Xintas
Junior Strategist
Posts: 824
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Post by Xintas on Jun 27, 2018 13:23:34 GMT
Make Stannis a dragoon and give him weaponmaster, make nick's tough bubble equal to his command for steelhead models.
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Post by 36cygnar24guy36 on Jun 27, 2018 13:32:28 GMT
Make Stannis a dragoon and give him weaponmaster, make nick's tough bubble equal to his command for steelhead models. I can't see them making Stannis a Dragoon, they would have to make a new sculpt and package it with the old one, and anyone who had a Stannis already would have to buy the new kit with both, unless they sold two separate kits, one with dismount and one without, more hassle than it's worth
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on Jun 27, 2018 19:32:37 GMT
I mean, that seems like a way to print money. "Hey everyone who owns this bad model! We made him good and now you owe us $15 or you can't use him anymore!"
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Post by tesoe on Jun 27, 2018 19:50:07 GMT
I mean, that seems like a way to print money. "Hey everyone who owns this bad model! We made him good and now you owe us $15 or you can't use him anymore!" oh you mean that thing PP has always sworn to never do.
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Post by doppleganger on Jun 27, 2018 19:55:06 GMT
All Stannis needs is flank like the cav, have him lose the hand cannon to justify not increasing his points. After all fluff wise it never made sense to me that Stannis trains his cav in combined arms to give them flank but can't do this himself?
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shoe
Junior Strategist
Posts: 706
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Post by shoe on Jun 27, 2018 23:48:44 GMT
All Stannis needs is flank like the cav, have him lose the hand cannon to justify not increasing his points. After all fluff wise it never made sense to me that Stannis trains his cav in combined arms to give them flank but can't do this himself? eh has a handy canon on his model
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shoe
Junior Strategist
Posts: 706
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Post by shoe on Jun 27, 2018 23:51:41 GMT
I mean, that seems like a way to print money. "Hey everyone who owns this bad model! We made him good and now you owe us $15 or you can't use him anymore!" teh cygnar man with the hourglass figure is rite. never gonna to happen
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Post by gobber on Jun 28, 2018 0:12:39 GMT
Give Stannis steelhead only battle plans or paymaster:steelhead (I would like to see steelheads get access to both independent of damiano; they can only be affected by one of each type of buff which would make for interesting gameplay decisions on which buff to layer on vanilla units); he's the commander of the most prominent steelhead chapterhouse there is (ie, arguably outranks damiano but warcasters are OP). If Stannis became a pathfinder bot or something similar I would not mind him sitting at the back of the army taking hand cannon shots/providing tactician
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Post by gedditoffme on Jun 28, 2018 2:58:03 GMT
Surely Stannis is fine - people use him in Kingmakers. Albeit reluctantly and once some of the better 5pt options are taken (eg Kell, Orin).
To me this shows he is ok at a roughly 5pt price point. Arguably it doesn't matter, but at this price he might be worth considering once all the free slots are used (in irregulars or a future theme) and you have enough steelheads to make use of his abilities.
Drop to 5pts and he'd be seen as ok.
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shoe
Junior Strategist
Posts: 706
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Post by shoe on Jun 28, 2018 3:49:01 GMT
Surely Stannis is fine - people use him in Kingmakers. Albeit reluctantly and once some of the better 5pt options are taken (eg Kell, Orin). To me this shows he is ok at a roughly 5pt price point. Arguably it doesn't matter, but at this price he might be worth considering once all the free slots are used (in irregulars or a future theme) and you have enough steelheads to make use of his abilities. Drop to 5pts and he'd be seen as ok. flank steehead helperdeer
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Post by borderprince on Jun 28, 2018 7:07:18 GMT
I get the idea of buffing Stannis's combat prowess, but I'd rather he was more a commander than a warrior (a bit like the new MoW commander unit - Tactician + Battleplans for 7 points), and flank is potentially rather powerful. Would 'Gang: Steelhead' be acceptable? He already can contribute a little in the mid-game with his Handcannon - not a great shot but not bad. But yes, he needs a points drop.
