chuggyg
Junior Strategist
Posts: 474
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Post by chuggyg on Jul 30, 2018 13:56:54 GMT
Shaking my dang head. It's one of the best damage buffs in the entire game and its extremely easy to get it out there, in a faction with some of the game's best arc nodes (Revenger, Guardian). It takes a very small amount of consideration to get it going
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Post by macdaddy on Jul 30, 2018 14:10:21 GMT
Shaking my dang head. It's one of the best damage buffs in the entire game and its extremely easy to get it out there, in a faction with some of the game's best arc nodes (Revenger, Guardian). It takes a very small amount of consideration to get it going Depends. I do think its amazing, but its hard to leverage with non reach models when running an infantry list. EI combined arms, FM with 3 or 4 Heavies, and Guardians where TFG all have reach seem like the best places to apply it.
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Hashmal
Junior Strategist
Posts: 557
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Post by Hashmal on Aug 1, 2018 16:22:47 GMT
I would also take issue with the fact that we have some of the game's best Arc nodes. The easiest comparison for Positive Charge is Cygnar's Lancer, who has comparable defensive stats, a more Warmachine offense-oriented melee kit, and importantly SPD 6. Branching out you have cheap and fast nodes in Cryx and the Chimera in Ret, who has SPD 6, Apparition, and the ability to become excessively defensive. The Phoenix is another SPD 6 option, though it is expensive. SPD matters a ton on an arc node, so that it can get where it needs to. Ours are tied for the most expensive light nodes and are the slowest.
I'm not saying they are bad. I am just saying they are on the lower end of Warmachine nodes. Compared to Hordes, though, they're awesome. But that's because Hordes nodes are not tied to their Warbeasts and use a different metric for balance.
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chuggyg
Junior Strategist
Posts: 474
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Post by chuggyg on Aug 1, 2018 19:13:40 GMT
Our arc nodes have easy access to +2 damage, spell immunity, or a soft shooting immunity. They also all have fairly high pow 2" weapons, and a smattering of useful abilities besides. (Repel, Powerful Charge, etc)
In terms of just being a 'run and channel' piece, then sure there are better options (which look like garbage in comparison to CoC's ADO), but you could strip the arc node off of the Menoth jacks and they'd still be well worth their points. I'd also argue that Menoth very rarely relies on offensive spells, so the need to be able to run the arc node a long distance is considerably lessened.
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Post by macdaddy on Aug 1, 2018 19:15:27 GMT
I would also take issue with the fact that we have some of the game's best Arc nodes. The easiest comparison for Positive Charge is Cygnar's Lancer, who has comparable defensive stats, a more Warmachine offense-oriented melee kit, and importantly SPD 6. Branching out you have cheap and fast nodes in Cryx and the Chimera in Ret, who has SPD 6, Apparition, and the ability to become excessively defensive. The Phoenix is another SPD 6 option, though it is expensive. SPD matters a ton on an arc node, so that it can get where it needs to. Ours are tied for the most expensive light nodes and are the slowest. I'm not saying they are bad. I am just saying they are on the lower end of Warmachine nodes. Compared to Hordes, though, they're awesome. But that's because Hordes nodes are not tied to their Warbeasts and use a different metric for balance. Honestly, the only Node I use is BoV. I used to use 2 revengers with Testament, but 10" run with no pathfinder is rough. At least BoJ has a really solid defensive toolkit under sevvy so He can play aggressiveness and survive retaliation. (Oracular + Repulse+ Enliven...*drool*) Once I finish my Sevvy2 High I am gonna try a Thyra Cyrenia Pair. But I am still deeply in Love with Sevvy2 chuggyg, The issue is Revengers are slightly overpriced, and guardians now compete with the Templar, Sanctifer, AND Indictor. Also, SPD4 Node is really sad. As combat pieces I do agree we have pretty solid Set of Arc Nodes. The Guadrian is a reach heavy with high pow and Mat, the Revenger is a light with a durable statline and OK hitting power. A nodes most important Stat is typically its SPD. So the fact that we have the slowest nodes (other than Hordes) Makes it hard to use them with casters that want them
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chuggyg
Junior Strategist
Posts: 474
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Post by chuggyg on Aug 1, 2018 19:18:01 GMT
My only regret with BoV is he's not a heavy, and therefore can't benefit from the FM theme bonus and swing at POW 18...
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blakeh1
Junior Strategist
Posts: 181
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Post by blakeh1 on Aug 9, 2018 19:41:15 GMT
Honestly, the only Node I use is BoV. I used to use 2 revengers with Testament, but 10" run with no pathfinder is rough. At least BoJ has a really solid defensive toolkit under sevvy so He can play aggressiveness and survive If it means the game, his feat is great at delivering jacks/arc nodes ... It's one of the reasons I love him in Faithful Masses. Lots of cheap fodder to power him up with souls and boost the to hit and damage rolls for his heavies while using his feat to deliver those heavies and maybe an arc node into the backfield or for the assassination. Although I have been going more with a Guardian for an arc node since it get the Faithful Masses bonus. it is slower though at only an 8" run, but I think offers more all around than a Revenger
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blakeh1
Junior Strategist
Posts: 181
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Post by blakeh1 on Aug 9, 2018 19:48:50 GMT
Although back to Cyrenia...
maybe I missed it, but how do Self-Sacrifice and for that matter Sanguine Bond interact with her feat?
