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Post by Cryptix on May 31, 2017 1:58:21 GMT
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Post by Stormsmith Dropout on May 31, 2017 2:07:28 GMT
It's glorious! I mean, the dialogue is awful, but the graphics and animation are superb!
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Post by Cryptix on May 31, 2017 2:19:36 GMT
It's glorious! I mean, the dialogue is awful, but the graphics and animation are superb! My exact thoughts :V.
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Post by zorrobard47 on May 31, 2017 2:29:38 GMT
It's a great start! So would like to see more!
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Post by Stormsmith Dropout on May 31, 2017 2:58:12 GMT
I also appreciate that they have accurately captured the fragility of Cryx Bonejacks.
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Post by W0lfBane on May 31, 2017 3:01:31 GMT
That was so cringe inducing. Like some of the warjack movement was super stillted. Like i understand they're supposed to be lumbering things but they overdid it just a tad so a few of the movements looked stilted. Also what's up with how sneaky all those jacks are. Like you should hear them coming a mile away not suddenly be like ohhh shit where did that slayer come from. Also like no smoke? What are these renewable energy jacks? Lastly was it just me or did they use public domain animal growling noises for the jacks which made me take a double with the iron clad.
It seems they spent all their time on the animation and well they succeeded on that front.
Ok I'm done nitpicking
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Post by Stormsmith Dropout on May 31, 2017 3:20:54 GMT
That was so cringe inducing. Like some of the warjack movement was super stillted. Like i understand they're supposed to be lumbering things but they overdid it just a tad so a few of the movements looked stilted. Also what's up with how sneaky all those jacks are. Like you should hear them coming a mile away not suddenly be like ohhh shit where did that slayer come from. Also like no smoke? What are these renewable energy jacks? Lastly was it just me or did they use public domain animal growling noises for the jacks which made me take a double with the iron clad. It seems they spent all their time on the animation and well they succeeded on that front. Ok I'm done nitpicking Weeeellllll, Cryx jacks are supposed to be pretty sneaky and quick.
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Cyel
Junior Strategist
Posts: 685
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Post by Cyel on May 31, 2017 4:58:15 GMT
I was suprised to notice that PP sees warjack engines as totally silent. I rather imagined them making sounds even at rest, at least like a car (or more likely a tank) running on idle. Also it was far too cheesy, I guess too many superhero comic books in the childhood. I would appreciate it more if it was trying to present the setting better instead of showing a set of cliche video game scenes. I doubt it would catch my interest at all if I wasn't already interested in WM&H. For example compare it with www.youtube.com/watch?v=cZc6cr6G2E4And I absolutely don't mean the quality of graphics or voice acting, but how it sells the atmosphere of the setting and the story behind this short piece.
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Post by borderprince on May 31, 2017 7:37:48 GMT
Also like no smoke? What are these renewable energy jacks? Well obviously a steampunk setting doesn't require steam. Or the fire to heat the water. That's just a myth scientists peddle. And the engines are clearly frictionless without any mechanical components. It's enough to have goggles on Haley to show that this is steampunk. Honestly, you may as well just glue some gears on everything to call it steampunk.
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Post by katio on May 31, 2017 15:00:24 GMT
Kinda looks like it should be the promo for the sisters campaign in tactics we were supposed to get. I don't think that released yet.
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Post by Scrub_of_Menoth on May 31, 2017 15:01:31 GMT
Kinda looks like it should be the promo for the sisters campaign in tactics we were supposed to get. I don't think that released yet. Gaaah don't mention Tactics. Everytime someone does I get real sad that it wasn't a better/working game.
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Post by macdaddy on May 31, 2017 18:23:58 GMT
Wow those visuals are pretty good...still not nearly what blizzard can come up with but it sure is promising. I feel like jacks are too clean and quiet....needs more umph in the sound department
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Grimolf
Junior Strategist
Posts: 246
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Post by Grimolf on May 31, 2017 20:42:50 GMT
So that's how I'm supposed to keep my Slayers safe until they get into melee. Throw a screen of arc nodes out to die while they advance!
Now I've gotta play some Denny1.
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Post by Aegis on Jun 5, 2017 4:16:53 GMT
I would suppose that the video is to present the Warmachine Tactics campaign about Haley1 and Denny1 that was promised during the Kickstarter and still isn't released.
That said, I found it pretty cool, but seeing Temporal Barrier depicted so cooly while now it cleary isn't like that hitted an exposed nerve on me.
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Post by DanX on Jun 5, 2017 10:08:38 GMT
I do always like to kill the arcnodes first...
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