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Post by bernlad on Jul 31, 2017 7:59:53 GMT
Just to clarify: Alexia1 collects corpse tokens, not soul tokens. So if you kill a soulless -but living- model, she still get a new risen the following turn. With that said, it is good to know about her ability in SR2017. I will try her out YEAH you are correct, my typo mistake, but I do think she is worth a try now.
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Post by bernlad on Jul 31, 2017 5:07:26 GMT
Before MK3, Alexia1 is a nice character unit. However, since the release MK3, I no longer play it becoz 90% of my enemy are soulless. But yesterday, I play some small game with Alexia, it shine in the rules of 2017SR. 1) Alexia1 is unit, it claim circle. 2) She can summon the solo to capture the flag 3) The mobility are far beyond my opponent can imagine
Summon the Grunts with 9" then move 6", then replace it with Thrall Warrior and run extra 12", that means if you have the soul last time you can summon a Thrall Warrior thats to capture a flag 27" away or cancel others to get the victory points.
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Post by bernlad on Jun 27, 2017 4:32:05 GMT
I will at least give them a try, I love the model of TAC. Its really sad the nerf from MK3. Rush 2 including the leader to the front, just leave 1 behinding the BE would be save enough.
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Post by bernlad on May 24, 2017 4:55:45 GMT
True but with mags1 he will be right behind galleon for protection and to repair so at most your galleon is inactive for 1 turn, I know for most people thats still 1 turn to many but I don't mind risking it as I find the benefits outweigh the risk. Can the Galleon not move/shoot on the same turn it is activated by the warcaster? I've tried googling this and can't find an answer. Obviously it would have no focus but a zero focus Galleon that can activate is better than a Galleon that does nothing for a whole turn. The warcaster need to pass 1 focus point to Galleon, if he would like to reactive the Galleon. However, the Galleon can't make any attack. It can still move.
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Post by bernlad on May 10, 2017 2:58:21 GMT
Since the exist of Gibbs, KD are no longer a big issue to Ashlynn. I even consider to use my own Baccaneer to KD Ashlynn. Vanguard is a defensive warjack get it if you wanna play defensively.
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Post by bernlad on Apr 28, 2017 3:43:25 GMT
I usually run Galleon with Gastone. With 4 more point you can have max focus point, 16" Rng Gun and 12" Harpoon and 2 magical shoot when needed. Just make sure you hide your Gastone well.
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Post by bernlad on Mar 30, 2017 10:55:11 GMT
Right, forgot about Gibbs, he was on the list too. Love the cat. The hot meal ability looks ridiculous. Love the cat, my friends and I are always wondering where the hot meal from ...
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Post by bernlad on Mar 30, 2017 10:50:45 GMT
For solo, Gibbs is a must. If you are going to use gun mages, think about Gorman otherwise Ragman is better. The psychology effect for Anastasia is much more important than what she actually did. If you have 3 points left, try her. She is fun haha
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Post by bernlad on Mar 30, 2017 10:15:41 GMT
I love Ashlynn a lot. She may be not the strongest one but still playable. Consider Forge Guard, Idrian Skirmishers, Kayazy these unit will be happy with Quicken. I also have a list that run Gastone with 2 Freebooters, they are heavy missles and they are able to remove a KnockDowned heavy warjack. Also consider Rorsh & Brine, Brine able to charge 14" and 18" if Brine are buffed with Quicken.
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