shoe
Junior Strategist
Posts: 706
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Post by shoe on Dec 12, 2018 20:23:47 GMT
Where is the friggin update? THey have been so conservative that its clearly a merc CiD. it is probably my fault...
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CID is Up
Dec 12, 2018 21:42:08 GMT
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Post by 36cygnar24guy36 on Dec 12, 2018 21:42:08 GMT
In the cast today they seemed to hint at some big changes. Fingers crossed it will be what we need
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Zeykk
Junior Strategist
Posts: 135
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Post by Zeykk on Dec 12, 2018 23:21:31 GMT
It's unfortunate, at this rate we'll only have a handful of days to test it. Seems like they should add a week.
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Post by mydnight on Dec 13, 2018 0:36:41 GMT
Changes to the riflemen are probably the most exciting and really fit the theme. With mark target and massive CRAs into melee are cool.
Can't believe the cavalry are still sub-par.
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sorokin
Junior Strategist
Posts: 775
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Post by sorokin on Dec 13, 2018 0:46:36 GMT
Changes to the riflemen are probably the most exciting and really fit the theme. With mark target and massive CRAs into melee are cool. Can't believe the cavalry are still sub-par. Boi are we in for a treat if "Steelhead Riflemen dropped by 1 point" is the most exciting change coming out of this CID.
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sorokin
Junior Strategist
Posts: 775
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Post by sorokin on Dec 13, 2018 0:48:34 GMT
Also, can we have the devs back that did the Wolves mini CID? They went in deep at least.
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Post by mydnight on Dec 13, 2018 1:15:09 GMT
Changes to the riflemen are probably the most exciting and really fit the theme. With mark target and massive CRAs into melee are cool. Can't believe the cavalry are still sub-par. Boi are we in for a treat if "Steelhead Riflemen dropped by 1 point" is the most exciting change coming out of this CID. Please look at the update b4 snark attempt. Also I'm guessing others will find Nick interesting now. Keeping the artillery alive is quite good.
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Post by michael on Dec 13, 2018 2:20:41 GMT
et ars poorbaby mie flautt... Fixed it for you. Man, you're slipping.
But for reals, I have no idea why I am antagonizing you right now. It's, like, so much fun that I can't stop.
But I'll try.
For you.
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shoe
Junior Strategist
Posts: 706
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Post by shoe on Dec 13, 2018 3:22:38 GMT
well i got reinforcements by teh goalie at least. maeks a big different
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CID is Up
Dec 13, 2018 8:37:30 GMT
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Post by 36cygnar24guy36 on Dec 13, 2018 8:37:30 GMT
Change to the Gunner is disappointing, having to take a couple really stretches the points. Nick finally looks good. Bit concerned to hear they are considering changing point blank back to assault on the Cav.
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CID is Up
Dec 13, 2018 8:53:15 GMT
via mobile
Post by onijet01 on Dec 13, 2018 8:53:15 GMT
Change to the Gunner is disappointing, having to take a couple really stretches the points. Nick finally looks good. Bit concerned to hear they are considering changing point blank back to assault on the Cav. Im not suprised i think the easiest fix to the cav would be to drop flank, and give them finisher (on all attavks) with a single point increase to mat and rat (aka mat7 rat6) yah finisher means they dont need halbs to maximize melee but it opens up their other options to better suit the sum is greater than parts play style.
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CID is Up
Dec 13, 2018 9:44:22 GMT
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Post by 36cygnar24guy36 on Dec 13, 2018 9:44:22 GMT
Change to the Gunner is disappointing, having to take a couple really stretches the points. Nick finally looks good. Bit concerned to hear they are considering changing point blank back to assault on the Cav. Im not suprised i think the easiest fix to the cav would be to drop flank, and give them finisher (on all attavks) with a single point increase to mat and rat (aka mat7 rat6) yah finisher means they dont need halbs to maximize melee but it opens up their other options to better suit the sum is greater than parts play style. I would not expect flank to change, PP seem pretty set that it is a vital part of the way they work
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CID is Up
Dec 13, 2018 9:53:28 GMT
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Post by onijet01 on Dec 13, 2018 9:53:28 GMT
Yah i know it just limits them so much vs finisher
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sorokin
Junior Strategist
Posts: 775
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Post by sorokin on Dec 13, 2018 10:47:20 GMT
Boi are we in for a treat if "Steelhead Riflemen dropped by 1 point" is the most exciting change coming out of this CID. Please look at the update b4 snark attempt. Also I'm guessing others will find Nick interesting now. Keeping the artillery alive is quite good. I'd gladly do that but I don't have access to the CID forms, so i have to wait for a kind soul to post the changes here.
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CID is Up
Dec 13, 2018 11:03:21 GMT
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Post by onijet01 on Dec 13, 2018 11:03:21 GMT
Please look at the update b4 snark attempt. Also I'm guessing others will find Nick interesting now. Keeping the artillery alive is quite good. I'd gladly do that but I don't have access to the CID forms, so i have to wait for a kind soul to post the changes here. Sterlhead riflemen picked up war tempered. Same as housegusrd riflemen. War tempered allows the unit to make cra attacks against models in melee. Though the +4 def for being in melee. So take it with some salt
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