Legion T2This turn he does some good things, some bad things, has a bit of luck, and a bit of bad luck. He decides to feat (not a good move in retrospect) and stationaries 2 large bases in my wall of things. He then shoots his last shot at a whelp to blood boon, and does not boost to hit… double 1s… He repos back as far as possible to not die, though he is camping a lot. The Bolt thrower also crits knocks down a bomber. The Arc angel walks up to the bouncer, needing 6 to hit (but I spawn a welp so he needs 7s) but he hits all attacks and finishes it off (pretty lucky). The striders skirmish around his forest and stationaries L&T. Craelix walks up but stays outside 15” of the scouts. Raptors walk up and shoot at my tank and some whelps and boomhowler (hes behind my forest) but roll bad and/or bounce off the armor.
Trolls T2Revenge time? His feat is gone which is lucky since my bouncer is gone too. I have to shake 3 times on the 2 bombers, and two of my tanks cant activate at all though. I also botched the placement of my WW so I cant charge the Maw. I decide to unburrow anyway to shoot the maw, but do a total of 0 damage (I need 7s to hit it turns out). WW goes in and kills some tentacles and some striders. Scouts decide that they have to take it on the chin and run up so Craelix and the striders can shoot at them.
Grissel feats and shoots the Arch Angel for some damage. I camp 2. The Bombers put some damage in to the AA too, but since they had to shake and snipe, its not very impressive. Boomie shoots at a Raptor knocking it down but not killing it. The tank on the east charges and bulldozes a bit. I forget that there is a knocked down raptor and shoot another one and miss. It does contest though after repo.
Legion T3[forgot to take pic]
He feels like he cant chew through my ARM and decides to go for assassination. He can actually charge Grissel with the AA if he can clear a whelp. In the end he gets a Harrier to run and get mark the target on me. Lylyth can shoot me 3 times and I have to transfer once and still take like 10 damage. The bolt thrower shot me as well but thankfully didn’t crit. He can shoot me with a Raptor or two, but no damage. AA goes in with a charge, but in the end, DEF 15 ARM 21 and one transfer is enough. He leaves me on one box (a free charge from the missing Hellion would have been great there…).
On my turn I murder Lylyth easily enough.
Post game thoughtsHis turn 2 was definitely not optimally played. In retrospect I think he should have killed my bouncer and saved the feat to always threaten assassination. He should have tried to win by scoring the east zone while contesting the rest. The F-ing hellmouths are so hard to kill that it definitely could have worked.
The match up was very fragile as we both have dangerous assassinations, and most of my tricks do not work here (knockdown immunity in too many places). I didn’t play very well either. I should have realized that the bouncer is way more key than I though. It should have been back protecting Grissel, and two or three tanks could have gone for the east zone instead. I should have tried to use a Bomber and the WW to get rid of the west Maw and tried to win from there.
We both should have played carefully for the long game, and instead we went way to aggressive resulting in this embarrassing chaos. It really shows that me and Oskar are both way out of practice. Still though, we both had fun playing! I didn’t find any super glaring issues with my list (except that it isn’t great against high DEF things that cant be knocked down, but we knew that). I am currently in full Troll mode and KC is the theme ill be exploring in the near future. The latest changes had made it in to a very playable theme, even if perhaps it doesn’t do what you need to do in the meta. In a vacuum it is solid I think, and that is all one can ask for. The meta shifts constantly, and when the time is right, KC will be good I think!