CTC (Chinese Team Championship) Battle Reports
Nov 20, 2018 13:48:03 GMT
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Post by newangel on Nov 20, 2018 13:48:03 GMT
Since my last battle report for the STO (Shanghai Team Open) a few friends and myself have been preparing for the largest event in the country. Just like the STO it was a WTC style team event (they are popular here) with 8 teams attempting to take the top spot. While numbers seem small, I’d like to point out that Warmahordes isn’t hugely popular here in Asia, and in China in particular the metas are pretty small and self-sufficient. With so few players overall, a 40-player turnout is pretty impressive for us. This year the event was hosted in Hangzhou, which isn’t far from Shanghai, so I made the effort to participate with a group of friends.
Our team consisted of
Baldur1 (Dev Host) and Wurmwood (Bones) – me
Harbinger (Faithful Masses) and High Reclaimer (Exemplar Interdiction)
Ossrum (Irregulars) and Gorten (Irregulars)
Jaga-Jaga (WWFF) and Calaban (Blindwater)
Dreamer (DM) and Wanderer (Bump)
For clarity my lists are below:
Baldur1 (Devourers Host)
-Ghetorix
-Gnarlhorn Satyr
Tharn Ravager Shaman
Tharn Ravager White Mane
Lord of the Feast
Bog Trog Mist Speaker
Boil Master and Spirit Cauldron
Max Bloodtrackers + CA
Max Tharn Ravagers + CA
Max Tharn Ravagers + CA
Wurmwood (Bones of Orboros)
-Megalith
-Woldwarden
-Woldwarden
-Woldwarden
-Woldwyrd
-Woldwyrd
Wayfarer
Wayfarer
Stoneshaper
Stoneshaper
Stoneshaper
Sentry Stone
Sentry Stone
Shifting Stones
3 of our team were traveling from Shanghai and arrived late Friday evening. We checked in to our hotel, grabbed some food then a team-mate and myself went to check out the venue while we waited for our final team-mates to arrive from Beijing. Overall, I was impressed. Spacious, great tables and terrain (you’d be surprised how much of an issue that can be here). Prize support was out on display along with some great looking trophies. 1st place would be receiving army boxes, 2nd place a Battle Engine and 3rd place a random mini-crate model.
Since we arrived so late, we only really had time to look around and then leave as the venue was closing for the evening. We headed back to our hotel nearby, met our Minions player and headed up to our room for theorizing and strategizing (along with a few beers). Stayed up pretty late but eventually found our rooms and got some sleep ready for the next day.
Early start and after breakfast headed straight to the venue. To keep it brief – Round 1 we were vs a local team. I ended up paired into the mirror on Spread the Net. My opponent pulled out Una2 in Dev Host while I dropped Baldur. Opponent won the roll to go first and took it. My opponent made some early mistakes turn 1 (not running with his birds to apply pressure), though the piece I was primarily concerned with was the Blood Pack with HoF. One unit of my Ravagers was going to get hurt badly so I forced a trade. Commit to the Ravagers and Bloodtrackers take you out (prey). He went for it and I made no Toughs so that unit was pretty much neutered (2 models left including Chieftain). His Champions got back arcs into the LotF who was sitting on max corpses and Stone Skin but with a spike took a couple of boxes off. In my turn I ambushed my Bloodweavers into my opponent’s unit of Ravagers. My opponent had been careless in placement and left his chieftain in charge range so an opportunity to deny Vengeance seemed great. After I committed my own Ravagers, the Bloodweavers and Ghetorix my opponent had lost 5 of his Ravagers (including Chieftain) and both Champions. The other Flank didn’t do as well with my dice going stone cold and my opponent’s tough rolls on fire. 11 Bloodtrackers and a Ravager charge killed 3 Bloodpack. To shore up the centre I sent in the LotF to deal with 2 birds who I feared would charge Ghetorix. Gave him Puppet Master and Eyeless sight and he killed them both without missing a roll.
