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Post by netdragon on Jan 28, 2019 19:19:35 GMT
when you say things like" "Consider that the original warmachine was designed to be around this size of game. 75-pts Themed warmachine is not warmachine, is what the company has pushed but not what was originaly designed. The core rule's abstraction level were not meant for this size of game." You are ignoring that the rules were overhauled in Mark 2 and mark 3. It would be like complaining that no one plays with 1000 point armies even though the game was designed to play with 1000 point armies.
Oh, I'm not. The "overhaul" streamlined certain aspects fo the game, but the core mechanics, the level of abstraction of the game has remained the same since MKI: you still activate model by model, you still roll 2D6 for every attack, you still measure model by model, you still declare targets to an individual model or spot. I'm talking about the basic original design and abstraction level, not the tweaks PP has done over the years like simplifying power attacks or power up mechanics.
To further explain my point: Warhammer Fantasy and 40k can handle bigger model-count armies as the level of abratraction is higher. Units are handled as a group and shots and wounds can be resolved in one or two rolls (more or less, if you have dice of different colors for the target numbers). Terrain is also more abstract, allowing players to not be punished or in a disadvantage if they don't move one pixel in the right position.
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Post by anderfreak on Jan 28, 2019 20:54:28 GMT
I'd be intrigued to hear perspectives from people who have actually run smaller scale tournaments in Mk3 and get their input.
I'm not convinced that running a 25 or 35 point steamroller with huge bases banned would be significantly worse received than a format with a bunch of additional nonsense to remember.
All that really needs to happen to legitimize a skirmish scale steamroller is some unique official prize support from PP.
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mrtuna
Junior Strategist
Posts: 117
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Post by mrtuna on Jan 28, 2019 22:14:59 GMT
I'd be intrigued to hear perspectives from people who have actually run smaller scale tournaments in Mk3 and get their input. I'm not convinced that running a 25 or 35 point steamroller with huge bases banned would be significantly worse received than a format with a bunch of additional nonsense to remember. All that really needs to happen to legitimize a skirmish scale steamroller is some unique official prize support from PP. Is your only change to ban large bases? Butcher3 on feat turn kills 35 points of models easy. In a 35 point game, that means he eats half the board? You need to redo balance to make smaller games "work"
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Post by cainuslupus on Jan 28, 2019 22:33:25 GMT
I'd be intrigued to hear perspectives from people who have actually run smaller scale tournaments in Mk3 and get their input. I'm not convinced that running a 25 or 35 point steamroller with huge bases banned would be significantly worse received than a format with a bunch of additional nonsense to remember. All that really needs to happen to legitimize a skirmish scale steamroller is some unique official prize support from PP. It would be. Thagrosh1 Feat would be bringing back 30%-40% of an army. Butcher3 would clear a zone and sit there mocking you on full camp. Skarre1 would just make all her models destroy yours while being unkillable. Goreshade1 Feat would be devastating. Halley2 Feat would again stop your whole army in its tracks. And don't make me start about Wurmwood. Just no. Smaller scale games won't work out of the box. Really. They tried this at the start of Mk3 and it was a mess. We were also playing custom battlegroup format without feats. I don't see it working out of the box unfortunatelly.
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Post by netdragon on Jan 29, 2019 9:17:27 GMT
I'd be intrigued to hear perspectives from people who have actually run smaller scale tournaments in Mk3 and get their input. I'm not convinced that running a 25 or 35 point steamroller with huge bases banned would be significantly worse received than a format with a bunch of additional nonsense to remember. All that really needs to happen to legitimize a skirmish scale steamroller is some unique official prize support from PP. It would be. Thagrosh1 Feat would be bringing back 30%-40% of an army. Butcher3 would clear a zone and sit there mocking you on full camp. Skarre1 would just make all her models destroy yours while being unkillable. Goreshade1 Feat would be devastating. Halley2 Feat would again stop your whole army in its tracks. And don't make me start about Wurmwood. Just no. Smaller scale games won't work out of the box. Really. They tried this at the start of Mk3 and it was a mess. We were also playing custom battlegroup format without feats. I don't see it working out of the box unfortunatelly. This is totally true, power level for some models do not scale down. This is why I've love to see alternate designs for lower point level games, or abilities that change relative to point levels.
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Post by anderfreak on Jan 29, 2019 17:02:51 GMT
Like I said, I'd like input from people who have actually run a small point event.
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Post by cainuslupus on Jan 29, 2019 19:40:33 GMT
Like I said, I'd like input from people who have actually run a small point event. So I've answered you. We were running small points events for about a year.
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