|
Post by mydnight on May 27, 2020 22:58:20 GMT
brugSeems like a solid 'attachment' to Bushwackers. 8" slip through sounds like fun, and the tactician, vet leader and dig in are good on them. From the wording of Push to the Limit it also seems Grissel's Hoof It command will work with it. So your Bushwackers can slip through 8" and then Hoof it for another 8".
|
|
jarrow
Junior Strategist
Posts: 274
|
Post by jarrow on May 28, 2020 12:04:59 GMT
Dig in gives really good protection for pygs and buchwackes espesially like that +1 rat from veteran leader. Push to the limit is also nice to have, but I think most cases protection is better. And best part is, that those are not fell calls, so you can still take repo from Boomis2. Really like
|
|
|
Post by Kevin on May 29, 2020 8:01:45 GMT
Don't like him. Don't get me wrong, he's a cool solo with pretty decent rules. It's just we have 1 one good pyg unit that will probably operate far from him - burrowers, a 2 desent solos(Tanks) that can benifit from parts of his kit - veteran leader doesn't stack, 4 points for giving cover to 5 point solo seems like a strach. He would be much more good if he would work on trollbloods. He is ok, shame that bushwalkers arent good into current meta. Or MK3 meta
|
|
|
Post by mydnight on May 29, 2020 10:01:10 GMT
Dig in is good even on burrowers. You get your burrowers to pop up and shoot something, then repo from boomie, then they get to dig in still. If you don't ambush your lookouts, giving them +2 speed is also very good to get mark target to the right place. While he really tunes up bushwhackers, you don't really need them to benefit from such a solo. Kriel company benefits from burrowers, lookouts and Ledfood, so having a solo that supports all 3 is great.
I am sad about bushwackers though. The price of the UA is crazy given the unit is only 13 points. There's probably a case for using the base unit only for casters like Grim2, Horgle2 and Grissel.
|
|
|
Post by Trollock on May 30, 2020 21:24:49 GMT
Nice for Bushwhackers, but then they cost 22 points. NOT INTERESTED
|
|
|
Post by anoddman on Jun 9, 2020 18:03:22 GMT
Brug actually got pretty legit now. Dropped Tenacity and the +2 SPD buff for an order that gives Eyeless Sight and +2 POW if a unit aims (not just Pygs) and an order that gives a +1 Movement buff when you activate within 5" of him. Again, Warrior models, not just Pygs.
|
|
|
Post by zwergenkrieger on Jun 9, 2020 18:31:20 GMT
Brug actually got pretty legit now. Dropped Tenacity and the +2 SPD buff for an order that gives Eyeless Sight and +2 POW if a unit aims (not just Pygs) and an order that gives a +1 Movement buff when you activate within 5" of him. Again, Warrior models, not just Pygs. Sounds quite nice. Where can I find the rules?
|
|
|
Post by anoddman on Jun 9, 2020 21:12:52 GMT
Brug actually got pretty legit now. Dropped Tenacity and the +2 SPD buff for an order that gives Eyeless Sight and +2 POW if a unit aims (not just Pygs) and an order that gives a +1 Movement buff when you activate within 5" of him. Again, Warrior models, not just Pygs. Sounds quite nice. Where can I find the rules? Hungerford just posted a description of them on Facebook, not in an official document like they usually do. "First off, we've decided to ease up a bit on the "All pygs all the time" aspect of Brug. Just a bit. We're changing two of his Battle Plans, and allowing them to work on all Faction warrior models. Currently (and please remember, this is also subject to change), we're looking at: 1.) Dropping Tenacity and replacing it with a brand new Battle Plan. RNG 5. Targets a friendly Faction warrior model / unit. If that unit forfeits its movement to aim, it gains Eyeless Sight and +2 POW on its ranged attacks that turn. This is still a great battle plan for pygs, as Bushwhackers really love this one, but it's also fantastic for things like Sluggers, weapon crews, or if you get to live the dream somehow, Scattergunners using their recently updated mini-feat. 2.) Dropping Push to the Limit and replacing it with a brand new Battle Plan. Friendly Faction warrior models that begin their activation within 5" of Brug gain +1" of movement that turn. I like to call this Battle Plan "Grim's best friend". The Pyg only dig in Battle Plan remains as is."
|
|
|
Post by mydnight on Jun 9, 2020 22:02:44 GMT
If those changes stick he will be autoinclude in KC And Grim2 can go crazy with sluggers.
|
|
jarrow
Junior Strategist
Posts: 274
|
Post by jarrow on Jun 10, 2020 8:36:26 GMT
I like POW-battle-plan but don't like SPD-buff as it will make Brug too auto-include and universal tool.
|
|
|
Post by Trollock on Jun 11, 2020 8:57:28 GMT
With the proposed changes i am indeed interested in the solo again. Good thing i brought some used Bushwhackers recently...
I think you skip the UA with the bushwhackers though. 5 points is a LOT. I have a Gunnbjorn list with 4 heavies and HWM in KC. That list could perhaps switch to bushwhackers and be really cool...
|
|
|
Post by mandra on Jun 11, 2020 11:07:41 GMT
With the proposed changes i am indeed interested in the solo again. Good thing i brought some used Bushwhackers recently... I think you skip the UA with the bushwhackers though. 5 points is a LOT. I have a Gunnbjorn list with 4 heavies and HWM in KC. That list could perhaps switch to bushwhackers and be really cool... What kind of list are you talking about?!😄
|
|
|
Post by Kevin on Jun 12, 2020 7:07:17 GMT
I like POW-battle-plan but don't like SPD-buff as it will make Brug too auto-include and universal tool. If hes gonna be only in KC, I'm not really sure that he's gonna be auto. The infantry im that theme force we care bout are Tanks, SoB and NFE(and burrowers to some extent but it can be difficult to apply there). If ya use them all then why not, sure take them. But in list only with triple tanks I'm not sure I would take him. Vet leader is fine, so are his orders but finding spare points in list already struggling for them may be hard, and he doesn't look like obligatory for me. But I can be wrong
|
|
jarrow
Junior Strategist
Posts: 274
|
Post by jarrow on Jun 12, 2020 9:48:01 GMT
If hes gonna be only in KC, I'm not really sure that he's gonna be auto. The infantry im that theme force we care bout are Tanks, SoB and NFE(and burrowers to some extent but it can be difficult to apply there). If ya use them all then why not, sure take them. But in list only with triple tanks I'm not sure I would take him. Vet leader is fine, so are his orders but finding spare points in list already struggling for them may be hard, and he doesn't look like obligatory for me. But I can be wrong I think +1 movement to caster is enough reason to bring him in. +1" to Grissel2 threat range? +1" to Grim1 feat range? +1" to Grim2 mortality range so you can spare L&T to retreat?
|
|
|
Post by elricaltovilla on Jun 12, 2020 10:55:44 GMT
Might be swapping my highwaymen and Braylen for this guy and some bushwhackers. Hopefully they do something to fix highwaymen in the upcoming CID, they're such cool models.
|
|