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Post by Dirhavel on Mar 27, 2020 10:35:06 GMT
Could be pretty good with Jaga-Jaga as well, for Grave Wind and S&P, and if needed he can get to all kinds of places to be a feat target with speed 7, Sprint and Parry.
Compared to all our combat solos, he brings a decent suport ability in Take a Bullet, and should be a half decent flag camper. I think he'll see a lot of play overall.
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Post by charlzheimer on Apr 2, 2020 12:59:37 GMT
to get back on topic.
any news on our castellan himself?
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Neuman
Baby's First Wargame
Posts: 3
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Post by Neuman on Apr 2, 2020 18:56:26 GMT
Most recent spoilers from the discord last week
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Post by charlzheimer on Apr 3, 2020 7:38:22 GMT
Most recent spoilers from the discord last week I really really hope he has something akin to the OLD warhog animus. army wide 1" + 1 attack move. would be Firetrucking legit.
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Post by Azahul on Apr 3, 2020 9:37:40 GMT
Based on what we've heard from other quarters, the two stats getting +3s are likely to be Defence and Strength. Dodge would be the obvious choice for the special rule, but it sounds like he's got some stuff we've never seen before so I don't think that's certain.
I doubt he'll have Massacre. And the +1 attack was conditional on killing with the charge attack, wasn't it?
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shmeep
Junior Strategist
Posts: 742
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Post by shmeep on Apr 3, 2020 10:09:32 GMT
Based on what we've heard from other quarters, the two stats getting +3s are likely to be Defence and Strength. Dodge would be the obvious choice for the special rule, but it sounds like he's got some stuff we've never seen before so I don't think that's certain. I doubt he'll have Massacre. And the +1 attack was conditional on killing with the charge attack, wasn't it? wasn't his big shtick supposed to be Riposte? giving all of your warriors models riposte+dodge seems stupid strong. That calls for a lot of slaughterhousers, unless some new 2' models get released. I'd say he might enjoy Maximus, but I have a hard time believing he's ever going to be relevant.
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Neuman
Baby's First Wargame
Posts: 3
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Post by Neuman on Apr 3, 2020 11:00:12 GMT
It has been spoiled previously that he grants Riposte in command range, so probably an 8 or 9" bubble around him. For the feat, +3 strength and defense seem the most likely. The 3rd granted ability hasnt been confirmed but has a high chance to be decapitation. Faye is on record for a playtest game that saw a Thrullg took down a primal archon with only the feat to boost its melee ability. Thrullg has Pow 13, but with +3 strength and decap even this model could take down an arm 19 18 box model.
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Post by Azahul on Apr 3, 2020 11:03:24 GMT
I'd personally swing for Valkyries myself though. Crit Knockdown hammers and an extra point of Defence to make the abilities more likely to trigger. Though Slaughterhousers once I hit the FA wouldn't be unreasonable.
I don't know about stupid strong though. They don't allow you to do anything together that they don't independently achieve, per se, and it very much depends on the rest of his kit. Doubling down on enemies missing you is probably the reason to not go for Dodge, it's just the most obvious choice for a dodgy defence-skewing thief. Who knows, it could really be anything. Like... I dunno, Pathfinder. Or whatever.
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Post by Azahul on Apr 3, 2020 11:05:36 GMT
It has been spoiled previously that he grants Riposte in command range, so probably an 8 or 9" bubble around him. For the feat, +3 strength and defense seem the most likely. The 3rd granted ability hasnt been confirmed but has a high chance to be decapitation. Faye is on record for a playtest game that saw a Thrullg took down a primal archon with only the feat to boost its melee ability. Thrullg has Pow 13, but with +3 strength and decap even this model could take down an arm 19 18 box model. Couldn't she have just rolled good? P+S 16 with a charge has like a 25% chance to kill if all the attacks hit. Decapitation would be a hell of an assumption to leap to.
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Neuman
Baby's First Wargame
Posts: 3
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Post by Neuman on Apr 3, 2020 11:31:11 GMT
Might be to big of an assumption to make but Faye did go into more detail on the field of fire podcast about this playtest. There she said that she did the math and she rolled one time above average by 2 and killed it, again with only the feat to boost abilities.
Straight decap would probably be to much and would have had her overkilling the primal by quite a bit. If it was crit decap though, +3 strength with basically average dice and one of the attacks getting a crit would line up with her story.
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Post by Azahul on Apr 3, 2020 11:53:18 GMT
Rolling two above average on the charge attack puts you at a 13, or 10 damage to Arm 19. Two more P+S 15 claw attacks deal another six damage, assuming 7s. There's a two damage margin of error left, but I suspect Faye just did the math that way. Certainly doesn't suggest Decapitation, and may well mean that his Feat is Azazello's only damage buff.
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shmeep
Junior Strategist
Posts: 742
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Post by shmeep on Apr 3, 2020 12:32:19 GMT
Rolling two above average on the charge attack puts you at a 13, or 11 damage to Arm 19. Two more P+S 15 claw attacks deal another six damage, assuming 7s. That's within a 1 damage margin of error of the Primal Archon. I suspect Faye just did the math that way. Certainly doesn't suggest Decapitation, and may well mean that his Feat is Azazello's only damage buff. I tend to be skeptical of pretty much everything, but yea, +3 STR and Decapitation would be way over the line. Speaking of riposte+dodge, if Azazello ends up only being able to grant +def during feat turn then yea, it's not that impressive, but if he actually ends up having solid ground or something similar then it can become a bit silly. Barnabas2 already does the def skew shtick and it's not spectacular, but in his case he has a feat that doesn't help his army and needs enemies to be within 10', whereas if Azazello has solid ground/etc he can just hang back comfortably. I don't think lacking a damage buff is that big of a deal, War Hogs can crack almost anything already, and it seems his warrior models will be quite hard to kill.
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Post by Azahul on Apr 3, 2020 13:18:48 GMT
I'm hoping he has Sure Foot from Damiano. They did originally describe him as Sorscha meets Damiano. The Feat is very Damiano, to be fair, but with any luck Azazello has stolen one or two spells from his spell list too.
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Post by custardboy on Apr 4, 2020 2:20:04 GMT
I really would prefer +3 spd and def. If it's str and def then you can't use it defensively because you need to hold it for doing damage and you're still playing a reactionary game. Spd and def would allow infantry to get in and then be annoying to dislodge.
Damage buff feats are just annoying when you actually have to crack armour as you need to reach most of the enemy at once.
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Post by Azahul on Apr 4, 2020 3:30:41 GMT
Hoping is nice, but based on the other spoilers we've had (i.e. Thrullgs killing Primal Archons on Azazello's Feat turn) there's almost certainly a Strength component of the Feat, and based on others (i.e. Hungerford's assertion that Azazello has multiple ways of buffing Defence) the other stat is almost certainly Def. Makes him similar to Damiano too, who has a Strength/Armour Feat.
On the plus side, hopefully he'll have one more spell that adds to Defence (Sure Foot being a reasonable guess) based on the "multiple ways of buffing Defence" and assuming Wind Rush isn't the only other one, so I guess his gameplan is to have a screening unit keep the enemy at bay until it's time to Feat?
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