|
Post by Soul Samurai on Mar 29, 2019 8:53:46 GMT
Since we have this whole subforum to ourselves, I figured I start a new thread for my stuff. Maybe it will keep me motivated. Previously I mentioned that I wanted to repose my Defender, a I decided to model and 3D print a pair of replacement arms rather than trying to modify the existing ones. Well, yesterday I took some photos of the current arm, and this morning when I woke up I was gripped by a sudden urge to get right into things. Four hours later and I'm really starting to miss breakfast, but here's the state of the arm: I modelled everything from scratch except the hand. Which is probably why the hand is the ugliest part, and also the furthest from the source material. I think I might try to modify the hand a bit more to try to get it closer to the original, but other than that everything is close enough for me.
Now I need to actually apply the desired pose, and then try to print it out. I think I might stop here for a bit though, as I've got some other higher priority projects on my back.
|
|
|
Post by michael on Mar 29, 2019 16:30:24 GMT
That looks really good! You are forgiven for delaying your assembly and painting process to work on this. Also, I think the hand looks fine. It needs to be enlarged slightly (there’s little to no “collar” between the hand and wrist), but it looks good! Zoom! Enhance?
|
|
|
Post by Soul Samurai on Mar 29, 2019 17:52:24 GMT
Thanks! I enjoyed the process more than I expected to, so I don't mind putting a bit more time into it... when I find some anyway...
|
|
|
Post by Soul Samurai on Apr 6, 2019 11:11:09 GMT
Finally finished painting my friend's birthday present, just in time for his birthday... then felt ill and didn't go to see him. Sigh. Hopefully I'll have a chance to meet up with him soon. But now that that's done, I've finally been able to go back to my GUARD. Unfortunately three out of the four Strike Fighters I received have some pretty significant casting issues, and it's taking a lot of work to sculpt over the flaws or replace the missing detail. These guys finally pushed me over the edge to buy a super-expensive Tamiya panel-line carving tool (I mean, I wanted the tool anyway, but I was holding off because it's REALLY pricey), since I'm going to have to carve a lot of panel lines over the sculpted areas.
Anyway, I went back to the arm and I'm making some tweaks and stuff. I'm hoping to actually finish modelling it today.
|
|
|
Post by Soul Samurai on Apr 6, 2019 11:37:29 GMT
I decided to model a new hand from scratch as a challenge to myself. Didn't have photos for this one but just eyeballed it based on the original piece. Here's what I've come up with:
I think it's not bad. I had a lot of trouble with the thumb, but I think I managed something good enough.
|
|
|
Post by michael on Apr 7, 2019 14:47:05 GMT
The palmtop armor “flap” needs to be like 7% bigger. There needs to be just a bit of overhang to protect the hand.
|
|
|
Post by Soul Samurai on Apr 7, 2019 15:28:50 GMT
That makes sense. I'll experiment with that and see what looks good. The actual arm is pretty much finished, but I'm having difficulty deciding on how I want the rocket exhaust to look. The idea is to try to replicate this to some extent:
|
|
mazog
Junior Strategist
Walking and talking
Posts: 748
|
Post by mazog on Apr 9, 2019 2:25:05 GMT
Regarding the thumb, it (particularly the inner knuckle) should probably stick out a bit more to the side. That is how human fists work, anyhow. I nearly posted this a while back but figured you knew it until I just noticed your complaint about the thumb.
Edit: in your sample the thumb wraps around the index finger rather than being perpendicular. If I'm not being clear enough, let me know. I have a bit of experience with fists (tkd) and anatomy (Alexander technique) but it is all observational/amateur.
|
|
|
Post by Soul Samurai on Apr 9, 2019 7:48:34 GMT
Regarding the thumb, it (particularly the inner knuckle) should probably stick out a bit more to the side. That is how human fists work, anyhow. I nearly posted this a while back but figured you knew it until I just noticed your complaint about the thumb. Edit: in your sample the thumb wraps around the index finger rather than being perpendicular. If I'm not being clear enough, let me know. I have a bit of experience with fists (tkd) and anatomy (Alexander technique) but it is all observational/amateur.
I don't exactly understand what you mean, sorry.
Honestly the whole fist is "curled" in a way that doesn't make sense to me (not for throwing a punch anyway), with the second knuckles of the fingers sticking way out. But that's because I was copying the original model as much as possible, and also trying to give the fist a sense of volume (it seemed to me that a more realistic human fist would feel "narrow" in that context), so I've accepted that it's not going to be perfect. Still, if it's possible to improve the thumb position somehow that would be cool.
I guess I could send you a Blender a file if you're interesting in mucking about with it yourself?
|
|
mazog
Junior Strategist
Walking and talking
Posts: 748
|
Post by mazog on Apr 13, 2019 17:48:30 GMT
Well, it is a constructed robot fist so it does not have to mimic a human hand properly. Since biomimicry is so popular in engineering, though, I will try to describe it a bit better. Let's say the right fist is it in front of you at the full extent of a punch. One or both knuckles in my thumb stuck out substantially toward my centerline when I make a fist that won't break part of my hand when I hit something.
|
|
|
Post by Soul Samurai on Apr 18, 2019 4:02:02 GMT
Now that comicon is over and I have a little bit more time to spare (less than I'd hoped... sigh), I've finally managed to finish off the arm:
And I've also put together another quick conversion piece:
As far as I can tell these are ready to send to the slicer. Assuming nothing goes wrong (ha ha) I'll get them printed and cured and stuff this weekend. Fingers crossed.
|
|
|
Post by michael on Apr 19, 2019 13:50:00 GMT
What is the rocket pod for?
|
|
|
Post by Soul Samurai on Apr 19, 2019 15:47:04 GMT
I'm going to put them on the elite tanks to make them stand out.
|
|
|
Post by Soul Samurai on Apr 21, 2019 7:25:20 GMT
Fortunately my new "Easy Z0" bed leveling accessory for my Photon arrived last week and I was finally able to level my print bed properly before printing, which solves a big problem for me. Anyway, the prints came out quite well: The hand is not quite a match (most notably it's too "long") and the rockets are a bit too bulky, plus I had to redesign the elbow a little bit (I consider my version an improvement on that front), but other than that my printed arm is very close to the original. I could probably tweak it to be a bit closer, but I don't think I'll bother as I'll be replacing both arms so they will match, which is what really matters. And here's the rocket pod (just blue-tacked in place for now): This one does need some tweaks. Specifically the detail was too fine, so I will exaggerate the panels lines and stuff so they look better when printed. I will also shrink the base a little bit. I was wondering though if the actual pod itself might look better a bit smaller too? Since the whole point is to help the model stand out I feel like bigger might be better though (of course I'll be painting it to stand out too).
|
|
mazog
Junior Strategist
Walking and talking
Posts: 748
|
Post by mazog on Apr 21, 2019 18:23:30 GMT
Would a radar dish serve better than a rocket pod? It does buff the others, not itself. Don't get me wrong, I love the rocket pod!
|
|