The next turn saw my opponent retaliate but his punch was limited. He took out the LotF and a couple of Bloodtrackers but his conservative posturing earlier really limited his offensive output (and had put scenario handily in my favour). My turn 3 rolled around and the Ravager Chieftain with 3 Corpses showed the Bloodtrackers how things are done as he finished off the Bloodpack single-handedly. I cleared Zones where needed and won on scenario 8-3.
The team also performed admirably and we won the round 4-1 with the only loss to a sneaky assassination from Rhyas1 after she had just lost over half her army to Ossrum.
Round 2 we went into a very strong team from our meta. I end up going into their Retribution player (who I faced at the STO in my last write-up). We had been giving it some friendly banter in the morning so it seemed fitting that we should face each other. Scenario was the Pit 2 and I won the roll to go first with Baldur into Issyria (Defenders).
The first turn was pretty much running for each of us and I decided to feat top of 2 to either push him back or give me charges. My opponent opted to counter feat and tried to get some work done through mine. He killed 4 Ravagers and a handful of bloodtrackers which was a little more than I anticipated, but it left me in a great position to counter attack.
My following turn was brutal. Ravagers and Bloodtrackers cleaned house and removed about…21 Halberdiers, 2 electromancers and his Arcanists. LotF who had been hanging back got to go in and handle the supporting elements (a Harpy, the Fane Knight and left the second harpy crippled pretty badly). My opponent played on for another turn but we could see the game was over as he had almost nothing left and couldn’t contest in any way. We called it at 8-2 on the top of 4.
Unfortunately for us we lost the round 2/3 by the smallest of margins. The deciding game went to tie-breakers and we lost by 53 army points to 57. This team went on to win the event.
In our final round we played against another Shanghai team. While these guys weren’t as dangerous as the team we had just played (through lack of practice), their lists had proven more problematic in our theory of the pairing process. To that end we chose tables since we knew we were going into poor match-ups anyway.
I ended up against their most competent player who dropped Rasheth in WoD. Once again, I put down Baldur. This time we were playing Standoff. I won the roll to go first and took it. Tried being pretty aggressive, but my opponent was a little more cagey. He was simply happy to try and arc spells at my guys from the backline and shoot for a bit. He was a little surprised at how resilient the LotF was with 3 tokens and spent his stack trying to take him out. After some serious spikes he left me on 1 health.
Turn 2 I decided to continue with the usual game plan, but use the LotF to see if I could assassinate since Rasheth was camping nothing. He did however miss the roll to hit the Animantarax and had to puppet master to get there. This combined with a roll of 1 somewhere along the way left Rasheth on 1 box. Close, but no cigar. Everything else pushed forwards and I feated to protect myself.
My opponent went into the tank here for a really long time, and all of a sudden I had a win condition. He ultimately decided to feat and give me some board space, hoping I would not be able to recover from his counter punch. He didn’t kill much (as expected, but he was now down to about 20 minutes to my 40).
On my next turn since my opponent had backed up so much, I could easily score a few points but couldn’t actually reach anything of value so I contested where possible (bloodweavers and trackers), but otherwise just pushed further forwards. My opponent then took his counter punch and hit me hard. Both units of ravagers just weren’t there any more (a chieftain from 1 unit survived with his only target a full health Turtle). The second turtle went into Ghetorix but due to Spiny Growth and Rapid Healing did only about 15 boxes and took 8 himself. He repositioned into my zone to stop me scoring. My opponent was now on under 2 minutes.
My next turn I simply tried to not lose. Ghetorix killed a turtle, the chieftain fully loaded with corpses went in on the healthy one and with the help from a Gharlhorn and Shaman took it down to 8 health. My Whitemane finally got in on the action and killed 4 Reivers and contested the right-hand zone and I passed turn. At this point my opponent conceded seeing that he would clock as he tried to clear and score. A very close game and if my opponent had made his turn 2 faster I’m not sure that I could have pulled it off.
On a side note my buddy was on the table next to me and I saw him running Gorten Steelhead spam into Butcher 1 with 7 Devastators and Ruin. Hilariously the Khador player never got out of his zone and spent his turns headbutting Steelheads.
