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Post by drakkenblut on Jul 24, 2020 22:08:20 GMT
So much new stuff here...
B2 may (just MAY) bring the Blight Wasps to the table. Her feat, eating beasts spell and arcing all can best be used with a swarm of expendable lessers. The cheapest lesser is the Harrier and Wasp. A single Harrier is better than a single Wasp, but if it is a swarm of them, maybe the Wasps would be a better choice here (they get the bonus for the number attacking the target, something Harriers do not get).
Two Raeks beat three Shredders hands down, for the same price. Makes me want to try Thag2 Shredder Swarm but with half the Shredders replaced by Raeks, although it would be a pain to build and convert as many as are needed.
Archon brings a complete new dimension to Legion. You could make it an animus bot, assigning a Seraph and/or Naga to it and freeing the Warlock to do her thing. Archon does a better job in Fury management than 2 Forsaken, has better survivability and is more of a threat, for the same price.
Teraph speaks for itself. It is now the best igniter in the game, way better than Ravagore in its Mk2 form. Sadly, I don't see a need for two of them on the table. Still, only one is one more than we had!
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bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Jul 25, 2020 16:44:24 GMT
Well said eauc, I completely agree
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Post by drakkenblut on Jul 25, 2020 21:34:56 GMT
For all this talk about synergizing Corrosion, I don"t see it...
Virtues can spit Corrosion on a target (they have the Assault rule) and so give themselves the Peel Back the Layers benefit. They do not need Beth, Archon, or anyone else to help them in that manner.
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thelat
Junior Strategist
Posts: 480
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Post by thelat on Jul 26, 2020 4:36:46 GMT
Original post updated with latest rules.
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Post by drakkenblut on Jul 27, 2020 11:59:14 GMT
Just repointing and Archon got 10 HP instead of 12, which changes nothing.
Archangel got 2in on his gun! His Animus is still 10in, so a Bloodseer would be necessary to capitalize on the Animus...
Just got an idea for Azraels animus - he nullifies enemies fire immunity (like Archon nullifies Corrosion immunity).
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Post by thebuoyancyofwater on Jul 27, 2020 12:14:55 GMT
Removing fire immunity could be decent and give Azreal a use. Make it the same range as his gun and he's good to go.
Make sure to post your idea in the CiD forum!
Cheers, Dave
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Post by drakkenblut on Jul 29, 2020 18:26:05 GMT
I am not a part of CID. If someone else wishes to, he may post my idea.
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thelat
Junior Strategist
Posts: 480
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Post by thelat on Jul 30, 2020 17:34:49 GMT
Fun interaction: Blood Thorn is weapon power, not damage roll. So, Zuriel goes up to POW 25 with combo strike.
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sorokin
Junior Strategist
Posts: 775
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Post by sorokin on Jul 30, 2020 18:05:58 GMT
Fun interaction: Blood Thorn is weapon power, not damage roll. So, Zuriel goes up to POW 25 with combo strike. Ajup, put him on an blarchon in children and enjoy sprint and unyielding on him as well. Though i will say, i think ashen veil or dragons blood are better on him since you generally dont want your 17 pt model to die easily.
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Post by copperflame on Jul 31, 2020 15:33:17 GMT
Alright... and the CID is now down. I do have to say that this CID seemed more enjoyable than the last. I don't know if that was because there was a different mix of people on the CID or if it was set up differently (no actual playtesting?) or if it was some other factor. There did seem to be more moderator presence?
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bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Jul 31, 2020 16:35:01 GMT
Well that's a good thing Are you satisfied with the changes? Considering there was 24 legacy models, I think they missed a big opportunity to fix Hordes/Warbeasts here.. It's so weird to me that they in every CID insists to include a couple of very bad models, only adjust them by 1 or 2 points (expecting that to be the fix) and think that's good enough. 24 legacy? I call false advertising But nice to see Legion back on the table again anyhow.
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Post by copperflame on Aug 3, 2020 16:34:21 GMT
Satisfied? One look at my weight scale and you can tell that I'm never satisfied! On a more on topic note... Satisfied is a good question but also ambiguous one. I am satisfied with the experience with the CID - where I felt like many people posting were genuine and had well thought-out opinions. I was also affirmed that the Devs were reading through the posts and the moderators were on-top of things. So, I think those portions were great. There was a big number of models to cover. I would like to argue that entire subsections of the faction (lessers, lights, etc.) could be looked at but that would have been a lot to consider in such a short time span. I can agree that some of these may need their own CID. While it hurts to know that these models will still be poor choices or under perform for their costs but only so much can be done in one go. I'm sure there were some models that didn't need to be in the CID (Craelix is the only one that comes to mind) as much as others - but the CID did hit some of the most painful ones (Zuriel, Archers, etc.) We won't know the official changes until Sept - so there is still a chance that some of the models felt unfinished (Azrael is a good example) but I think the model rules need a longer look than what we had. I don't want to say if I am "satisfied" in any model until then. As far as "only a point cost reduction" - sometimes that is all a model needs, KISS right? Point Cost is also a powerful stat because it impacts entire list comps. Lastly, and more pragmatic, new rules sale models. PP still has to make a profit if they want to stay in business. Legacy models don't generate as much profit as new models. (That is not to say that some of the MK3 changes were over done when it comes to Legion or that Primal Terrors superiority isn't a thing... but you get what I am saying I hope). Now, there are things that I did disagree on. Like Grab&Smash... but that's going to happen.
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thelat
Junior Strategist
Posts: 480
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Post by thelat on Aug 3, 2020 17:47:26 GMT
Satisfied? A lot of stuff that was only playable in very specific lists is now playable in general. A lot of things that were not playable are now playable. Not everything is fixed, but let's be real, that's much bigger than the scope of one CID.
So, we've had CID. What about second CID?
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Post by drakkenblut on Aug 3, 2020 20:34:07 GMT
I still want a huge base...
Other than that, super satisfied!
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sorokin
Junior Strategist
Posts: 775
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Post by sorokin on Aug 4, 2020 9:02:08 GMT
Well that's a good thing Are you satisfied with the changes? Considering there was 24 legacy models, I think they missed a big opportunity to fix Hordes/Warbeasts here.. It's so weird to me that they in every CID insists to include a couple of very bad models, only adjust them by 1 or 2 points (expecting that to be the fix) and think that's good enough. 24 legacy? I call false advertising But nice to see Legion back on the table again anyhow. I don't think it's reasonable to assume they can feasibly update 24 legacy models, test 4 new models AND do sweeping changes to warbests in general. Dev time is limited, the sweeping changes warbests need are a massive undertaking that could fill its own CID. Plus this CID was highly experimental to begin with. Also small point adjustments are often time all a model needs. See doom reavers for example. Are there any particular models in this CID where you think a simple point adjustment wasn't enough?
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