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Post by The Trane on May 8, 2017 7:30:13 GMT
Having hovered back and forth a bit between options (I think ...) I've decided to go all in on the gators. My meta doesn't really allow for slow starts, so I'll pretty much have to go all in at once (which I'm totally ok with, so no need to discuss that), kicking things off with a good starting 75 pt list. By good, I mean a list that:
- gets me into the character of the (sub)faction - is based on models that are reasonably "generic" (=can be successfully used by several 'locks) - is reasonably competitive (not necessarilty best of the best, but I don't want to autolose and end up having bought models that won't fit into more competitive lists; my meta is very competitive ...) - includes at least one but preferably two units of GMP, because, GMP
Also, I want to stay "gator purist" and I'll probably stay within the Blindwater theme force to begin with, as it does so much nice for the GMP.
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Post by Gaston on May 8, 2017 12:55:20 GMT
Rask, Blindwater Congregation -Blackhide Wrastler -Blackhide Wrastler Wrong Eye -Snapjaw Mist Speaker (free) Totem Hunter (free) Gatorman Posse (max) Gatorman Posse (max) Gatorman Posse (max) Bellows Crew
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Post by The Trane on May 8, 2017 13:17:21 GMT
Ok, thanks, interesting! A few questions, if it's ok? Just outta curiosity.
1: Why Rask? (I was looking into Barnabas also, his feat is fairly straight forward and the Swamp pit seems like a good Posse Delivery System.) 2: Only two beasts? Feels like a Spitter would be a good addition, both for range and for more boxes before self-mutilation (cutting for Fury) kicks in. 3: A GMP unit = Wrong Eye & SJ. Pros & cons?
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Post by Gaston on May 8, 2017 15:19:36 GMT
Ok, thanks, interesting! A few questions, if it's ok? Just outta curiosity. 1: Why Rask? (I was looking into Barnabas also, his feat is fairly straight forward and the Swamp pit seems like a good Posse Delivery System.) Barnabas is very solid also, Rask just happens to be the running for the best caster in the faction, and I want you to start with the best. Rask also has the tools to run a wide variety of beasts and units as your collection expands. 2: Only two beasts? Feels like a Spitter would be a good addition, both for range and for more boxes before self-mutilation (cutting for Fury) kicks in. Technically 3 beasts with Wrong Eye and Snapjaw . If it makes you feel more comfortable, you can swap a free solo for a Bull Snapper. An ADR that I had run was x2 Spitter, x1 Wrastler, so you are not crazy to think that way either. In a broad, overarching sense, if you were starting the entire Gator side fresh, I would recommend buying x2 Wrastlers, x2 Spitters, x1 Blindwalkers; which would cover the majority of beast load outs (most, but not all) that you see for most of the casters. 3: A GMP unit = Wrong Eye & SJ. Pros & cons? Pros: More Posse. Cons: Snapjaw can kill a colossal from scratch all by himself. Also with Submerge they can never be shot at, or spelled. Put them in front of things to piss Rahn off. Star-Crossed. WE&SJ are used across the faction more often than Posse (to include pig casters).
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Post by The Trane on May 8, 2017 15:22:40 GMT
Thanks for this – lists are good, but even more I appreciate some insight into the thought process behind them. My idea for a starting list was this: Minions - Rask & PosseTheme: The Blindwater Congregation Rask - WB: +27 - Ironback Spitter - PC: 15 (Battlegroup Points Used: 15) - Blackhide Wrastler - PC: 16 (Battlegroup Points Used: 12) - Blackhide Wrastler - PC: 16 - Bull Snapper - PC: 0 Gatorman Witch Doctor - PC: 4 Thrullg - PC: 0 Gatorman Posse (Blindwater) - Leader & 4 Grunts: 17 Gatorman Posse (Blindwater) - Leader & 4 Grunts: 17 Gatorman Posse (Blindwater) - Leader & 4 Grunts: 17 (or perhaps Wrong Eye & Snap Jaw) Will ponder
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Post by Gaston on May 8, 2017 15:36:54 GMT
Thanks for this – lists are good, but even more I appreciate some insight into the thought process behind them. Would this be of use: lormahordes.freeforums.net/post/5499/threadMinions - Rask & PosseTheme: The Blindwater Congregation Rask - WB: +27 - Ironback Spitter - PC: 15 (Battlegroup Points Used: 15) - Blackhide Wrastler - PC: 16 (Battlegroup Points Used: 12) - Blackhide Wrastler - PC: 16 - Bull Snapper - PC: 0 Gatorman Witch Doctor - PC: 4 Thrullg - PC: 0 Gatorman Posse (Blindwater) - Leader & 4 Grunts: 17 Gatorman Posse (Blindwater) - Leader & 4 Grunts: 17 Gatorman Posse (Blindwater) - Leader & 4 Grunts: 17 (or perhaps Wrong Eye & Snap Jaw) So we are already pretty close. Personally, I would not bother with the Doc Croc outside of Maelok; I like the Mist Speaker to give Rask Eyeless Sight and +1 Rat, as his harpoon gun is pretty bonkers. I like the Totem Hunter because he is very good value for free, he can also leap over Posse, unjam them, then Sprint out of their way.
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Post by The Trane on May 8, 2017 16:15:19 GMT
It's an excellent thread, I've been mining it quite a bit of late together with the Minions batreps on Advanced Maneuvers channel. Nice use of the TH there, I'd mainly thought of him (?) as a late game assassination threat. But this sounds convincing This said, I think I'll switch out one of my GMP for WR&SJ (losing a free solo, though) and get the TH into the list at the expense of the Doc.
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Post by The Trane on Aug 14, 2017 6:05:26 GMT
Still pondering (too much work ...), but aren't you who run Rask with only 2 beasts to leech from afraid that you'll have to start cutting at an early stage?
(I'm thinking 2 from each spirit bond + 1 from Siphon can becom a liability in late game. Or perhaps it's in the "too late anyway"-game ...)
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flogger
Junior Strategist
Posts: 296
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Post by flogger on Aug 21, 2017 18:46:22 GMT
I run a free Bull snapper with rask, it's more important now in 2017 where beasts need to take zones. Fury is really never an issue with Rask, usually you run a Beast hot with fury, then that beast dies and you can reave that fury, it really an issue
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Post by gobber on Aug 22, 2017 21:58:32 GMT
Ok, thanks, interesting! A few questions, if it's ok? Just outta curiosity. 1: Why Rask? (I was looking into Barnabas also, his feat is fairly straight forward and the Swamp pit seems like a good Posse Delivery System.) 2: Only two beasts? Feels like a Spitter would be a good addition, both for range and for more boxes before self-mutilation (cutting for Fury) kicks in. 3: A GMP unit = Wrong Eye & SJ. Pros & cons? 2: I run wrastler/spitter as well. Besides admo all of Rask's buffs work outside the battlegroup, so he generally prefers Wrong Eye or other lessers once his points are filled. On the GMP; there is a hotly contested debate between min and max units. Min units are cheaper (3.33/model vs 3.4); are generally better at scenarios, but take buffs less efficiently. If running Rask, I highly recommend pursuing a unit of Shamblers. -They are an endless horde of sacpawns for Rask -The Bokor will murder a heavy if you give him fury -Everyone forgets about the stationary spell, but it comes in useful far more often than you think (negates admo, countercharge, retaliatory, etc) and combos nicely with Rask's disruption to completely shut down a jack per turn
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