After the scores were racked up we found we had placed 3rd overall. We were hoping for second place, but unfortunately our SoS killed us since our first-round opponents didn’t win any rounds. A little disappointing that we dropped a place but I was very happy with the performance of the team. We ended up with the mini-crate models and I managed to sneak a Totem Huntress out of it which was pretty cool.
And that’s pretty much it. Thanks for reading!
Our team consisted of
Baldur1 (Dev Host) and Wurmwood (Bones) – me
Harbinger (Faithful Masses) and High Reclaimer (Exemplar Interdiction)
Ossrum (Irregulars) and Gorten (Irregulars)
Jaga-Jaga (WWFF) and Calaban (Blindwater)
Dreamer (DM) and Wanderer (Bump)
For clarity my lists are below:
Baldur1 (Devourers Host)
-Ghetorix
-Gnarlhorn Satyr
Tharn Ravager Shaman
Tharn Ravager White Mane
Lord of the Feast
Bog Trog Mist Speaker
Boil Master and Spirit Cauldron
Max Bloodtrackers + CA
Max Tharn Ravagers + CA
Max Tharn Ravagers + CA
Tharn Bloodweavers
-Megalith
-Woldwarden
-Woldwarden
-Woldwarden
-Woldwyrd
-Woldwyrd
Wayfarer
Wayfarer
Stoneshaper
Stoneshaper
Stoneshaper
Sentry Stone
Sentry Stone
Shifting Stones
Shifting Stones
3 of our team were traveling from Shanghai and arrived late Friday evening. We checked in to our hotel, grabbed some food then a team-mate and myself went to check out the venue while we waited for our final team-mates to arrive from Beijing. Overall, I was impressed. Spacious, great tables and terrain (you’d be surprised how much of an issue that can be here). Prize support was out on display along with some great looking trophies. 1st place would be receiving army boxes, 2nd place a Battle Engine and 3rd place a random mini-crate model.
Since we arrived so late, we only really had time to look around and then leave as the venue was closing for the evening. We headed back to our hotel nearby, met our Minions player and headed up to our room for theorizing and strategizing (along with a few beers). Stayed up pretty late but eventually found our rooms and got some sleep ready for the next day.
Early start and after breakfast headed straight to the venue. To keep it brief – Round 1 we were vs a local team. I ended up paired into the mirror on Spread the Net. My opponent pulled out Una2 in Dev Host while I dropped Baldur. Opponent won the roll to go first and took it. My opponent made some early mistakes turn 1 (not running with his birds to apply pressure), though the piece I was primarily concerned with was the Blood Pack with HoF. One unit of my Ravagers was going to get hurt badly so I forced a trade. Commit to the Ravagers and Bloodtrackers take you out (prey). He went for it and I made no Toughs so that unit was pretty much neutered (2 models left including Chieftain). His Champions got back arcs into the LotF who was sitting on max corpses and Stone Skin but with a spike took a couple of boxes off. In my turn I ambushed my Bloodweavers into my opponent’s unit of Ravagers. My opponent had been careless in placement and left his chieftain in charge range so an opportunity to deny Vengeance seemed great. After I committed my own Ravagers, the Bloodweavers and Ghetorix my opponent had lost 5 of his Ravagers (including Chieftain) and both Champions. The other Flank didn’t do as well with my dice going stone cold and my opponent’s tough rolls on fire. 11 Bloodtrackers and a Ravager charge killed 3 Bloodpack. To shore up the centre I sent in the LotF to deal with 2 birds who I feared would charge Ghetorix. Gave him Puppet Master and Eyeless sight and he killed them both without missing a roll.
The next turn saw my opponent retaliate but his punch was limited. He took out the LotF and a couple of Bloodtrackers but his conservative posturing earlier really limited his offensive output (and had put scenario handily in my favour). My turn 3 rolled around and the Ravager Chieftain with 3 Corpses showed the Bloodtrackers how things are done as he finished off the Bloodpack single-handedly. I cleared Zones where needed and won on scenario 8-3.
