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Post by darbysghost on Jun 20, 2020 20:43:24 GMT
Aelyth Vyr.
He has Last Word, and Tough. (And other cool shit, to be sure.)
The wording seems to indicate to me that when he is disabled, Last Word activates first, then Tough. (and Steady)
Is it possible to get the Last Word, then Aelyth survive an enemy turn with Tough?
Is it further possible, that if the enemy keeps attacking him, disabling him, and he's able to get to something and Last Word-it, and surviving Tough checks, that he might go on until the enemy-player, or Luck stops him?
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shmeep
Junior Strategist
Posts: 742
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Post by shmeep on Jun 21, 2020 7:59:50 GMT
Aelyth Vyr. He has Last Word, and Tough. (And other cool shit, to be sure.) The wording seems to indicate to me that when he is disabled, Last Word activates first, then Tough. (and Steady) Is it possible to get the Last Word, then Aelyth survive an enemy turn with Tough? Is it further possible, that if the enemy keeps attacking him, disabling him, and he's able to get to something and Last Word-it, and surviving Tough checks, that he might go on until the enemy-player, or Luck stops him? "Whenever two or more special rules are triggered at the same time, such as “attack hit” or “end activation,” the active player chooses the order in which special rules on his models resolve and resolves them, then the inactive player chooses the order in which special rules on his models resolve and resolves them." "Normally rechecking triggers is quite simple. For example Tough and Death Blast both trigger on disabled. You choose one to resolve, you resolve it, then you check whether the model is still disabled or not. If it is, you resolve the second ability. " but no, rules appendix is as follows: step 12 - resolve effects that do NOT include an extra attack step 13 - resolve effect that DO include an extra attack cool idea, but no can do.
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Post by Demeritus on Jun 23, 2020 0:05:33 GMT
The tactical tips from Last Word in War Room state the following: Last Word - "You are encouraged to resolve this special rule before resolving Tough."
The short of it is, there is no limit to the amount of times in a turn this can trigger, so if he keeps getting disabled, he can make his move then make tough checks.
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