I'd like Dr Nick's Leadership ability to be available to all small-based Steelheads (I can see a possible issue pairing it with Gastonne2 for a +5 ARM bonus on the cavalry). And expanding his tough bubble might help protect the Arcanist solos a very little bit.
he's the commander of the most prominent steelhead chapterhouse there is (ie, arguably outranks damiano but warcasters are OP). Gobber, are you sure about these? Ternon Crag hase been an active chapterhouse in the fluff as we've seen it (partly as it has been tied to Magnus's story), but whether that means it is the most prominent chapterhouse is a different matter. And I thought Damiano (or one of his family?) has a seat on the board of trustees for the Steelheads as a whole. Comparing ranks then becomes quite tricky, especially as Stannis is apparently unusual in being a commander who still fights - the Guts and Gears for Steelheads had most commanders as being more like managers of their chapterhouse, with battlefield work done by subordinates.
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Post by 36cygnar24guy36 on Jun 28, 2018 10:01:26 GMT
I get the idea of buffing Stannis's combat prowess, but I'd rather he was more a commander than a warrior (a bit like the new MoW commander unit - Tactician + Battleplans for 7 points), and flank is potentially rather powerful. Would 'Gang: Steelhead' be acceptable? He already can contribute a little in the mid-game with his Handcannon - not a great shot but not bad. But yes, he needs a points drop.
I'd like Dr Nick's Leadership ability to be available to all small-based Steelheads (I can see a possible issue pairing it with Gastonne2 for a +5 ARM bonus on the cavalry). And expanding his tough bubble might help protect the Arcanist solos a very little bit.
he's the commander of the most prominent steelhead chapterhouse there is (ie, arguably outranks damiano but warcasters are OP). Gobber, are you sure about these? Ternon Crag hase been an active chapterhouse in the fluff as we've seen it (partly as it has been tied to Magnus's story), but whether that means it is the most prominent chapterhouse is a different matter. And I thought Damiano (or one of his family?) has a seat on the board of trustees for the Steelheads as a whole. Comparing ranks then becomes quite tricky, especially as Stannis is apparently unusual in being a commander who still fights - the Guts and Gears for Steelheads had most commanders as being more like managers of their chapterhouse, with battlefield work done by subordinates.
I don't think arm 22 Steelhead Cav with Gastone will be problematic for the game. There are plenty of combos that can reach similar or higher levels of durability for 5 or 8 wound models, and there are plenty of work arounds to it.
On the subject of Steelhead Cav, they need to gain 2" reach at least
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Post by Soul Samurai on Jun 28, 2018 13:21:29 GMT
I don't think arm 22 Steelhead Cav with Gastone will be problematic for the game. There are plenty of combos that can reach similar or higher levels of durability for 5 or 8 wound models, and there are plenty of work arounds to it. Hmm, do many of them have cavalry levels of speed and mobility? I know MOW can get to around ARM 23, and move at a decent trot with the Kovnik (there's also Strak2 with a speed buff and a couple of casters who can give them a 3" reposition, which doesn't increase their threat range but still).
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Post by 36cygnar24guy36 on Jun 28, 2018 13:39:41 GMT
I don't think arm 22 Steelhead Cav with Gastone will be problematic for the game. There are plenty of combos that can reach similar or higher levels of durability for 5 or 8 wound models, and there are plenty of work arounds to it. Hmm, do many of them have cavalry levels of speed and mobility? I know MOW can get to around ARM 23, and move at a decent trot with the Kovnik (there's also Strak2 with a speed buff and a couple of casters who can give them a 3" reposition, which doesn't increase their threat range but still). Long Riders can get to arm 22 with Inviolable Resolve from Ragnor and the Stone Aura, they also have 8 boxes instead of 5 and innate Tough, they are only Spd 7, but have a 2" reach so currently threat the same.
Iron Fang Uhlans can also get to arm 21 with Wall of Steel and either Iron Flesh or Inviolable Resolve.
edit, Chosen of Everblight under the Blightbringer Aura and either Anamag or Thags 1 get to arm 21, 8 boxes with Rapid Healing
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shoe
Junior Strategist
Posts: 706
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Post by shoe on Jun 28, 2018 14:47:00 GMT
me was looking at all the Cavalry units a couple nights ago and I saw that long Riders also has a Cavalry axe but for some reason there's is 2 in long and I was all like what the hell? And then I saw that they were also eight boxes and they could get up to armor 20 without any buff from teh caster and they were all so tough and they could slam and they could also get to strength 16 under the stone and I was all like what the hell again
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