The team also performed admirably and we won the round 4-1 with the only loss to a sneaky assassination from Rhyas1 after she had just lost over half her army to Ossrum.
Round 2 we went into a very strong team from our meta. I end up going into their Retribution player (who I faced at the STO in my last write-up). We had been giving it some friendly banter in the morning so it seemed fitting that we should face each other. Scenario was the Pit 2 and I won the roll to go first with Baldur into Issyria (Defenders).
The first turn was pretty much running for each of us and I decided to feat top of 2 to either push him back or give me charges. My opponent opted to counter feat and tried to get some work done through mine. He killed 4 Ravagers and a handful of bloodtrackers which was a little more than I anticipated, but it left me in a great position to counter attack.
My following turn was brutal. Ravagers and Bloodtrackers cleaned house and removed about…21 Halberdiers, 2 electromancers and his Arcanists. LotF who had been hanging back got to go in and handle the supporting elements (a Harpy, the Fane Knight and left the second harpy crippled pretty badly). My opponent played on for another turn but we could see the game was over as he had almost nothing left and couldn’t contest in any way. We called it at 8-2 on the top of 4.
Unfortunately for us we lost the round 2/3 by the smallest of margins. The deciding game went to tie-breakers and we lost by 53 army points to 57. This team went on to win the event.
In our final round we played against another Shanghai team. While these guys weren’t as dangerous as the team we had just played (through lack of practice), their lists had proven more problematic in our theory of the pairing process. To that end we chose tables since we knew we were going into poor match-ups anyway.
I ended up against their most competent player who dropped Rasheth in WoD. Once again, I put down Baldur. This time we were playing Standoff. I won the roll to go first and took it. Tried being pretty aggressive, but my opponent was a little more cagey. He was simply happy to try and arc spells at my guys from the backline and shoot for a bit. He was a little surprised at how resilient the LotF was with 3 tokens and spent his stack trying to take him out. After some serious spikes he left me on 1 health.
Turn 2 I decided to continue with the usual game plan, but use the LotF to see if I could assassinate since Rasheth was camping nothing. He did however miss the roll to hit the Animantarax and had to puppet master to get there. This combined with a roll of 1 somewhere along the way left Rasheth on 1 box. Close, but no cigar. Everything else pushed forwards and I feated to protect myself.
My opponent went into the tank here for a really long time, and all of a sudden I had a win condition. He ultimately decided to feat and give me some board space, hoping I would not be able to recover from his counter punch. He didn’t kill much (as expected, but he was now down to about 20 minutes to my 40).
On my next turn since my opponent had backed up so much, I could easily score a few points but couldn’t actually reach anything of value so I contested where possible (bloodweavers and trackers), but otherwise just pushed further forwards. My opponent then took his counter punch and hit me hard. Both units of ravagers just weren’t there any more (a chieftain from 1 unit survived with his only target a full health Turtle). The second turtle went into Ghetorix but due to Spiny Growth and Rapid Healing did only about 15 boxes and took 8 himself. He repositioned into my zone to stop me scoring. My opponent was now on under 2 minutes.
My next turn I simply tried to not lose. Ghetorix killed a turtle, the chieftain fully loaded with corpses went in on the healthy one and with the help from a Gharlhorn and Shaman took it down to 8 health. My Whitemane finally got in on the action and killed 4 Reivers and contested the right-hand zone and I passed turn. At this point my opponent conceded seeing that he would clock as he tried to clear and score. A very close game and if my opponent had made his turn 2 faster I’m not sure that I could have pulled it off.
On a side note my buddy was on the table next to me and I saw him running Gorten Steelhead spam into Butcher 1 with 7 Devastators and Ruin. Hilariously the Khador player never got out of his zone and spent his turns headbutting Steelheads.
After the scores were racked up we found we had placed 3rd overall. We were hoping for second place, but unfortunately our SoS killed us since our first-round opponents didn’t win any rounds. A little disappointing that we dropped a place but I was very happy with the performance of the team. We ended up with the mini-crate models and I managed to sneak a Totem Huntress out of it which was pretty cool.
And that’s pretty much it. Thanks for reading!