|
Post by elricaltovilla on Dec 17, 2019 13:51:26 GMT
All the Hordes factions, to greater or lesser extent. Circle seems to be in the best position (and IIRC they are the hordes faction with the most recent CID. Conspiracy theorists might posit that those two things are connected). But this past year, and for a large part of Mk. III, it seems like the Warmachine side of the game has been heavily favored in terms of new releases and new design spaces explored. I'm just hoping that the next year will be the Year of the Hordes Factions.
|
|
gupp
Junior Strategist
Posts: 134
|
Post by gupp on Dec 17, 2019 17:06:08 GMT
On the idea of a skorne command post- it’d be interesting to see them get a huge based model with mostly support abilities. Something like:
-an additional +1 to first turn roll ( they’re using the tower as a lookout) - a few battle orders - reinforcements (or revive) And maybe just a single cannon or something, for ranged support
Hopefully in the range of 12 points.
|
|
|
Post by elricaltovilla on Dec 17, 2019 17:16:06 GMT
An idea that popped into my head during lunch (I didn't see if it has been suggested yet), but what about a Troll/Circle theme based around the revival of the Molgur horde?
It would be Trollkin plus Tharn circle models/units and whatever non-blighted ogrun models are around. Not sure about theme benefits, though.
|
|
gupp
Junior Strategist
Posts: 134
|
Post by gupp on Dec 17, 2019 18:01:33 GMT
I could see that as a possibility, though the troll/ circle schism is still fairly fresh. Id put it at equal likelihood to troll/ farrow.
Now, I’m not sure anyone at all saw the convergence/ cryx / cygnar list coming, so i kind of think that the lock and load announcement will be completely unlike anything in this entire thread. Still, it’s fun to speculate.
|
|
|
Post by Azahul on Dec 17, 2019 22:47:06 GMT
I would honestly disagree, quite strongly, that Minions are lagging behind. We've been getting a consistent stream of good to great releases over the last year. The Void Archon alone provides answers to a number of problem match-ups, while actually doing the impossible and making even Helga feel somewhat viable (not quite joining Sturm and Drang in the "historically weak Warlock gets access to one new model and suddenly everything clicks competitively" category, but honestly not far off). Pigs got a host of buffs in the errata that have left them feeling pretty strong in general. I haven't had a chance to play around with Dhunian Archons in an infantry heavy pig list yet, but they solve a few problems in their own right. We may not have a ton of options, but the ones we have are good ones.
|
|
gupp
Junior Strategist
Posts: 134
|
Post by gupp on Dec 18, 2019 20:18:18 GMT
Minions are ok, they still have less options than main factions, though. Particularly farrow.
Cavalry/ structures are something possible. Speculation about new units is going to include “ something for almost everyone”, I suspect.
|
|
gupp
Junior Strategist
Posts: 134
|
Post by gupp on Dec 18, 2019 20:27:12 GMT
Henge hold scroll is the lore on Twitter
|
|
shmeep
Junior Strategist
Posts: 742
|
Post by shmeep on Dec 18, 2019 20:31:15 GMT
Minions are ok, they still have less options than main factions, though. Particularly farrow. Cavalry/ structures are something possible. Speculation about new units is going to include “ something for almost everyone”, I suspect. yea, Mercs/Minions are in the odd position where they're the only factions (other than minifactions) that only have access to a single faction's unit pool, while all of the other factions are effectively a faction and a half. they can't take every option at once, but they have access to everything mercs/minions have. I don't know quite why, but I sort of get the impression Minions are hurt by this more than minions. Might be talking out of my ass, though.
|
|
gordo
Junior Strategist
My star is green?
Posts: 548
|
Post by gordo on Dec 20, 2019 20:01:50 GMT
Minions are ok, they still have less options than main factions, though. Particularly farrow. Cavalry/ structures are something possible. Speculation about new units is going to include “ something for almost everyone”, I suspect. yea, Mercs/Minions are in the odd position where they're the only factions (other than minifactions) that only have access to a single faction's unit pool, while all of the other factions are effectively a faction and a half. they can't take every option at once, but they have access to everything mercs/minions have. I don't know quite why, but I sort of get the impression Minions are hurt by this more than minions. Might be talking out of my ass, though. Well, there are a few non minions themes out there that have "unlimited" access to Minions models (such as Disciples of Agony). While it would not let you play them paired with another minions theme, you absolutely play a primarily Minions army without playing Minions. Which means a Minions player kinda sorta does have access to a whole other faction's worth of models. Kinda sorta. Not really from a competitive pov but from a "I want to play something more varied but without buying a ton of new models" pov
|
|
thelat
Junior Strategist
Posts: 480
|
Post by thelat on Dec 20, 2019 20:20:43 GMT
Everblight should learn about the value of burning souls for power and get Soul-based mechanics from eating his own troops' souls.
|
|
shmeep
Junior Strategist
Posts: 742
|
Post by shmeep on Dec 20, 2019 22:48:20 GMT
Everblight should learn about the value of burning souls for power and get Soul-based mechanics from eating his own troops' souls. If you look at the spawning pot, his shtick is more transforming meat into monsters. I'd rather if they leaned more into the feast of corpses theme (pot, anamag, golab)
|
|
thelat
Junior Strategist
Posts: 480
|
Post by thelat on Dec 21, 2019 0:31:38 GMT
Everblight should learn about the value of burning souls for power and get Soul-based mechanics from eating his own troops' souls. If you look at the spawning pot, his shtick is more transforming meat into monsters. I'd rather if they leaned more into the feast of corpses theme (pot, anamag, golab) Yeah, but until leaders get better, the pot may as well not exist.
|
|
shmeep
Junior Strategist
Posts: 742
|
Post by shmeep on Dec 21, 2019 2:17:19 GMT
If you look at the spawning pot, his shtick is more transforming meat into monsters. I'd rather if they leaned more into the feast of corpses theme (pot, anamag, golab) Yeah, but until leaders get better, the pot may as well not exist. The general consensus seems to be that lessers are entirely unviable as long as they don't bring a strong animus to the table. Still, I'm talking about the flavor of mechanics, not their (poor) implementation.
|
|
zhoe
Junior Strategist
Posts: 254
|
Post by zhoe on Dec 23, 2019 2:23:02 GMT
Yeah, but until leaders get better, the pot may as well not exist. The general consensus seems to be that lessers are entirely unviable as long as they don't bring a strong animus to the table. Still, I'm talking about the flavor of mechanics, not their (poor) implementation. teh lessars gets u mark de target and frank in sorm lits wich is purty gud
|
|
thelat
Junior Strategist
Posts: 480
|
Post by thelat on Dec 23, 2019 4:41:23 GMT
The general consensus seems to be that lessers are entirely unviable as long as they don't bring a strong animus to the table. Still, I'm talking about the flavor of mechanics, not their (poor) implementation. teh lessars gets u mark de target and frank in sorm lits wich is purty gud Not enough to merit a spawning vessel. Edit: WHY AM I ACKNOWLEDGING SHOE!?
|
|