I am guessing since it says "When one or more friendly Faction models are destroyed or removed from play by an enemy attack" then using Self-Sacrifice or Sanguine Bond prevent the trigger from happening?
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Post by dicebedamned on Aug 10, 2018 12:27:17 GMT
Self-Sac, and Sangunie Bond are not enemy attacks, so you would be correct, they do not trigger.
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Post by 36cygnar24guy36 on Aug 10, 2018 12:45:50 GMT
What about Marshalling a Dervish to a Bastion Seneschal? you can fully fuel it with Hand of Silence and/or Vassals, and then stack Flank, Battle, Crush, Positive Charge
If he spends one focus to charge he then has 5 x Mat 11 P&S 19 Blessed Weaponmaster attacks, one of which has boosted damage.
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chuggyg
Junior Strategist
Posts: 474
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Post by chuggyg on Aug 10, 2018 13:11:17 GMT
That's a huge investment, but yeah you could shit out a pile of damage that way. And why stop halfway? Eye of Menoth and Aiyana and Holt would push that to Mat 12 Pow 22...
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Post by 36cygnar24guy36 on Aug 10, 2018 13:16:10 GMT
That's a huge investment, but yeah you could shit out a pile of damage that way. And why stop halfway? Eye of Menoth and Aiyana and Holt would push that to Mat 12 Pow 22... Yeah it takes a fair bit to make it work, but the other pieces are hardly dead weight, Direct Spirits is a great passive ability, the Bastion Seneschal is hardly a slacker, the choir you have anyway. Also none of the buffs require you to make attack rolls, only positioning stuff correctly.
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Post by macdaddy on Aug 26, 2018 11:57:25 GMT
What about Marshalling a Dervish to a Bastion Seneschal? you can fully fuel it with Hand of Silence and/or Vassals, and then stack Flank, Battle, Crush, Positive Charge If he spends one focus to charge he then has 5 x Mat 11 P&S 19 Blessed Weaponmaster attacks, one of which has boosted damage. You see, at that point you are spending 16 points for the package, so it gets a bit diffifficult to fit in in the list. I was looking at Devoit under bastion Senny. He basically turns it into a bastion warjack and it does a great job protecting him. Pow 13 WM def Strike from it as well Then with all the buffs (Pos charge, Flank, Battle, Eye, Crush) the sucker hits at Pow 19/18 Blessed Weaponmaster. Hmmmm now I’m brainstorming a Cyrenia Jack list in EI: Theme: Exemplar Interdiction 2 / 2 Free Cards 75 / 75 Army High Exemplar Cyrenia - WJ: +28 - Hierophant - PC: 3 - Dervish - PC: 7 (Battlegroup Points Used: 7) - Dervish - PC: 7 (Battlegroup Points Used: 7) - Dervish - PC: 7 (Battlegroup Points Used: 7) - Dervish - PC: 7 (Battlegroup Points Used: 7) Scrutator Potentate Severius - PC: 0 - Fire of Salvation - PC: 14 Exemplar Bastion Seneschal - PC: 0 - Devout - PC: 9 Exemplar Warder Elias Gade - PC: 5 Exemplar Errants - Leader & 9 Grunts: 16 - Exemplar Errant Officer & Standard - Officer & Standard: 4 Exemplar Cinerators - Leader & 4 Grunts: 13 - Exemplar Cinerator Officer - PC: 5 Choir of Menoth - Leader & 5 Grunts: 6 Mat 10 Pow 18 Dervish, Mat 12 pow 19 WM Devout, Mat 11 Pow 23 Fire If salvation with a 15” Threat. Dervishes make it easy to apply pos charge to other models, so Mat 10 Pow 14 Cinerators who also are Arm 23 and Threat up to 11” is pretty nice. The only thing I think I am missing is gravus, but it seems difficult to put him in the list.
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chuggyg
Junior Strategist
Posts: 474
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Post by chuggyg on Aug 27, 2018 13:04:50 GMT
Those dervishes should be Purifiers if you have the models and can find 4 points. Ashen veil + the cyrenia feat is heckin' good, plus the rest of his kit.
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Post by macdaddy on Aug 27, 2018 14:29:31 GMT
Those dervishes should be Purifiers if you have the models and can find 4 points. Ashen veil + the cyrenia feat is heckin' good, plus the rest of his kit. Points get kinda wonky :/ Also, side step + pos charge is super good.
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