Jun 20, 2017 3:35:18 GMT
There are pretty much three types of movement buffs: normal movement, speed and full advance.
+SPD apples to all movement that model makes and is doubled by running.
+Normal Movement applies only to the movement phase of the models activation and includes charging and running, but will only get added onto the end of a run rather than doubled. It does not apply to any out of activation movement like Overrun or movement outside the movement phase caused by effects like Sprint.
+Full Advance only applies to movement during your activation in which you make a full advance. This means it does nothing if you run or charge.
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