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Post by tontonkal on Apr 17, 2017 15:26:44 GMT
Hi guys,
I am having a lot of troubles dealing with Nemo3 in storm division, something like this:
Theme: Storm Division Artificer General Nemo - Storm Chaser Adept Caitlin Finch - Squire - Firefly - Firefly - Firefly - Dynamo - Lancer Storm Lances (max) Storm Lances (min) Major Katherine Laddermore Journeyman Warcaster - Firefly
I usually lose on attrition with his feat, even after trying to be super cautious against electroleaps (but hard to space everyone by 4ps). Unfortunately Discordia does not protect against leaps, and leaps do not trigger vengeance :-(
My usual casters are Kaelyssa, Vyros2, Issyria and Rahn. Rahn vs Nemo3 is a no-match, don't try this at home :-) I feel Kaelyssa is my best chance with a KTC opportunity (nemo has weak stats), but Hydras or Banshees usually do not survive long enough.
In general, how do you deal with Nemo3 ?
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Post by praetorian on Apr 17, 2017 17:55:28 GMT
I'm personally a big fann of Issyria. The ability to deny shooting to both units of storm lances a turn is huge (also dynamo is a big blinding light target if I remember the spell correctly). Kaelyssa's turn of stealth might be able to help a little bit but in general its pretty easy for eleaps to simply ignore it and still kill all of your infantry. I think a hyperion with Issyria is pretty resilient to a lot of the shooting, as long as you prevent a fully loaded Dynamo from hitting you on feat turn. To be able to handle the anti infantry tech of cygnar in general you have to play the same stuff as usual, dawnguard. Arm 17(19w/ IR) is pretty resilient to eleaps and you just have to figure out a way to minimize it when the feat comes down the pipe.
In general against Nemo3, the best strategy is to force the timing issue. If the only time he can get work done with electro leaps is on the feat turn then you need to force your infantry to engage and prevent him from being able to both destroy your jacks with electrical shots and decimate your infantry with eleaps. Timing is everything.
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Tucker
Junior Strategist
Posts: 103
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Post by Tucker on Apr 18, 2017 2:59:24 GMT
I also have trouble against Nemo3, as I like to play our squishier warcasters and they can be very easily assassinated by Nemo3.
The solution that works most often is to play Kaelyssa and go for the assassination. Use the first turn to run up aggressively, Nemo3 will feat and kill most of your army, then whatever you have left over tries to kill Nemo3. He's so easy to kill you can usually do it even if all you have left is Kaelyssa and a handful of other models.
Praetorian has another good solution - use Issyria and alpha strike the Cygnar army. Issyria can be very easy to kill if Nemo3 has a Stormwall, as the the stupid, stupid storm pod can almost always get placed within electroleap distance of Issyria and then it's just a coin flip to kill her with Nemo3's feat. The flip side to that, of course, is that Blinding Light makes the Stormwall very unhappy. I would try out a shooting-heavy Issyria army and see how it goes. If you can keep Issyria safe I think she has a lot of legs in that match up.
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Post by tontonkal on Apr 18, 2017 19:59:44 GMT
Hmmmm I was affraid that going for the assassination with what is left of Kaelyssa army might be the best bet :-(
Thanks for the suggestion with Issyria, I will try her. Dynamo is high on the priority list for blinding light as it can harm Hyperion, and anything around, very badly. I like the idea of putting Inviolable resolve on sentinels but would be affraid to lose Hyperion instead, I need to run calculations, taking into account a blinded Dynamo, to see if Hyperion can survive the feat turn.
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Post by celeb on Apr 19, 2017 5:31:00 GMT
Depending on the lists, Issyria might do very well. If you have Strike Force, especially with Eiryss 3, you are slightly favored with Issyria imo. Blinding Light is huge in the matchup and usually you are able to either shoot one storm lance unit or Dynamo off the board with your feat. If you included Eiryss, then Nemo himself has to be very, very careful for the first turns. Ofcourse, Strike force and Eiryss will be a fire and forget unit in that matchup due to the electro leaps.
As always, keepin Issyria safe is key and will be especially hard in this matchup.
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Post by nightflier on Apr 20, 2017 18:34:05 GMT
I see that he doesn't have any real way to buff hitting so maybe arificers would be useful. Though that doesn't stop him using his own stuff. For that maybe a cheap screen (mage hunters/swordsmen/battle mages/halbs? All without uas?) to keep them off the big stuff. Bring emancers and use them as a grounding peice next to easy targets?
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dagowit
Junior Strategist
Posts: 171
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Post by dagowit on Apr 21, 2017 12:52:45 GMT
I have had success with Vyros2 using Forges of War previously. I try to space everything so I only get a minimum of leaps. Unfortunately, I just played this matchup in a tournament last Friday and was utterly annihilated by high damage rolls so it only works as long as your opponent has average dice.
Nemo3 tends to bring two ARM buffs (+2 and push from himself and Arcane Shield from a lesser) so I wonder if Ossyan with Mage Hunter Strike Force might get some work done. Thyron also seems interesting for Spell Piercer although I suspect everyone is right that Issyria is ultimately a better choice.
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Post by tontonkal on Apr 25, 2017 14:55:28 GMT
Thanks for the answers!
@dago: so you think Vyros2 can handle it by spacing enough, that's good news! How do you deal with stormlances in this matchup ?
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dagowit
Junior Strategist
Posts: 171
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Post by dagowit on Apr 26, 2017 11:11:23 GMT
@dago: so you think Vyros2 can handle it by spacing enough, that's good news! How do you deal with stormlances in this matchup ? As stated, high damage rolls still annihilated my army (Imperatus, 2 Hydras, six Griffons), so it is probably not an ideal solution. I usually use the Hydras to shoot a Storm Lance or two before they can engage (every model lost significantly reduces their damage output - especially on a min unit) and simply accept the fact that I'll lose a Griffon or two to the charge (I make it difficult to get to my army without free strikes). If I can, I'll try to use a forest to block LoS and scare the Cygnar player with pathfinder + Bird's Eye on the Griffons. Even though I have managed to win, though, it is usually a close game where I have to capitalise on every mistake my opponent makes, so I'm not sure I should recommend it as a proper solution. It is more of a "at least it has a chance" matchup.
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Post by Salmanilla on Apr 26, 2017 11:44:43 GMT
On paper I like Kae vs Nemo3 as her feat stops direct shots into your army, she has banishing ward, and the dispell shot on her gun to remove upkeeps that he or the journeyman warcaster is bringing for the Lancers, and backlash to put on the firefly to get easy damage into Nemo3. Of course, that as I said is the "on paper" approach, and will come down to how the game goes
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